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Posted

Hello,

i have a strange problem:
if i write a nbt in the inventoryTick method into the item, the item plays the equip anim.
As example:
 

 @Override
    public void inventoryTick(ItemStack pStack, Level pLevel, Entity pEntity, int pSlotId, boolean pIsSelected) {

        if (pLevel instanceof ServerLevel SL) {


            CompoundTag pCompoundTag = pStack.getOrCreateTag();
            if (pEntity instanceof Player player) {
                pCompoundTag.putFloat("lootdebugs.drills_rot", pEntity.getOnPos().getX());//Debug
                System.out.println(pEntity.getOnPos().getX());
            }
        }

        super.inventoryTick(pStack, pLevel, pEntity, pSlotId, pIsSelected);
    }


When I use this code, the item plays the equip-item animation every time I move in the x direction

Also, I found out that I can't break blocks: the blockbreak animation stops when I move in the x-direction

Can someone help me?
Thanks

  • 1 year later...
Posted

Hey! Could you please tell what was the solution to this problem since all the replies were deleted for some reason. I would be really grateful for a reply!

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