Jump to content

Can I call the event method?


iYM8jXCs3pcvblTE

Recommended Posts

Can I instantiate an event/class in 'forge' to call one of its methods?
Here is the code I used as an example

package com.AJ.LifeShareing;;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.LivingEntity;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;

@Mod(Utils.MOD_ID)
@Mod.EventBusSubscriber()
public class Main {
    public static LivingEntity a;
    public static DamageSource b;
    public static float c;
    public static float d;
    @SubscribeEvent
    public static void Demo02(LivingHurtEvent event) {
        LivingHurtEvent livingHurtEvent = new LivingHurtEvent(a,b,c);
        d = livingHurtEvent.getAmount();
        System.out.println("aaaaaaaaaaaaaaaaaaa" + '\n' + d);
    }
}

 

Link to comment
Share on other sites

8 minutes ago, diesieben07 said:

You can, but it won't do anything useful. The event instance is already given to you as a parameter.

I just checked the description of "LivingHurtEvent" and he tells me that the event does not return results and if I instantiate the event/class and then call his method, I can't get the return value (amount,source). Do I have to get the return value I want in some other way.
Here is the code for the "LivingHurtEvent" event

/*
 * Copyright (c) Forge Development LLC and contributors
 * SPDX-License-Identifier: LGPL-2.1-only
 */

package net.minecraftforge.event.entity.living;

import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.LivingEntity;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.Cancelable;

/**
 * LivingHurtEvent is fired when an Entity is set to be hurt. <br>
 * This event is fired whenever an Entity is hurt in
 * {@code LivingEntity#actuallyHurt(DamageSource, float)} and
 * {@code Player#actuallyHurt(DamageSource, float)}.<br>
 * <br>
 * This event is fired via the {@link ForgeHooks#onLivingHurt(LivingEntity, DamageSource, float)}.<br>
 * <br>
 * {@link #source} contains the DamageSource that caused this Entity to be hurt. <br>
 * {@link #amount} contains the amount of damage dealt to the Entity that was hurt. <br>
 * <br>
 * This event is {@link Cancelable}.<br>
 * If this event is canceled, the Entity is not hurt.<br>
 * <br>
 * This event does not have a result. {@link HasResult}<br>
 * <br>
 * This event is fired on the {@link MinecraftForge#EVENT_BUS}.
 * @see LivingDamageEvent
 **/
@net.minecraftforge.eventbus.api.Cancelable
public class LivingHurtEvent extends LivingEvent
{
    private final DamageSource source;
    private float amount;
    public LivingHurtEvent(LivingEntity entity, DamageSource source, float amount)
    {
        super(entity);
        this.source = source;
        this.amount = amount;
    }

    public DamageSource getSource() { return source; }

    public float getAmount() { return amount; }

    public void setAmount(float amount) { this.amount = amount; }
}

I'm wondering if the 'forge' event is only used as a 'forge' listener and not for other purposes. That is, after these events are instantiated, the method is called and cannot provide any return value, or after instantiation, the method is called and cannot change the data, because the events/classes are only used to listen to minecraft/forge.

Link to comment
Share on other sites

27 minutes ago, diesieben07 said:

You can, but it won't do anything useful. The event instance is already given to you as a parameter.

Thanks for the tip, I managed to get the data I wanted in the return parameters of the listened event.
Here is part of the code

    @SubscribeEvent
    public static void Demo02(LivingHurtEvent event) {
        System.out.println("sadawedawdawdawdadwa" + '\n' + event.getAmount());
    }

 

Link to comment
Share on other sites

18 minutes ago, iYM8jXCs3pcvblTE said:

I can't get the return value (amount,source).

why, you have Event instance so call the getters

18 minutes ago, iYM8jXCs3pcvblTE said:

Here is the code for the "LivingHurtEvent" event

we all have the code of the Event

18 minutes ago, iYM8jXCs3pcvblTE said:

I'm wondering if the 'forge' event is only used as a 'forge' listener and not for other purposes.

the Event exist to perform an action at a specific 'time'/'action' in the game

18 minutes ago, iYM8jXCs3pcvblTE said:

That is, after these events are instantiated, the method is called and cannot provide any return value, or after instantiation, the method is called and cannot change the data, because the events/classes are only used to listen to minecraft/forge.

what are you talking about

Edited by Luis_ST
  • Thanks 1
Link to comment
Share on other sites

44 minutes ago, diesieben07 said:

I am sorry, but I have zero idea what you are trying to say.

 

41 minutes ago, Luis_ST said:

why, you have Event instance so call the getters

we all have the code of the Event

the Event exist to perform an action at a specific 'time'/'action' in the game

what are you talking about

Mr. diesieben07 und Mr. Luis_ST. Ich danke Ihnen für Ihre Geduld.
Erst jetzt habe ich gelernt, dass "Listen Events" als Parameter zurückgegeben werden, also habe ich auch gelernt, dass man Methoden direkt mit Parametern aufrufen kann.
Ich stelle den Ereigniscode zur Verfügung, weil es sich um ein geringfügiges Problem handelt und ich ein sehr schlechter Fragesteller wäre, wenn Sie auch für dieses Problem den Ereigniscode selbst durchgehen müssten.
Ich verwende derzeit ein Übersetzungsgerät, um mit Ihnen zu kommunizieren, daher werden viele Wörter nicht klar und deutlich zu verstehen sein, und ich entschuldige mich für etwaige Missverständnisse.
Ich bin Ihnen beiden dankbar, dass Sie sich trotz Ihres vollen Terminkalenders die Zeit genommen haben, um meine Fragen zu beantworten. Ich gebe Ihnen beiden ein Dankeschön, um meine Dankbarkeit auszudrücken.
Ich danke Ihnen nochmals. :):)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have a structure, and sometimes several mobs spawn there. This is a boss and must spawn alone. Here is the code for spawning entities in the structure { "type": "minecraft:jigsaw", "start_pool": "egyptcraft:boss_pyramid/start_pool", "size": 5, "max_distance_from_center": 80, "biomes": "#egyptcraft:has_structure/boss_pyramid", "step": "surface_structures", "start_height": { "absolute": 0 }, "project_start_to_heightmap": "WORLD_SURFACE_WG", "use_expansion_hack": false, "spawn_overrides": { "monster": { "bounding_box": "full", "spawns": [ { "type": "egyptcraft:anubis", "maxCount": 1, "minCount": 1, "weight": 100 } ] } } } Maybe it's something else?
    • I have OreGenEvent.GenerateMinable event, I need to get a chance to spawn (generate) every ore that is processed in this event. Also e.getType().name().toString() is name this is the same block name by which it can be entered in the Block.getByID?  forge 1.12.2 59(recommended)
    • Hello everybody! Out of nowhere my minecraft doesn't allow me to play on forge 1.19.2 I tried to reinstall minecraft, doesn't have any mod right now on the forge version. Tried the newest version of forge, tried recommended version as well. I have the newest version of Java as well...   I dont know why it stopped working but it just stopped completly out of nowhere...   Thank you so much for your help guys ❤️
    • Hello, my world is crashing at 0% loaded and I don't know why. (Forge 43.2.14, 1.19.2) I have two worlds that I play on, and one works and the other doesn't, even with the same mod list. Here's the crash report: https://pastebin.com/AUbRwkGj
    • Minecraft 1.12.2 Very frustrating error. only ever occurs on one device. Started yesterday without prompting (maybe java updated or something?) Says things that have been imported actually arent when running client Reinstalled Intellij, cleared cache, cleaned and rebuilt gradle, redownloaded the entire file from git. Nothing works. (I believe I have the right plugins installed, dependencies OK, and am using corretto 1.8).   One thing I did for more of the below errors was just to explicitly import them, which was working up until this little guy who literally does not exist in forge to import. the class inhereting something inhereting it refers to import net.minecraftforge.registries.IForgeRegistryEntry.Impl, not net.minecraftforge.registries.IForgeRegistryEntry$Impl as the output implies. also I didn't even have to manually import these things for it to work on my other device. (which is just importing the minecraft package that contains them), but here I did have to just to get rid of a few errors--not even make anything work?? I dont know. (edited) here's the aforementioned "below error" (one of many like it): error: cannot access net.minecraftforge.registries.IForgeRegistryEntry.Impl public class BlockBase extends Block {        ^   class file for net.minecraftforge.registries.IForgeRegistryEntry$Impl not found Here's the class BlockBase:   package com.quantum.exodus.common.blocks; import com.quantum.exodus.ExodusMod; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraftforge.registries.IForgeRegistryEntry.Impl; public class BlockBase extends Block { protected String name; public BlockBase(Material material, String name) { super(material); this.name = name; setTranslationKey(name); setRegistryName(name); } public void registerItemModel(Item itemBlock) { ExodusMod.proxy.registerItemRenderer(itemBlock, 0, name); } public Item createItemBlock() { return new ItemBlock(this).setRegistryName(getRegistryName()); } @Override public BlockBase setCreativeTab(CreativeTabs tab) { super.setCreativeTab(tab); return this; } }
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.