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Posted

I'm experimenting with tile entities, and checked the vanilla source code to see examples for making a block tile entity drop its contents on break, I'm using this method, any ideas why it isn't working?

public void onRemove(BlockState state, World world, BlockPos pos, BlockState blockState, boolean b) {
        if (!state.is(blockState.getBlock())) {
            TileEntity tileentity = world.getBlockEntity(pos);
            if (tileentity instanceof IInventory) {
                InventoryHelper.dropContents(world, pos, (IInventory) tileentity);
                world.updateNeighbourForOutputSignal(pos, this);
            }

            super.onRemove(state, world, pos, blockState, b);
        }
    }

 

Posted
public class BasicGemFusionBenchTile extends TileEntity implements ITickableTileEntity {

    private final ItemStackHandler itemHandler = createHandler();
    private final LazyOptional<IItemHandler> handler = LazyOptional.of(() -> itemHandler);

    public BasicGemFusionBenchTile(TileEntityType<?> tileEntityTypeIn) {
        super(tileEntityTypeIn);
    }

    public BasicGemFusionBenchTile() {
        this(ModTileEntities.BASIC_GEM_FUSION_BENCH_TILE.get());
    }

    @Override
    public void load(BlockState state, CompoundNBT nbt) {
        itemHandler.deserializeNBT(nbt.getCompound("inv"));
        super.load(state, nbt);
    }

    @Override
    public CompoundNBT save(CompoundNBT compound) {
        compound.put("inv", itemHandler.serializeNBT());
        return super.save(compound);
    }


    private ItemStackHandler createHandler(){
        return new ItemStackHandler(4){
                @Override
                protected void onContentsChanged(int slot){
                      setChanged();
                }

            @Override
            public boolean isItemValid(int slot, @Nonnull ItemStack stack) {
                    switch (slot){
                        case 0: return stack.getItem().is(ModTags.Items.PRIMITIVE_GEMS);

                        case 1: return stack.getItem().is(ModTags.Items.PRIMITIVE_GEMS);

                        case 2: return stack.getItem() == Items.BLAZE_POWDER;

                        case 3: return stack.getItem() == ModItems.PERIDOT.get() ||
                                stack.getItem() == ModItems.SUGILITE.get()||
                                stack.getItem() == ModItems.AMBER.get();

                        default:
                            return false;
                    }
            }

            @Nonnull
            @Override
            public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate) {
                if (!isItemValid(slot,stack)){
                    return stack;
                }

                    return super.insertItem(slot, stack, simulate);
            }
        };
    }

    @Nonnull
    @Override
    public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
        if(cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
            return handler.cast();
        }

        return super.getCapability(cap, side);
    }


    public void craft(){

        Inventory inv = new Inventory(itemHandler.getSlots());
        for (int i = 0; i < itemHandler.getSlots(); i++) {
            inv.setItem(i, itemHandler.getStackInSlot(i));
        }

        Optional<BasicGemFusionBenchRecipe> recipe = level.getRecipeManager()
                .getRecipeFor(ModRecipeTypes.FUSION_RECIPE, inv, level);

        recipe.ifPresent(iRecipe ->{
            ItemStack output = iRecipe.getResultItem();
            craftTheItem(output);
            setChanged();
        });
    }

    private void craftTheItem(ItemStack output) {
        itemHandler.extractItem(0,1,false);
        itemHandler.extractItem(1,1,false);
        itemHandler.extractItem(2,1,false); //blaze powder
        itemHandler.insertItem(3,output,false); //result
    }

    @Override
    public void tick() {

        if(level.isClientSide()){
            return;
        }
        craft();
    }
}

 

Posted
17 minutes ago, diesieben07 said:

I don't know, does your TileEntity implement IItemHandler?

No, it implements ITickableTileEntity

17 minutes ago, loordgek said:

do you know java ?

I know basic java, but I'm new to forge developing

Posted
public void onRemove(BlockState state, World world, BlockPos pos, BlockState blockState, boolean b) {
        if (!state.is(blockState.getBlock())) {
            TileEntity tileentity = world.getBlockEntity(pos);
            if (tileentity instanceof ITickableTileEntity) {
                InventoryHelper.dropContents(world, pos, (ITickableTileEntity) tileentity);
                world.updateNeighbourForOutputSignal(pos, this);
            }

            super.onRemove(state, world, pos, blockState, b);
        }
    }

Does this look good then?

 

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