Posted January 23, 20223 yr How can I create a crop block that is 2 blocks tall? I already have the basic crop code, now I only need to make the crop 2 blocks tall. Any help would be greatly appreciated.
January 23, 20223 yr Author Yes I have, however, when I put the code from the vanilla block into the block class, the game just throws me an error. Log Crash Report
January 23, 20223 yr Author The code: public class AncientFruitBlock extends CropsBlock { public static final IntegerProperty AGE = BlockStateProperties.AGE_0_5; public static final EnumProperty<DoubleBlockHalf> HALF = BlockStateProperties.DOUBLE_BLOCK_HALF; private static final VoxelShape[] SHAPE_BY_AGE = new VoxelShape[]{ Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 6.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 8.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 10.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 12.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 14.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D)}; public AncientFruitBlock(Properties builder) { super(builder); this.setDefaultState(this.stateContainer.getBaseState().with(HALF, DoubleBlockHalf.LOWER)); } public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos) { DoubleBlockHalf doubleblockhalf = stateIn.get(HALF); if (facing.getAxis() != Direction.Axis.Y || doubleblockhalf == DoubleBlockHalf.LOWER != (facing == Direction.UP) || facingState.isIn(this) && facingState.get(HALF) != doubleblockhalf) { return doubleblockhalf == DoubleBlockHalf.LOWER && facing == Direction.DOWN && !stateIn.isValidPosition(worldIn, currentPos) ? Blocks.AIR.getDefaultState() : super.updatePostPlacement(stateIn, facing, facingState, worldIn, currentPos, facingPos); } else { return Blocks.AIR.getDefaultState(); } } @Nullable public BlockState getStateForPlacement(BlockItemUseContext context) { BlockPos blockpos = context.getPos(); return blockpos.getY() < 255 && context.getWorld().getBlockState(blockpos.up()).isReplaceable(context) ? super.getStateForPlacement(context) : null; } public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) { worldIn.setBlockState(pos.up(), this.getDefaultState().with(HALF, DoubleBlockHalf.UPPER), 3); } public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { if (state.get(HALF) != DoubleBlockHalf.UPPER) { return super.isValidPosition(state, worldIn, pos); } else { BlockState blockstate = worldIn.getBlockState(pos.down()); if (state.getBlock() != this) return super.isValidPosition(state, worldIn, pos); return blockstate.isIn(this) && blockstate.get(HALF) == DoubleBlockHalf.LOWER; } } public void placeAt(IWorld worldIn, BlockPos pos, int flags) { worldIn.setBlockState(pos, this.getDefaultState().with(HALF, DoubleBlockHalf.LOWER), flags); worldIn.setBlockState(pos.up(), this.getDefaultState().with(HALF, DoubleBlockHalf.UPPER), flags); } public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) { if (!worldIn.isRemote) { if (player.isCreative()) { removeBottomHalf(worldIn, pos, state, player); } else { spawnDrops(state, worldIn, pos, (TileEntity)null, player, player.getHeldItemMainhand()); } } super.onBlockHarvested(worldIn, pos, state, player); } public void harvestBlock(World worldIn, PlayerEntity player, BlockPos pos, BlockState state, @Nullable TileEntity te, ItemStack stack) { super.harvestBlock(worldIn, player, pos, Blocks.AIR.getDefaultState(), te, stack); } protected static void removeBottomHalf(World world, BlockPos pos, BlockState state, PlayerEntity player) { DoubleBlockHalf doubleblockhalf = state.get(HALF); if (doubleblockhalf == DoubleBlockHalf.UPPER) { BlockPos blockpos = pos.down(); BlockState blockstate = world.getBlockState(blockpos); if (blockstate.getBlock() == state.getBlock() && blockstate.get(HALF) == DoubleBlockHalf.LOWER) { world.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 35); world.playEvent(player, 2001, blockpos, Block.getStateId(blockstate)); } } } protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) { builder.add(HALF); } @Override protected IItemProvider getSeedsItem() { return ItemInit.ANCIENT_SEED.get(); } @Override public int getMaxAge() { return 5; } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPE_BY_AGE[state.get(this.getAgeProperty())]; } }
January 23, 20223 yr 38 minutes ago, ChonkoTheGreat said: IntegerProperty AGE You never actually use this. Quote Exception message: java.lang.IllegalArgumentException: Cannot set property IntegerProperty{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist in Block{null} Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 25, 20223 yr Author The crop is now 2 blocks tall, the only problem is, that the upper block only uses the first model and won't change, no matter the age. The code: public class AncientFruitBlock extends CropsBlock { public static final IntegerProperty AGE = BlockStateProperties.AGE_0_5; public static final EnumProperty<DoubleBlockHalf> HALF = BlockStateProperties.DOUBLE_BLOCK_HALF; private static final VoxelShape[] SHAPE_BY_AGE = new VoxelShape[]{ Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 3.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 6.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 11.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D)}; public AncientFruitBlock(Properties builder) { super(builder); this.setDefaultState(this.stateContainer.getBaseState().with(HALF, DoubleBlockHalf.LOWER)); } public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos) { DoubleBlockHalf doubleblockhalf = stateIn.get(HALF); if (facing.getAxis() != Direction.Axis.Y || doubleblockhalf == DoubleBlockHalf.LOWER != (facing == Direction.UP) || facingState.isIn(this) && facingState.get(HALF) != doubleblockhalf) { return doubleblockhalf == DoubleBlockHalf.LOWER && facing == Direction.DOWN && !stateIn.isValidPosition(worldIn, currentPos) ? Blocks.AIR.getDefaultState() : super.updatePostPlacement(stateIn, facing, facingState, worldIn, currentPos, facingPos); } else { return Blocks.AIR.getDefaultState(); } } @Nullable public BlockState getStateForPlacement(BlockItemUseContext context) { BlockPos blockpos = context.getPos(); return blockpos.getY() < 255 && context.getWorld().getBlockState(blockpos.up()).isReplaceable(context) ? super.getStateForPlacement(context) : null; } public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) { worldIn.setBlockState(pos.up(), this.getDefaultState().with(HALF, DoubleBlockHalf.UPPER), 3); } public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { if (state.get(HALF) != DoubleBlockHalf.UPPER) { return super.isValidPosition(state, worldIn, pos); } else { BlockState blockstate = worldIn.getBlockState(pos.down()); if (state.getBlock() != this) return super.isValidPosition(state, worldIn, pos); //Forge: This function is called during world gen and placement, before this block is set, so if we are not 'here' then assume it's the pre-check. return blockstate.isIn(this) && blockstate.get(HALF) == DoubleBlockHalf.LOWER; } } public void placeAt(IWorld worldIn, BlockPos pos, int flags) { worldIn.setBlockState(pos, this.getDefaultState().with(HALF, DoubleBlockHalf.LOWER), flags); worldIn.setBlockState(pos.up(), this.getDefaultState().with(HALF, DoubleBlockHalf.UPPER), flags); } public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) { if (!worldIn.isRemote) { if (player.isCreative()) { removeBottomHalf(worldIn, pos, state, player); } else { spawnDrops(state, worldIn, pos, (TileEntity)null, player, player.getHeldItemMainhand()); } } super.onBlockHarvested(worldIn, pos, state, player); } public void harvestBlock(World worldIn, PlayerEntity player, BlockPos pos, BlockState state, @Nullable TileEntity te, ItemStack stack) { super.harvestBlock(worldIn, player, pos, Blocks.AIR.getDefaultState(), te, stack); } protected static void removeBottomHalf(World world, BlockPos pos, BlockState state, PlayerEntity player) { DoubleBlockHalf doubleblockhalf = state.get(HALF); if (doubleblockhalf == DoubleBlockHalf.UPPER) { BlockPos blockpos = pos.down(); BlockState blockstate = world.getBlockState(blockpos); if (blockstate.getBlock() == state.getBlock() && blockstate.get(HALF) == DoubleBlockHalf.LOWER) { world.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 35); world.playEvent(player, 2001, blockpos, Block.getStateId(blockstate)); } } } @Override protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) { builder.add(HALF); builder.add(AGE); } public IntegerProperty getAgeProperty() { return AGE; } @Override protected IItemProvider getSeedsItem() { return ItemInit.ANCIENT_SEED.get(); } @Override public int getMaxAge() { return 5; } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPE_BY_AGE[state.get(this.getAgeProperty())]; } } A picture of the crop at stage 0... ...and stage 5. What do i have to do to make it change the texture?
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