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Posted
  On 5/31/2022 at 7:11 PM, Luis_ST said:

this will send the packet to all players, but yeah this should work

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  Quote

[01:08:36] [Render thread/FATAL] [minecraft/ThreadTaskExecutor]: Error executing task on Client
java.lang.NullPointerException: null
    at com.auriny.cosrpg.capability.PacketEtherBar.lambda$handle$0(PacketEtherBar.java:39) ~[main/:?] {re:classloading}
    at net.minecraftforge.fml.network.NetworkEvent$Context.enqueueWork(NetworkEvent.java:215) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at com.auriny.cosrpg.capability.PacketEtherBar.handle(PacketEtherBar.java:38) ~[main/:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.lambda$tryDecode$3(IndexedMessageCodec.java:128) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at java.util.Optional.ifPresent(Optional.java:159) ~[?:1.8.0_181] {}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.tryDecode(IndexedMessageCodec.java:128) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.consume(IndexedMessageCodec.java:162) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.SimpleChannel.networkEventListener(SimpleChannel.java:80) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.fml.network.NetworkInstance.dispatch(NetworkInstance.java:86) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.NetworkHooks.lambda$onCustomPayload$1(NetworkHooks.java:91) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at java.util.Optional.map(Optional.java:215) ~[?:1.8.0_181] {}
    at net.minecraftforge.fml.network.NetworkHooks.onCustomPayload(NetworkHooks.java:91) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.client.network.play.ClientPlayNetHandler.handleCustomPayload(ClientPlayNetHandler.java:2054) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraft.network.play.server.SCustomPayloadPlayPacket.processPacket(SCustomPayloadPlayPacket.java:68) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.network.play.server.SCustomPayloadPlayPacket.processPacket(SCustomPayloadPlayPacket.java:11) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:19) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.run(ThreadTaskExecutor.java:139) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.util.concurrent.RecursiveEventLoop.run(RecursiveEventLoop.java:22) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.driveOne(ThreadTaskExecutor.java:109) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.drainTasks(ThreadTaskExecutor.java:97) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:974) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft.run(Minecraft.java:612) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:184) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_181] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_181] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_181] {}
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_181] {}
    at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {}
    at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:108) [forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {}

Expand  

npe :(
 

public class PacketEtherBar {
    private int delay;
    private float ether;
    private float max;
    public PacketEtherBar(ByteBuf buf) {
        max = buf.readFloat();
        ether = buf.readFloat();
        delay = buf.readInt();
    }

    public void toBytes(ByteBuf buf) {
        buf.writeFloat(max);
        buf.writeFloat(ether);
        buf.writeInt(delay);
    }

    public PacketEtherBar(Ether ether) {
        if (ether == null)
            return;

        delay = ether.getRegenDelay();
        this.ether = ether.getEther();
        max = ether.getMaxEther();
    }


    public void handle(Supplier<NetworkEvent.Context> ctx) {
        ctx.get().enqueueWork(() -> {
            Ether ether = Objects.requireNonNull(ctx.get().getSender()).getCapability(EtherCapability.CAPABILITY_ETHER,
                    null).orElse(Ether.createADefaultInstance());
            ether.setMaxEther(max);
            ether.setRegenDelay(delay);
            ether.set(this.ether);
        });
        ctx.get().setPacketHandled(true);
    }

    @SubscribeEvent
    public void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getEther());
    }

    @SubscribeEvent
    public void onChangeDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getMaxEther()-ether.getEther());
    }

    @SubscribeEvent
    public void onLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getEther());
    }
}

 

Posted
  On 5/31/2022 at 7:13 PM, auriny said:
Objects.requireNonNull(ctx.get().getSender())
Expand  

there is no sender on the client, due you sync your capability to all players you have to send the associated player's network id to the client
then you can get the Player on client side via ClientWorld#getEntityByID

you also need to note that Packets whach are sent from the server to the client should be handled in another class and wrapped via DistExecutor#unsafeRunWhenOn
you can take a look at this as an example (the second code part)

Posted
  On 6/1/2022 at 7:07 AM, diesieben07 said:

You should only send the packet to the player actually owning the capability. There is no reason to distribute it to all nearby ("tracking") players, let alone all players.

Expand  

but all of the players owning this capability

Posted
  On 6/1/2022 at 11:17 AM, Luis_ST said:

if you don't know how to pass in a parameter to the constructor and storing this parameter in a final field
you should learn basic java first

Expand  

the problem is that im russian, and most likely it sounds different in my language, so i don't understand what you are talking about. sorry
i will try google now, ofc

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