Posted August 4, 201312 yr I'm currently making a gui that'd display a model and player can edit it, move it around,.... somewhat similar to a 3d model editing program. But when i use GL11.glTranslated(x, y, z), translate x and y work fine, but no matter what value i put to z, nothing seems to change, no matter what angle i'm looking the model at. After a little search I found out that when rendering guis, Minecraft switch to rendering as Orthographic, and i'd like to know how to change it back to Perspective, when i try GL11.glFrustum it keeps saying "GL ERROR - @ Post render - 1280 : invalid enum and the model seems to disappear How would i change to render as perspective view correctly?
August 4, 201312 yr Try to look at the Gui renderer for the player Inventory where the player model is rendered. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
August 8, 201312 yr Author Thank you for your answer but it seems like in player inventory it still renders as Orthographic
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