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Posted

Heya,

So I'm trying to make a custom monster that has an attack animation.  I have all the animations ready and the walk and idle animations are already implemented, but I'm not sure how to get the attack animation in the game.

I've been trying to look at the Evoker for reference but I can't pin down what part of the Evoker class is responsible for the animation that I could potentially copy.

Any help or points in the right direction would be much appreciated!

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