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Posted

When I send a packet to the server :) If I am in the client it does work but in the multiplayer it doesnt work...

 

I send my packet :

                    EntityClientPlayerMP pl = (EntityClientPlayerMP) player;       
                    pl.sendQueue.addToSendQueue(stream.makePacket("netherfors"));

 

And my server packet handler :

 

package netherfors;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet250CustomPayload;
import netherfors.misc.PacketReadStream;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;

public class ServerModPacketHandler implements IPacketHandler {

@Override
public void onPacketData(INetworkManager manager,
		Packet250CustomPayload packet, Player player) {

	EntityPlayer p = (EntityPlayer) player;

	if(packet.channel.equals("netherfors")){
		PacketReadStream data = new PacketReadStream(packet);
		if(data.readInt() == 1001){
			p.addChatMessage("Done!");
		}

		if(data.readInt() == 2002){
			System.out.println("2002");
			destroyPhoxNote(p);
		}	
	}
}

public void destroyPhoxNote(EntityPlayer player){
	player.closeScreen();
	player.inventory.decrStackSize(player.inventory.currentItem, 1);
	player.addChatMessage("You have successfully learned what this Phox Note teaches!");
}

}

 

Can anyone help with this ? :)

how do you register your packet handler ?

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

I can get the packet in single player so yes! :)

 

	IPacketHandler packetServer = new ServerModPacketHandler();
	IPacketHandler packetClient = new ClientModPacketHandler();
	NetworkRegistry.instance().registerChannel(packetServer, "netherfors", Side.SERVER);
	NetworkRegistry.instance().registerChannel(packetClient, "netherfors", Side.CLIENT);

I can get the packet in single player so yes! :)

 

	IPacketHandler packetServer = new ServerModPacketHandler();
	IPacketHandler packetClient = new ClientModPacketHandler();
	NetworkRegistry.instance().registerChannel(packetServer, "netherfors", Side.SERVER);
	NetworkRegistry.instance().registerChannel(packetClient, "netherfors", Side.CLIENT);

 

and what method this is in?

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

can you try println inside your server packet hanlder constructor to see if it actually goes through and another println at the begining of the onPacketData method ? (before any if ) and see it this one comes up

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

And I just realised that I am getting this exception when I try to data.readInt()

 

java.io.EOFException
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at java.io.DataInputStream.readInt(Unknown Source)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at netherfors.misc.PacketReadStream.readInt(PacketReadStream.java:53)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at netherfors.ServerModPacketHandler.onPacketData(ServerModPacketHandler.java:28)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:83)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.network.NetServerHandler.handleCustomPayload(NetServerHandler.java:1098)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.network.packet.Packet250CustomPayload.processPacket(Packet250CustomPayload.java:70)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:89)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.network.NetServerHandler.networkTick(NetServerHandler.java:134)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.network.NetworkListenThread.networkTick(NetworkListenThread.java:53)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.integrated.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:109)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:675)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:571)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:127)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
2013-08-04 00:15:05 [iNFO] [sTDERR] 	at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

 

And this is how I handle my packets :)

http://www.minecraftforge.net/wiki/Organising_packet_handlers

ok well how are you sending and making this packet, if it fails it means you did not send the right thing

 

edit: btw im the author of that tutorial and those class

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

ok well how are you sending and making this packet, if it fails it means you did not send the right thing

 

edit: btw im the author of that tutorial and those class

 

It is quite interesting I solved problem but it is weird...

 

if(data.readInt() == 2002)

 

is not working...

 

int id = data.readInt();
if(id ==2002)

 

is working...

 

Weird but it is working :/

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