Posted March 5, 20223 yr I have a projectile that when it is spawned in, it just stays stationary mid-air. I have no idea why it does this. Can anyone help? Here are github links to entity code and the item shooting the entity code: Entity: https://github.com/deathbyaeth3r/Custom-Mob-Swords/blob/master/src/main/java/com/deathbyaether/custommobswords/objects/entities/DragonForceEntity.java Item: https://github.com/deathbyaeth3r/Custom-Mob-Swords/blob/master/src/main/java/com/deathbyaether/custommobswords/objects/items/EnderdragonSwordItem.java Edited March 6, 20223 yr by deathbyaeth3r
March 6, 20223 yr I believe your tick method should be calling a super Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods
March 6, 20223 yr Author Hi! I already fixed the problem. It was because I didn’t set the velocity of the projectile when it gets spawned in. However, I’ll look into this tho. Tysm!
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