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[1.19] Mod attempts to load LocalPlayer on dedicated server


ISenseHostility

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Hello,

As the title states, my mod attempts to load the client-only LocalPlayer class on the dedicated server, which crashes the server.

Here is the log: https://www.toptal.com/developers/hastebin/erokehabir.sql

Here is the github link to the class I believe is causing the problem: https://github.com/ISenseHostility/EnchantableStaffs/blob/latest/src/main/java/isensehostility/enchantable_staffs/item/Staff.java

Any help is appreciated.

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You are mixing client code in classes that get loaded on the dedicated server.

If you have methods like that tooltip method that only gets used on the client and wants to use client specific classes, you should make it use a seperate helper class that does the client specific processing.

Of course if you did try to use the helper class on the server it would complain again. 🙂

 

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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