Jump to content

[1.18.2][SOLVED] Clone Capabilities - no "Original" on event


ZigTheHedge

Recommended Posts

Hey guys!

I'm porting one of my mods from 1.14.4 to 1.18.2 and got stuck with Capabilities. To ensure that I'm not making a mistake elsewhere, I've started a completely new project just for testing and faced the same issue: I cannot copy capability data to new Player instance on PlayerEvent.Clone on Player's death.

My capability class SpiritCapability:
 

public class SpiritCapability {

    public final ArrayList<DeathEventData> deaths = new ArrayList<>();

    public void addDeath(DeathEventType reason, long tod) {
        deaths.add(new DeathEventData(reason, tod));
    }

    public void copyFrom(SpiritCapability source) {
        deaths.clear();
        deaths.addAll(source.deaths);
    }

    public void saveNBTData(CompoundTag compound) {
        compound.putInt("deathCount", deaths.size());
        for (int i = 0; i < deaths.size(); i++) {
            compound.put("dth_" + i, deaths.get(i).getTag());
        }
    }

    public void loadNBTData(CompoundTag compound) {
        deaths.clear();
        int deathCount = compound.getInt("deathCount");
        for (int i = 0; i < deathCount; i++) {
            CompoundTag death = compound.getCompound("dth_" + i);
            deaths.add(new DeathEventData(death));
        }
    }
}

Capability Provider class SpiritCapabilityProvider:
 

public class SpiritCapabilityProvider implements ICapabilityProvider, INBTSerializable<CompoundTag> {

    public static Capability<SpiritCapability> SPIRIT_CAP = CapabilityManager.get(new CapabilityToken<>(){});
    private SpiritCapability spiritCapability = null;
    private final LazyOptional<SpiritCapability> opt = LazyOptional.of(this::createCap);

    @Nonnull
    private SpiritCapability createCap() {
        if (spiritCapability == null) {
            spiritCapability = new SpiritCapability();
        }
        return spiritCapability;
    }

    @NotNull
    @Override
    public <T> LazyOptional<T> getCapability(@NotNull Capability<T> cap, @Nullable Direction side) {
        return getCapability(cap);
    }

    @NotNull
    @Override
    public <T> LazyOptional<T> getCapability(@NotNull Capability<T> cap) {
        if(cap == SPIRIT_CAP)
            return opt.cast();
        else
            return LazyOptional.empty();
    }

    @Override
    public CompoundTag serializeNBT() {
        CompoundTag nbt = new CompoundTag();
        createCap().saveNBTData(nbt);
        return nbt;
    }

    @Override
    public void deserializeNBT(CompoundTag nbt) {
        createCap().loadNBTData(nbt);
    }
}

Capability events:

public class SpiritCapabilityEvents {

    @SubscribeEvent
    public void onAttachCapabilitiesPlayer(AttachCapabilitiesEvent<Entity> event){
        if (event.getObject() instanceof Player) {
            if (!event.getObject().getCapability(SpiritCapabilityProvider.SPIRIT_CAP).isPresent()) {
                event.addCapability(new ResourceLocation(SinsOfDeath.MODID, "spiritcap"), new SpiritCapabilityProvider());
            }
        }
    }

    @SubscribeEvent
    public void onPlayerCloned(PlayerEvent.Clone event) {
        if(event.getOriginal().level.isClientSide)
            return;

        if(event.isWasDeath()) {
            LazyOptional<SpiritCapability> loNewCap = event.getPlayer().getCapability(SpiritCapabilityProvider.SPIRIT_CAP);
            // loOldCap is never present!
            LazyOptional<SpiritCapability> loOldCap = event.getOriginal().getCapability(SpiritCapabilityProvider.SPIRIT_CAP);
            loNewCap.ifPresent( newCap -> {
                loOldCap.ifPresent( oldCap -> {
                    newCap.copyFrom(oldCap);
                });
            });
        }
    }
}

Main class:

@Mod(SinsOfDeath.MODID)
public class SinsOfDeath
{
    // Directly reference a slf4j logger
    public static final String MODID = "sinsofdeath";
    private static final Logger LOGGER = LogUtils.getLogger();

    public SinsOfDeath()
    {
        // Register the setup method for modloading
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onRegisterCapabilities);

    }

    private void setup(final FMLCommonSetupEvent event)
    {
        MinecraftForge.EVENT_BUS.register(new DeathEvent());
        MinecraftForge.EVENT_BUS.register(new CommandEvent());
        MinecraftForge.EVENT_BUS.register(new SpiritCapabilityEvents());
        Networking.registerMessages();
    }

    public void onRegisterCapabilities(RegisterCapabilitiesEvent event) {
        event.register(SpiritCapability.class);
    }
}

When setting capability data, I use the following code server-side:

// ep is ServerPlayer 
...
ep.getCapability(SpiritCapabilityProvider.SPIRIT_CAP).ifPresent(spiritDeath -> {
    spiritDeath.addDeath(finalDt, ep.deathTime);
});
...

Am I forgetting something?

Edited by ZigTheHedge
Solved
Link to comment
Share on other sites

  • ZigTheHedge changed the title to [1.18.2][SOLVED] Clone Capabilities - no "Original" on event

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.