Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I created a new sticky piston made with honey, and after figuring out how to render it properly, I encountered another issue. It cannot be pushed, and the modded piston isn't sticky when pushing vanilla pistons. Where and how can I fix this? Thanks in advance.

4 hours ago, MWR said:

It cannot be pushed

Do you have a PistonHeadBlock?

4 hours ago, MWR said:

piston isn't sticky

You need to override Block#canSticky (not sure if this is the correct method name)

  • Author
18 hours ago, Luis_ST said:

Do you have a PistonHeadBlock?

You need to override Block#canSticky (not sure if this is the correct method name)

Yes, I have a PistonHeadBlock. I made the piston able to be pushed by overriding AbstractBlock#getPushReaction(BlockState state), but the modded piston still cannot push vanilla pistons.

  • Author
9 hours ago, Luis_ST said:

show your code

Piston Block:

public class HoneyStickyPistonBlock extends PistonBlock {
   private final boolean isSticky;
   
   public HoneyStickyPistonBlock(boolean sticky, Properties properties) {
      super(sticky, properties);
      this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.NORTH).with(EXTENDED, Boolean.valueOf(false)));
      this.isSticky = sticky;
	}

   @Override //Nothing edited, put in for checkformove()
   public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) {
      if (!worldIn.isRemote) {
         this.checkForMove(worldIn, pos, state);
      }

   }
   
   @Override //Nothing edited, put in for checkformove()
   public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving) {
      if (!worldIn.isRemote) {
         this.checkForMove(worldIn, pos, state);
      }

   }
   
   @Override //Nothing edited, put in for checkformove()
   public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving) {
      if (!oldState.isIn(state.getBlock())) {
         if (!worldIn.isRemote && worldIn.getTileEntity(pos) == null) {
            this.checkForMove(worldIn, pos, state);
         }

      }
   }

   @Override //Nothing edited, may not be necessary
   public BlockState getStateForPlacement(BlockItemUseContext context) {
      return this.getDefaultState().with(FACING, context.getNearestLookingDirection().getOpposite()).with(EXTENDED, Boolean.valueOf(false));
   }
   
   private void checkForMove(World worldIn, BlockPos pos, BlockState state) {
      Direction direction = state.get(FACING);
      boolean flag = this.shouldBeExtended(worldIn, pos, direction);
      if (flag && !state.get(EXTENDED)) {
         if ((new PistonBlockStructureHelper(worldIn, pos, direction, true)).canMove()) {
            worldIn.addBlockEvent(pos, this, 0, direction.getIndex());
         }
      } else if (!flag && state.get(EXTENDED)) {
         BlockPos blockpos = pos.offset(direction, 2);
         BlockState blockstate = worldIn.getBlockState(blockpos);
         int i = 1;
         if (blockstate.isIn(Blocks.MOVING_PISTON) && blockstate.get(FACING) == direction) {
            TileEntity tileentity = worldIn.getTileEntity(blockpos);
            if (tileentity instanceof HoneyStickyPistonTileEntity) {
               HoneyStickyPistonTileEntity pistontileentity = (HoneyStickyPistonTileEntity)tileentity;
               if (pistontileentity.isExtending() && (pistontileentity.getProgress(0.0F) < 0.5F || worldIn.getGameTime() == pistontileentity.getLastTicked() || ((ServerWorld)worldIn).isInsideTick())) {
                  i = 2;
               }
            }
         }

         worldIn.addBlockEvent(pos, this, i, direction.getIndex());
      }

   }

   private boolean shouldBeExtended(World worldIn, BlockPos pos, Direction facing) {
      for(Direction direction : Direction.values()) {
         if (direction != facing && worldIn.isSidePowered(pos.offset(direction), direction)) {
            return true;
         }
      }

      if (worldIn.isSidePowered(pos, Direction.DOWN)) {
         return true;
      } else {
         BlockPos blockpos = pos.up();

         for(Direction direction1 : Direction.values()) {
            if (direction1 != Direction.DOWN && worldIn.isSidePowered(blockpos.offset(direction1), direction1)) {
               return true;
            }
         }

         return false;
      }
   }

   @Override @Deprecated
   public boolean eventReceived(BlockState state, World worldIn, BlockPos pos, int id, int param) {
      Direction direction = state.get(FACING);
      if (!worldIn.isRemote) {
         boolean flag = this.shouldBeExtended(worldIn, pos, direction);
         if (flag && (id == 1 || id == 2)) {
            worldIn.setBlockState(pos, state.with(EXTENDED, Boolean.valueOf(true)), 2);
            return false;
         }

         if (!flag && id == 0) {
            return false;
         }
      }

      if (id == 0) {
         if (net.minecraftforge.event.ForgeEventFactory.onPistonMovePre(worldIn, pos, direction, true)) return false;
         if (!this.doMove(worldIn, pos, direction, true)) {
            return false;
         }

         worldIn.setBlockState(pos, state.with(EXTENDED, Boolean.valueOf(true)), 67);
         worldIn.playSound((PlayerEntity)null, pos, SoundEvents.BLOCK_PISTON_EXTEND, SoundCategory.BLOCKS, 0.5F, worldIn.rand.nextFloat() * 0.25F + 0.6F);
      } else if (id == 1 || id == 2) {
         if (net.minecraftforge.event.ForgeEventFactory.onPistonMovePre(worldIn, pos, direction, false)) return false;
         TileEntity tileentity1 = worldIn.getTileEntity(pos.offset(direction));
         if (tileentity1 instanceof HoneyStickyPistonTileEntity) {
            ((HoneyStickyPistonTileEntity)tileentity1).clearPistonTileEntity();
         }

         BlockState blockstate = Blocks.MOVING_PISTON.getDefaultState().with(MovingPistonBlock.FACING, direction).with(MovingPistonBlock.TYPE, PistonType.STICKY);
         worldIn.setBlockState(pos, blockstate, 20);
         worldIn.setTileEntity(pos, new HoneyStickyPistonTileEntity(this.getDefaultState().with(FACING, Direction.byIndex(param & 7)), direction, false, true));
         worldIn.func_230547_a_(pos, blockstate.getBlock());
         blockstate.updateNeighbours(worldIn, pos, 2);
         if (this.isSticky) {
            BlockPos blockpos = pos.add(direction.getXOffset() * 2, direction.getYOffset() * 2, direction.getZOffset() * 2);
            BlockState blockstate1 = worldIn.getBlockState(blockpos);
            boolean flag1 = false;
            if (blockstate1.isIn(Blocks.MOVING_PISTON)) {
               TileEntity tileentity = worldIn.getTileEntity(blockpos);
               if (tileentity instanceof HoneyStickyPistonTileEntity) {
                  HoneyStickyPistonTileEntity pistontileentity = (HoneyStickyPistonTileEntity)tileentity;
                  if (pistontileentity.getFacing() == direction && pistontileentity.isExtending()) {
                     pistontileentity.clearPistonTileEntity();
                     flag1 = true;
                  }
               }
            }

            if (!flag1) {
               if (id != 1 || blockstate1.isAir() || !canPush(blockstate1, worldIn, blockpos, direction.getOpposite(), false, direction) || blockstate1.getPushReaction() != PushReaction.NORMAL && !blockstate1.isIn(BlockInit.HONEY_STICKY_PISTON.get())) {
                  worldIn.removeBlock(pos.offset(direction), false);
               } else {
                  this.doMove(worldIn, pos, direction, false);
               }
            }
         } else {
            worldIn.removeBlock(pos.offset(direction), false);
         }

         worldIn.playSound((PlayerEntity)null, pos, SoundEvents.BLOCK_PISTON_CONTRACT, SoundCategory.BLOCKS, 0.5F, worldIn.rand.nextFloat() * 0.15F + 0.6F);
	      }

      net.minecraftforge.event.ForgeEventFactory.onPistonMovePost(worldIn, pos, direction, (id == 0));
      return true;
   }
   //Static method weirdness? might need to remove because it's not polymorphic
   public static boolean canPush(BlockState blockStateIn, World worldIn, BlockPos pos, Direction facing, boolean destroyBlocks, Direction direction) {
	      if (pos.getY() >= 0 && pos.getY() <= worldIn.getHeight() - 1 && worldIn.getWorldBorder().contains(pos)) {
	         if (blockStateIn.isAir()) {
	            return true;
	         } else if (!blockStateIn.isIn(Blocks.OBSIDIAN) && !blockStateIn.isIn(Blocks.CRYING_OBSIDIAN) && !blockStateIn.isIn(Blocks.RESPAWN_ANCHOR)) {
	            if (facing == Direction.DOWN && pos.getY() == 0) {
	               return false;
	            } else if (facing == Direction.UP && pos.getY() == worldIn.getHeight() - 1) {
	               return false;
	            } else {
	               if (!blockStateIn.isIn(Blocks.PISTON) && !blockStateIn.isIn(Blocks.STICKY_PISTON) && !blockStateIn.isIn(BlockInit.HONEY_STICKY_PISTON.get())) {
	                  if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F) {
	                     return false;
	                  }

	                  switch(blockStateIn.getPushReaction()) {
	                  case BLOCK:
	                     return false;
	                  case DESTROY:
	                     return destroyBlocks;
	                  case PUSH_ONLY:
	                     return facing == direction;
	                  }
	               } else if (blockStateIn.get(EXTENDED)) {
	                  return false;
	               }

	               return !blockStateIn.hasTileEntity();
	            }
	         } else {
	            return false;
	         }
	      } else {
	         return false;
	      }
	   }
   
   private boolean doMove(World worldIn, BlockPos pos, Direction directionIn, boolean extending) {
      BlockPos blockpos = pos.offset(directionIn);
      if (!extending && worldIn.getBlockState(blockpos).isIn(BlockInit.HONEY_STICKY_PISTON_HEAD.get())) {
         worldIn.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 20);
      }

      PistonBlockStructureHelper pistonblockstructurehelper = new PistonBlockStructureHelper(worldIn, pos, directionIn, extending);
      if (!pistonblockstructurehelper.canMove()) {
         return false;
      } else {
         Map<BlockPos, BlockState> map = Maps.newHashMap();
         List<BlockPos> list = pistonblockstructurehelper.getBlocksToMove();
         List<BlockState> list1 = Lists.newArrayList();

         for(int i = 0; i < list.size(); ++i) {
            BlockPos blockpos1 = list.get(i);
            BlockState blockstate = worldIn.getBlockState(blockpos1);
            list1.add(blockstate);
            map.put(blockpos1, blockstate);
         }

         List<BlockPos> list2 = pistonblockstructurehelper.getBlocksToDestroy();
         BlockState[] ablockstate = new BlockState[list.size() + list2.size()];
         Direction direction = extending ? directionIn : directionIn.getOpposite();
         int j = 0;

         for(int k = list2.size() - 1; k >= 0; --k) {
            BlockPos blockpos2 = list2.get(k);
            BlockState blockstate1 = worldIn.getBlockState(blockpos2);
            TileEntity tileentity = blockstate1.hasTileEntity() ? worldIn.getTileEntity(blockpos2) : null;
            spawnDrops(blockstate1, worldIn, blockpos2, tileentity);
            worldIn.setBlockState(blockpos2, Blocks.AIR.getDefaultState(), 18);
            ablockstate[j++] = blockstate1;
         }

         for(int l = list.size() - 1; l >= 0; --l) {
            BlockPos blockpos3 = list.get(l);
            BlockState blockstate5 = worldIn.getBlockState(blockpos3);
            blockpos3 = blockpos3.offset(direction);
            map.remove(blockpos3);
            worldIn.setBlockState(blockpos3, Blocks.MOVING_PISTON.getDefaultState().with(FACING, directionIn), 68);
            worldIn.setTileEntity(blockpos3, new HoneyStickyPistonTileEntity(list1.get(l), directionIn, extending, false));
            ablockstate[j++] = blockstate5;
         }

         if (extending) {
            PistonType pistontype = PistonType.STICKY;
            BlockState blockstate4 = BlockInit.HONEY_STICKY_PISTON_HEAD.get().getDefaultState().with(HoneyStickyPistonHeadBlock.FACING, directionIn).with(HoneyStickyPistonHeadBlock.TYPE, pistontype);
            BlockState blockstate6 = Blocks.MOVING_PISTON.getDefaultState().with(MovingPistonBlock.FACING, directionIn).with(MovingPistonBlock.TYPE, PistonType.STICKY);
            map.remove(blockpos);
            worldIn.setBlockState(blockpos, blockstate6, 68);
            worldIn.setTileEntity(blockpos, new HoneyStickyPistonTileEntity(blockstate4, directionIn, true, true));
         }

         BlockState blockstate3 = Blocks.AIR.getDefaultState();

         for(BlockPos blockpos4 : map.keySet()) {
            worldIn.setBlockState(blockpos4, blockstate3, 82);
         }

         for(Entry<BlockPos, BlockState> entry : map.entrySet()) {
            BlockPos blockpos5 = entry.getKey();
            BlockState blockstate2 = entry.getValue();
            blockstate2.updateDiagonalNeighbors(worldIn, blockpos5, 2);
            blockstate3.updateNeighbours(worldIn, blockpos5, 2);
            blockstate3.updateDiagonalNeighbors(worldIn, blockpos5, 2);
         }

         j = 0;

         for(int i1 = list2.size() - 1; i1 >= 0; --i1) {
            BlockState blockstate7 = ablockstate[j++];
            BlockPos blockpos6 = list2.get(i1);
            blockstate7.updateDiagonalNeighbors(worldIn, blockpos6, 2);
            worldIn.notifyNeighborsOfStateChange(blockpos6, blockstate7.getBlock());
         }

         for(int j1 = list.size() - 1; j1 >= 0; --j1) {
            worldIn.notifyNeighborsOfStateChange(list.get(j1), ablockstate[j++].getBlock());
         }

         if (extending) {
            worldIn.notifyNeighborsOfStateChange(blockpos, BlockInit.HONEY_STICKY_PISTON_HEAD.get());
         }

         return true;
      }
   }
   
   @Override
   public PushReaction getPushReaction(BlockState state) {
      return PushReaction.NORMAL;
   }
}

Piston Head Block:

public class HoneyStickyPistonHeadBlock extends PistonHeadBlock{
   private static final VoxelShape[] EXTENDED_SHAPES = getShapesForExtension(true);
   private static final VoxelShape[] UNEXTENDED_SHAPES = getShapesForExtension(false);

   private static VoxelShape[] getShapesForExtension(boolean extended) {
      return Arrays.stream(Direction.values()).map((direction) -> {
         return getShapeForDirection(direction, extended);
      }).toArray((id) -> {
         return new VoxelShape[id];
      });
   }

   private static VoxelShape getShapeForDirection(Direction direction, boolean shortArm) {
      switch(direction) {
      case DOWN:
      default:
         return VoxelShapes.or(PISTON_EXTENSION_DOWN_AABB, shortArm ? SHORT_DOWN_ARM_AABB : DOWN_ARM_AABB);
      case UP:
         return VoxelShapes.or(PISTON_EXTENSION_UP_AABB, shortArm ? SHORT_UP_ARM_AABB : UP_ARM_AABB);
      case NORTH:
         return VoxelShapes.or(PISTON_EXTENSION_NORTH_AABB, shortArm ? SHORT_NORTH_ARM_AABB : NORTH_ARM_AABB);
      case SOUTH:
         return VoxelShapes.or(PISTON_EXTENSION_SOUTH_AABB, shortArm ? SHORT_SOUTH_ARM_AABB : SOUTH_ARM_AABB);
      case WEST:
         return VoxelShapes.or(PISTON_EXTENSION_WEST_AABB, shortArm ? SHORT_WEST_ARM_AABB : WEST_ARM_AABB);
      case EAST:
         return VoxelShapes.or(PISTON_EXTENSION_EAST_AABB, shortArm ? SHORT_EAST_ARM_AABB : EAST_ARM_AABB);
      }
   }

   public HoneyStickyPistonHeadBlock(AbstractBlock.Properties properties) {
      super(properties);
      this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.NORTH).with(TYPE, PistonType.STICKY).with(SHORT, Boolean.valueOf(false)));

   }
   @Override //Nothing changed, may not be necessary
   public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
      return (state.get(SHORT) ? EXTENDED_SHAPES : UNEXTENDED_SHAPES)[state.get(FACING).ordinal()];
   }
   
   private boolean isExtended(BlockState baseState, BlockState extendedState) { 
      return extendedState.isIn(BlockInit.HONEY_STICKY_PISTON.get()) && extendedState.get(HoneyStickyPistonBlock.EXTENDED) && extendedState.get(FACING) == baseState.get(FACING);
   }

   @Override //Nothing changed, may not be necessary
   public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) {
      if (!worldIn.isRemote && player.abilities.isCreativeMode) {
         BlockPos blockpos = pos.offset(state.get(FACING).getOpposite());
         if (this.isExtended(state, worldIn.getBlockState(blockpos))) {
            worldIn.destroyBlock(blockpos, false);
         }
      }

      super.onBlockHarvested(worldIn, pos, state, player);
   }

   @Override  //Nothing changed, may not be necessary
   public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
      BlockState blockstate = worldIn.getBlockState(pos.offset(state.get(FACING).getOpposite()));
      return this.isExtended(state, blockstate) || blockstate.isIn(Blocks.MOVING_PISTON) && blockstate.get(FACING) == state.get(FACING);
   }
   
   @Override
   public ItemStack getItem(IBlockReader worldIn, BlockPos pos, BlockState state) {
      return new ItemStack(BlockInit.HONEY_STICKY_PISTON.get());
   }


}

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.