Posted August 12, 201312 yr I have had a bu for quite some time now, and it's really bugging me. My tile entities won't save their nbt data. Before you ask, yes I did properly register my tile entities. Here's a link to my github http://github.com/vtsman/Runic-Transmutation Thank you in advance
August 12, 201312 yr you dont reimplement writeToNBT and readFromNBT which is where you would normally save/read data from the file how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
August 12, 201312 yr Author Ok, I fixed it by adding super.readFromNBT and super.writeToNBT Now my packet handler isn't working I am sending the packet according to some debug system.outs I added, but my packet handler isn't being called.
August 12, 201312 yr Ok, I fixed it by adding super.readFromNBT and super.writeToNBT Now my packet handler isn't working I am sending the packet according to some debug system.outs I added, but my packet handler isn't being called. My magical code viewing device is broken, sorry. I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes. I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there
August 12, 201312 yr While your at it could you fix my MCVM?? (Magical Code Viewing Machine) Glad you solved it mate I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes. I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there
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