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[Solved] Creating custom Arrow Entity


BLT

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I am trying to make a custom arrow entity that extends from the normal arrow entity class, overriding the functions that handle when a block is hit and when an entity is hit. However, I cannot find a class to extend from that has those functions. Can someone tell me what class I need to extend from to override those functions?

Edited by BLT
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14 minutes ago, Luis_ST said:

it's the Arrow class for normale Arrows and SpectralArrow class for Tipped Arrows

I checked the Arrow class, however I didn't find a function called onHit/onEntityHit or the like.

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20 minutes ago, Luis_ST said:

do you know basic java?

I know the basics of object oriented langauges like C#, I am not completely familiar with Java, I dont know everything. I know how to override, using the "@Override" keyword. However, you said that this method is in a class called Projectile, which is not Arrow, how do I access Projectile from Arrow?

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Projectile is the super class of AbstractArrow which is the super class of Arrow,
you can use your IDE to override the method in your Arrow class

i would also recommend you to learn the basics concept of java object orientation programming

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  • BLT changed the title to [Solved] Creating custom Arrow Entity

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