-
Recently Browsing
- No registered users viewing this page.
-
Posts
-
By diesieben07 · Posted
If you set up an environment for working on Forge itself, you will see both "clean" (i.e. not patched by Forge) and patched code. However I would also ask why you need this. No idea where you got this from. -
By diesieben07 · Posted
HashMultimap does not have a defined iteration order. You need to use a Multimap implementation that does, e.g. LinkedHashMultimap or an ImmutableMultimap. -
By diesieben07 · Posted
Not necessary when you only need the inventory in the container. Only sync to the client what is necessary, not the whole TE data. Use TileEntity#getBlockState instead. It's fine to use IInventory if you really want to. But you do need to implement getCapability and provide the IItemHandler capability if you want automation to work with your inventory. The problem is most likely that you must do the setItem stuff on the server only. -
By diesieben07 · Posted
They are in the client-extra.jar. I would advise you to use your IDE to find files instead of searching for them manually. -
By diesieben07 · Posted
Refer to this information please: https://gist.github.com/SizableShrimp/66b22f1b24c255e1491c8d98d3f11f83
-
-
Topics
-
Who's Online (See full list)
Recommended Posts