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Rendering hand with custom redered item.


Ernio
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Hello,

I've lantern item which when held will use Cutom Renderer (model).

What I want is when player is holding this item his hand will be lifted.

You know - when you are holding a lantern you usually lift it up, not swing it arount :)

How can I do that? Maybe using Player API? (have this one implemented).

1.7.10 is no longer supported by forge, you are on your own.

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Well I could just add if statement for my item to ModelBiped class because it wont cause incompatibility (it will also work with other ModelBiped entities like zombies) but this idea is just wrong for Forge coding.

So any other ideas? I need to know how to tell ModelBiped to start rendering stuff different way.

1.7.10 is no longer supported by forge, you are on your own.

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