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Posted
1 minute ago, Luis_ST said:

this will send the packet to all players, but yeah this should work

Quote

[01:08:36] [Render thread/FATAL] [minecraft/ThreadTaskExecutor]: Error executing task on Client
java.lang.NullPointerException: null
    at com.auriny.cosrpg.capability.PacketEtherBar.lambda$handle$0(PacketEtherBar.java:39) ~[main/:?] {re:classloading}
    at net.minecraftforge.fml.network.NetworkEvent$Context.enqueueWork(NetworkEvent.java:215) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at com.auriny.cosrpg.capability.PacketEtherBar.handle(PacketEtherBar.java:38) ~[main/:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.lambda$tryDecode$3(IndexedMessageCodec.java:128) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at java.util.Optional.ifPresent(Optional.java:159) ~[?:1.8.0_181] {}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.tryDecode(IndexedMessageCodec.java:128) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.IndexedMessageCodec.consume(IndexedMessageCodec.java:162) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.simple.SimpleChannel.networkEventListener(SimpleChannel.java:80) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.fml.network.NetworkInstance.dispatch(NetworkInstance.java:86) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.network.NetworkHooks.lambda$onCustomPayload$1(NetworkHooks.java:91) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at java.util.Optional.map(Optional.java:215) ~[?:1.8.0_181] {}
    at net.minecraftforge.fml.network.NetworkHooks.onCustomPayload(NetworkHooks.java:91) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.client.network.play.ClientPlayNetHandler.handleCustomPayload(ClientPlayNetHandler.java:2054) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraft.network.play.server.SCustomPayloadPlayPacket.processPacket(SCustomPayloadPlayPacket.java:68) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.network.play.server.SCustomPayloadPlayPacket.processPacket(SCustomPayloadPlayPacket.java:11) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:19) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.run(ThreadTaskExecutor.java:139) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.util.concurrent.RecursiveEventLoop.run(RecursiveEventLoop.java:22) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.driveOne(ThreadTaskExecutor.java:109) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.util.concurrent.ThreadTaskExecutor.drainTasks(ThreadTaskExecutor.java:97) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:974) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft.run(Minecraft.java:612) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:184) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_181] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_181] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_181] {}
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_181] {}
    at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {}
    at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:108) [forge-1.16.5-36.2.34_mapped_snapshot_20210309-1.16.5-recomp.jar:?] {}

npe :(
 

public class PacketEtherBar {
    private int delay;
    private float ether;
    private float max;
    public PacketEtherBar(ByteBuf buf) {
        max = buf.readFloat();
        ether = buf.readFloat();
        delay = buf.readInt();
    }

    public void toBytes(ByteBuf buf) {
        buf.writeFloat(max);
        buf.writeFloat(ether);
        buf.writeInt(delay);
    }

    public PacketEtherBar(Ether ether) {
        if (ether == null)
            return;

        delay = ether.getRegenDelay();
        this.ether = ether.getEther();
        max = ether.getMaxEther();
    }


    public void handle(Supplier<NetworkEvent.Context> ctx) {
        ctx.get().enqueueWork(() -> {
            Ether ether = Objects.requireNonNull(ctx.get().getSender()).getCapability(EtherCapability.CAPABILITY_ETHER,
                    null).orElse(Ether.createADefaultInstance());
            ether.setMaxEther(max);
            ether.setRegenDelay(delay);
            ether.set(this.ether);
        });
        ctx.get().setPacketHandled(true);
    }

    @SubscribeEvent
    public void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getEther());
    }

    @SubscribeEvent
    public void onChangeDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getMaxEther()-ether.getEther());
    }

    @SubscribeEvent
    public void onLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
        Ether ether = event.getPlayer().getCapability(EtherCapability.CAPABILITY_ETHER, null).orElse(Ether.createADefaultInstance());
        ether.fill(event.getPlayer(), ether.getEther());
    }
}

 

Posted
2 minutes ago, auriny said:
Objects.requireNonNull(ctx.get().getSender())

there is no sender on the client, due you sync your capability to all players you have to send the associated player's network id to the client
then you can get the Player on client side via ClientWorld#getEntityByID

you also need to note that Packets whach are sent from the server to the client should be handled in another class and wrapped via DistExecutor#unsafeRunWhenOn
you can take a look at this as an example (the second code part)

Posted (edited)
10 hours ago, Luis_ST said:

it's a method you should call it you can get the ClientWorld from:

Minecraft.getInstance().world

 

ok, im trying

Edited by auriny
Posted
11 hours ago, Luis_ST said:

it's a method you should call it you can get the ClientWorld from:

Minecraft.getInstance().world

i can't, i just don’t understand where to put it

Posted
34 minutes ago, diesieben07 said:

You should only send the packet to the player actually owning the capability. There is no reason to distribute it to all nearby ("tracking") players, let alone all players.

but all of the players owning this capability

Posted
38 minutes ago, diesieben07 said:

You should only send the packet to the player actually owning the capability.

and how to send this packet only for players that owning that cap?

Posted (edited)
5 minutes ago, diesieben07 said:

PacketTarget.PLAYER.with(() -> your player here)

sorry, but i'm still don't understand how to get player that owning my capability

Edited by auriny
Posted
2 hours ago, Luis_ST said:

if you don't know how to pass in a parameter to the constructor and storing this parameter in a final field
you should learn basic java first

the problem is that im russian, and most likely it sounds different in my language, so i don't understand what you are talking about. sorry
i will try google now, ofc

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