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experimentalForgeLightPipelineEnabled = true changes rendering of Dirt Path


level555

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Minecraft Version: 1.19

Forge Version: 41.0.35

Java Version: 17.0.3 (Bundled with official Launcher)

Enabling experimentalForgeLightPipelineEnabled changes the rendering of Dirt Path compared to Vanilla. This issue is also present on older Versions (checked 1.12.2 and remember noticing it in 1.17.1). I'm reporting it now as I've seen discussion on GitHub about plans to enabling this setting by default.

Logs (gist) 

Screenshots (imgur):

KnBF86y.jpg

Forge with experimentalForgeLightPipelineEnabled = true

bdPoEg1.jpg

Forge with experimentalForgeLightPipelineEnabled = false (default)

KzNmNer.jpg

Vanilla

Edited by level555
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  • level555 changed the title to experimentalForgeLightPipelineEnabled = true changes rendering of Dirt Path
14 minutes ago, level555 said:

Enabling experimentalForgeLightPipelineEnabled changes the rendering of Dirt Path compared to Vanilla. This issue is also present on older Versions (checked 1.12.2 and remember noticing it in 1.17.1). I'm reporting it now as I've seen discussion on GitHub about plans to enabling this setting by default.

I'm not exactly sure but it looks like this is a feature (desired or not) of experimentalForgeLightPipelineEnabled,

since if you set the config value to true the light will be rendered differently, causing the shadow displayed by Vanilla to disappear

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