Posted June 11, 20223 yr Hi i am making a food that would take long to eat and i am wondering how to make the food eating/animation longer
June 12, 20223 yr You can use a LivingEntityUseItemEvent.Start event to detect when the player starts to use an item. Check if the item being used is your food item then set the event duration to a higher value.
June 25, 20223 yr Author On 6/12/2022 at 1:28 PM, Luis_ST said: if it's your Item you can override #getUseDuration in your Item class hi i am sorry for the late reply but it worked and i just wanted to say thanks.
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