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New Sticky Piston [1.16.4]


MWR

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I created a new sticky piston made with honey, and after figuring out how to render it properly, I encountered another issue. It cannot be pushed, and the modded piston isn't sticky when pushing vanilla pistons. Where and how can I fix this? Thanks in advance.

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18 hours ago, Luis_ST said:

Do you have a PistonHeadBlock?

You need to override Block#canSticky (not sure if this is the correct method name)

Yes, I have a PistonHeadBlock. I made the piston able to be pushed by overriding AbstractBlock#getPushReaction(BlockState state), but the modded piston still cannot push vanilla pistons.

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9 hours ago, Luis_ST said:

show your code

Piston Block:

public class HoneyStickyPistonBlock extends PistonBlock {
   private final boolean isSticky;
   
   public HoneyStickyPistonBlock(boolean sticky, Properties properties) {
      super(sticky, properties);
      this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.NORTH).with(EXTENDED, Boolean.valueOf(false)));
      this.isSticky = sticky;
	}

   @Override //Nothing edited, put in for checkformove()
   public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) {
      if (!worldIn.isRemote) {
         this.checkForMove(worldIn, pos, state);
      }

   }
   
   @Override //Nothing edited, put in for checkformove()
   public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving) {
      if (!worldIn.isRemote) {
         this.checkForMove(worldIn, pos, state);
      }

   }
   
   @Override //Nothing edited, put in for checkformove()
   public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving) {
      if (!oldState.isIn(state.getBlock())) {
         if (!worldIn.isRemote && worldIn.getTileEntity(pos) == null) {
            this.checkForMove(worldIn, pos, state);
         }

      }
   }

   @Override //Nothing edited, may not be necessary
   public BlockState getStateForPlacement(BlockItemUseContext context) {
      return this.getDefaultState().with(FACING, context.getNearestLookingDirection().getOpposite()).with(EXTENDED, Boolean.valueOf(false));
   }
   
   private void checkForMove(World worldIn, BlockPos pos, BlockState state) {
      Direction direction = state.get(FACING);
      boolean flag = this.shouldBeExtended(worldIn, pos, direction);
      if (flag && !state.get(EXTENDED)) {
         if ((new PistonBlockStructureHelper(worldIn, pos, direction, true)).canMove()) {
            worldIn.addBlockEvent(pos, this, 0, direction.getIndex());
         }
      } else if (!flag && state.get(EXTENDED)) {
         BlockPos blockpos = pos.offset(direction, 2);
         BlockState blockstate = worldIn.getBlockState(blockpos);
         int i = 1;
         if (blockstate.isIn(Blocks.MOVING_PISTON) && blockstate.get(FACING) == direction) {
            TileEntity tileentity = worldIn.getTileEntity(blockpos);
            if (tileentity instanceof HoneyStickyPistonTileEntity) {
               HoneyStickyPistonTileEntity pistontileentity = (HoneyStickyPistonTileEntity)tileentity;
               if (pistontileentity.isExtending() && (pistontileentity.getProgress(0.0F) < 0.5F || worldIn.getGameTime() == pistontileentity.getLastTicked() || ((ServerWorld)worldIn).isInsideTick())) {
                  i = 2;
               }
            }
         }

         worldIn.addBlockEvent(pos, this, i, direction.getIndex());
      }

   }

   private boolean shouldBeExtended(World worldIn, BlockPos pos, Direction facing) {
      for(Direction direction : Direction.values()) {
         if (direction != facing && worldIn.isSidePowered(pos.offset(direction), direction)) {
            return true;
         }
      }

      if (worldIn.isSidePowered(pos, Direction.DOWN)) {
         return true;
      } else {
         BlockPos blockpos = pos.up();

         for(Direction direction1 : Direction.values()) {
            if (direction1 != Direction.DOWN && worldIn.isSidePowered(blockpos.offset(direction1), direction1)) {
               return true;
            }
         }

         return false;
      }
   }

   @Override @Deprecated
   public boolean eventReceived(BlockState state, World worldIn, BlockPos pos, int id, int param) {
      Direction direction = state.get(FACING);
      if (!worldIn.isRemote) {
         boolean flag = this.shouldBeExtended(worldIn, pos, direction);
         if (flag && (id == 1 || id == 2)) {
            worldIn.setBlockState(pos, state.with(EXTENDED, Boolean.valueOf(true)), 2);
            return false;
         }

         if (!flag && id == 0) {
            return false;
         }
      }

      if (id == 0) {
         if (net.minecraftforge.event.ForgeEventFactory.onPistonMovePre(worldIn, pos, direction, true)) return false;
         if (!this.doMove(worldIn, pos, direction, true)) {
            return false;
         }

         worldIn.setBlockState(pos, state.with(EXTENDED, Boolean.valueOf(true)), 67);
         worldIn.playSound((PlayerEntity)null, pos, SoundEvents.BLOCK_PISTON_EXTEND, SoundCategory.BLOCKS, 0.5F, worldIn.rand.nextFloat() * 0.25F + 0.6F);
      } else if (id == 1 || id == 2) {
         if (net.minecraftforge.event.ForgeEventFactory.onPistonMovePre(worldIn, pos, direction, false)) return false;
         TileEntity tileentity1 = worldIn.getTileEntity(pos.offset(direction));
         if (tileentity1 instanceof HoneyStickyPistonTileEntity) {
            ((HoneyStickyPistonTileEntity)tileentity1).clearPistonTileEntity();
         }

         BlockState blockstate = Blocks.MOVING_PISTON.getDefaultState().with(MovingPistonBlock.FACING, direction).with(MovingPistonBlock.TYPE, PistonType.STICKY);
         worldIn.setBlockState(pos, blockstate, 20);
         worldIn.setTileEntity(pos, new HoneyStickyPistonTileEntity(this.getDefaultState().with(FACING, Direction.byIndex(param & 7)), direction, false, true));
         worldIn.func_230547_a_(pos, blockstate.getBlock());
         blockstate.updateNeighbours(worldIn, pos, 2);
         if (this.isSticky) {
            BlockPos blockpos = pos.add(direction.getXOffset() * 2, direction.getYOffset() * 2, direction.getZOffset() * 2);
            BlockState blockstate1 = worldIn.getBlockState(blockpos);
            boolean flag1 = false;
            if (blockstate1.isIn(Blocks.MOVING_PISTON)) {
               TileEntity tileentity = worldIn.getTileEntity(blockpos);
               if (tileentity instanceof HoneyStickyPistonTileEntity) {
                  HoneyStickyPistonTileEntity pistontileentity = (HoneyStickyPistonTileEntity)tileentity;
                  if (pistontileentity.getFacing() == direction && pistontileentity.isExtending()) {
                     pistontileentity.clearPistonTileEntity();
                     flag1 = true;
                  }
               }
            }

            if (!flag1) {
               if (id != 1 || blockstate1.isAir() || !canPush(blockstate1, worldIn, blockpos, direction.getOpposite(), false, direction) || blockstate1.getPushReaction() != PushReaction.NORMAL && !blockstate1.isIn(BlockInit.HONEY_STICKY_PISTON.get())) {
                  worldIn.removeBlock(pos.offset(direction), false);
               } else {
                  this.doMove(worldIn, pos, direction, false);
               }
            }
         } else {
            worldIn.removeBlock(pos.offset(direction), false);
         }

         worldIn.playSound((PlayerEntity)null, pos, SoundEvents.BLOCK_PISTON_CONTRACT, SoundCategory.BLOCKS, 0.5F, worldIn.rand.nextFloat() * 0.15F + 0.6F);
	      }

      net.minecraftforge.event.ForgeEventFactory.onPistonMovePost(worldIn, pos, direction, (id == 0));
      return true;
   }
   //Static method weirdness? might need to remove because it's not polymorphic
   public static boolean canPush(BlockState blockStateIn, World worldIn, BlockPos pos, Direction facing, boolean destroyBlocks, Direction direction) {
	      if (pos.getY() >= 0 && pos.getY() <= worldIn.getHeight() - 1 && worldIn.getWorldBorder().contains(pos)) {
	         if (blockStateIn.isAir()) {
	            return true;
	         } else if (!blockStateIn.isIn(Blocks.OBSIDIAN) && !blockStateIn.isIn(Blocks.CRYING_OBSIDIAN) && !blockStateIn.isIn(Blocks.RESPAWN_ANCHOR)) {
	            if (facing == Direction.DOWN && pos.getY() == 0) {
	               return false;
	            } else if (facing == Direction.UP && pos.getY() == worldIn.getHeight() - 1) {
	               return false;
	            } else {
	               if (!blockStateIn.isIn(Blocks.PISTON) && !blockStateIn.isIn(Blocks.STICKY_PISTON) && !blockStateIn.isIn(BlockInit.HONEY_STICKY_PISTON.get())) {
	                  if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F) {
	                     return false;
	                  }

	                  switch(blockStateIn.getPushReaction()) {
	                  case BLOCK:
	                     return false;
	                  case DESTROY:
	                     return destroyBlocks;
	                  case PUSH_ONLY:
	                     return facing == direction;
	                  }
	               } else if (blockStateIn.get(EXTENDED)) {
	                  return false;
	               }

	               return !blockStateIn.hasTileEntity();
	            }
	         } else {
	            return false;
	         }
	      } else {
	         return false;
	      }
	   }
   
   private boolean doMove(World worldIn, BlockPos pos, Direction directionIn, boolean extending) {
      BlockPos blockpos = pos.offset(directionIn);
      if (!extending && worldIn.getBlockState(blockpos).isIn(BlockInit.HONEY_STICKY_PISTON_HEAD.get())) {
         worldIn.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 20);
      }

      PistonBlockStructureHelper pistonblockstructurehelper = new PistonBlockStructureHelper(worldIn, pos, directionIn, extending);
      if (!pistonblockstructurehelper.canMove()) {
         return false;
      } else {
         Map<BlockPos, BlockState> map = Maps.newHashMap();
         List<BlockPos> list = pistonblockstructurehelper.getBlocksToMove();
         List<BlockState> list1 = Lists.newArrayList();

         for(int i = 0; i < list.size(); ++i) {
            BlockPos blockpos1 = list.get(i);
            BlockState blockstate = worldIn.getBlockState(blockpos1);
            list1.add(blockstate);
            map.put(blockpos1, blockstate);
         }

         List<BlockPos> list2 = pistonblockstructurehelper.getBlocksToDestroy();
         BlockState[] ablockstate = new BlockState[list.size() + list2.size()];
         Direction direction = extending ? directionIn : directionIn.getOpposite();
         int j = 0;

         for(int k = list2.size() - 1; k >= 0; --k) {
            BlockPos blockpos2 = list2.get(k);
            BlockState blockstate1 = worldIn.getBlockState(blockpos2);
            TileEntity tileentity = blockstate1.hasTileEntity() ? worldIn.getTileEntity(blockpos2) : null;
            spawnDrops(blockstate1, worldIn, blockpos2, tileentity);
            worldIn.setBlockState(blockpos2, Blocks.AIR.getDefaultState(), 18);
            ablockstate[j++] = blockstate1;
         }

         for(int l = list.size() - 1; l >= 0; --l) {
            BlockPos blockpos3 = list.get(l);
            BlockState blockstate5 = worldIn.getBlockState(blockpos3);
            blockpos3 = blockpos3.offset(direction);
            map.remove(blockpos3);
            worldIn.setBlockState(blockpos3, Blocks.MOVING_PISTON.getDefaultState().with(FACING, directionIn), 68);
            worldIn.setTileEntity(blockpos3, new HoneyStickyPistonTileEntity(list1.get(l), directionIn, extending, false));
            ablockstate[j++] = blockstate5;
         }

         if (extending) {
            PistonType pistontype = PistonType.STICKY;
            BlockState blockstate4 = BlockInit.HONEY_STICKY_PISTON_HEAD.get().getDefaultState().with(HoneyStickyPistonHeadBlock.FACING, directionIn).with(HoneyStickyPistonHeadBlock.TYPE, pistontype);
            BlockState blockstate6 = Blocks.MOVING_PISTON.getDefaultState().with(MovingPistonBlock.FACING, directionIn).with(MovingPistonBlock.TYPE, PistonType.STICKY);
            map.remove(blockpos);
            worldIn.setBlockState(blockpos, blockstate6, 68);
            worldIn.setTileEntity(blockpos, new HoneyStickyPistonTileEntity(blockstate4, directionIn, true, true));
         }

         BlockState blockstate3 = Blocks.AIR.getDefaultState();

         for(BlockPos blockpos4 : map.keySet()) {
            worldIn.setBlockState(blockpos4, blockstate3, 82);
         }

         for(Entry<BlockPos, BlockState> entry : map.entrySet()) {
            BlockPos blockpos5 = entry.getKey();
            BlockState blockstate2 = entry.getValue();
            blockstate2.updateDiagonalNeighbors(worldIn, blockpos5, 2);
            blockstate3.updateNeighbours(worldIn, blockpos5, 2);
            blockstate3.updateDiagonalNeighbors(worldIn, blockpos5, 2);
         }

         j = 0;

         for(int i1 = list2.size() - 1; i1 >= 0; --i1) {
            BlockState blockstate7 = ablockstate[j++];
            BlockPos blockpos6 = list2.get(i1);
            blockstate7.updateDiagonalNeighbors(worldIn, blockpos6, 2);
            worldIn.notifyNeighborsOfStateChange(blockpos6, blockstate7.getBlock());
         }

         for(int j1 = list.size() - 1; j1 >= 0; --j1) {
            worldIn.notifyNeighborsOfStateChange(list.get(j1), ablockstate[j++].getBlock());
         }

         if (extending) {
            worldIn.notifyNeighborsOfStateChange(blockpos, BlockInit.HONEY_STICKY_PISTON_HEAD.get());
         }

         return true;
      }
   }
   
   @Override
   public PushReaction getPushReaction(BlockState state) {
      return PushReaction.NORMAL;
   }
}

Piston Head Block:

public class HoneyStickyPistonHeadBlock extends PistonHeadBlock{
   private static final VoxelShape[] EXTENDED_SHAPES = getShapesForExtension(true);
   private static final VoxelShape[] UNEXTENDED_SHAPES = getShapesForExtension(false);

   private static VoxelShape[] getShapesForExtension(boolean extended) {
      return Arrays.stream(Direction.values()).map((direction) -> {
         return getShapeForDirection(direction, extended);
      }).toArray((id) -> {
         return new VoxelShape[id];
      });
   }

   private static VoxelShape getShapeForDirection(Direction direction, boolean shortArm) {
      switch(direction) {
      case DOWN:
      default:
         return VoxelShapes.or(PISTON_EXTENSION_DOWN_AABB, shortArm ? SHORT_DOWN_ARM_AABB : DOWN_ARM_AABB);
      case UP:
         return VoxelShapes.or(PISTON_EXTENSION_UP_AABB, shortArm ? SHORT_UP_ARM_AABB : UP_ARM_AABB);
      case NORTH:
         return VoxelShapes.or(PISTON_EXTENSION_NORTH_AABB, shortArm ? SHORT_NORTH_ARM_AABB : NORTH_ARM_AABB);
      case SOUTH:
         return VoxelShapes.or(PISTON_EXTENSION_SOUTH_AABB, shortArm ? SHORT_SOUTH_ARM_AABB : SOUTH_ARM_AABB);
      case WEST:
         return VoxelShapes.or(PISTON_EXTENSION_WEST_AABB, shortArm ? SHORT_WEST_ARM_AABB : WEST_ARM_AABB);
      case EAST:
         return VoxelShapes.or(PISTON_EXTENSION_EAST_AABB, shortArm ? SHORT_EAST_ARM_AABB : EAST_ARM_AABB);
      }
   }

   public HoneyStickyPistonHeadBlock(AbstractBlock.Properties properties) {
      super(properties);
      this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.NORTH).with(TYPE, PistonType.STICKY).with(SHORT, Boolean.valueOf(false)));

   }
   @Override //Nothing changed, may not be necessary
   public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
      return (state.get(SHORT) ? EXTENDED_SHAPES : UNEXTENDED_SHAPES)[state.get(FACING).ordinal()];
   }
   
   private boolean isExtended(BlockState baseState, BlockState extendedState) { 
      return extendedState.isIn(BlockInit.HONEY_STICKY_PISTON.get()) && extendedState.get(HoneyStickyPistonBlock.EXTENDED) && extendedState.get(FACING) == baseState.get(FACING);
   }

   @Override //Nothing changed, may not be necessary
   public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) {
      if (!worldIn.isRemote && player.abilities.isCreativeMode) {
         BlockPos blockpos = pos.offset(state.get(FACING).getOpposite());
         if (this.isExtended(state, worldIn.getBlockState(blockpos))) {
            worldIn.destroyBlock(blockpos, false);
         }
      }

      super.onBlockHarvested(worldIn, pos, state, player);
   }

   @Override  //Nothing changed, may not be necessary
   public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
      BlockState blockstate = worldIn.getBlockState(pos.offset(state.get(FACING).getOpposite()));
      return this.isExtended(state, blockstate) || blockstate.isIn(Blocks.MOVING_PISTON) && blockstate.get(FACING) == state.get(FACING);
   }
   
   @Override
   public ItemStack getItem(IBlockReader worldIn, BlockPos pos, BlockState state) {
      return new ItemStack(BlockInit.HONEY_STICKY_PISTON.get());
   }


}

ย 

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