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[1.16.5] How do i change TileEntity's when I press the button in screenblock?


Maksimka3168

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I have a block interface in which I use this.addButton(new Button(...)) to create buttons. I need that when clicking on any button, data is saved in Tileentity. The click check occurs in the Screen class, which is inherited from ContainerScreen<...>. How is it possible to get a Tile Entity in this class for further modification. Or are there any other ways?

Edited by Maksimka3168
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  • Maksimka3168 changed the title to [1.16.5] How do i change TileEntity's when I press the button in screenblock?

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