Jump to content

Controlling Player Movements on the Client Side 1.18.2


sammysmalls

Recommended Posts

So I'm trying to upgrade my experimenting a bit, and I was wondering if it was possible to control the player's movements with a keypress. Say, I press K, and the player does an attack swing once. Or, I press K and I walk in a circle. In the future I would get the player to do such movements when standing on a certain block or something like that.

But for now, I'm just wondering what resource I need reference in my code in order to yield a single player attack click once I've pressed a dedicated key.

I've tried searching through my IDE's suggestions, with things like 'player' and 'attack', and I've also taken to google and found this line of code which seemed like it might be helpful 'KeyBinding.onTick(Minecraft.getMinecraft().gameSettings.keyBindAttack.getKeyCode());' but that seems to be for an earlier version of forge. I don't know what the newer replacement for KeyBinding is - perhaps KeyMapping? - and I can't find gameSettings in my IDE's suggestions either. How might I be able to find these things out in future?

Edited by sammysmalls
Link to comment
Share on other sites

  • sammysmalls changed the title to Controlling Player Movements on the Client Side 1.18.2

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.