Jump to content

Portal Help!


yanksrock1019

Recommended Posts

I need help with my portal.  I have created the teleporter which successfully teleports me to a new dimension.  I have also defined my portal itself which is made of diamonds.  The only thing I need help with is being able to light the portal like a nether portal.  How would I do this.

 

Here is the code for the teleporter and the portal

 

package mods.beanstalk;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.Direction;
import net.minecraft.util.LongHashMap;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.PortalPosition;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;

public class BeanstalkTeleporter extends Teleporter{

private final WorldServer worldServerInstance;
/** A private Random() function in Teleporter */
private final Random random;
/** Stores successful portal placement locations for rapid lookup. */
private final LongHashMap destinationCoordinateCache = new LongHashMap();
/**
         * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
         * location.
         */
private final List destinationCoordinateKeys = new ArrayList();
public BeanstalkTeleporter(WorldServer par1WorldServer)
{
         super(par1WorldServer);
         this.worldServerInstance = par1WorldServer;
         this.random = new Random(par1WorldServer.getSeed());
}
/**
         * Place an entity in a nearby portal, creating one if necessary.
         */
public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
         if (this.worldServerInstance.provider.dimensionId != 1)
         {
                 if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
                 {
                         this.makePortal(par1Entity);
                         this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
                 }
         }
         else
         {
                 int i = MathHelper.floor_double(par1Entity.posX);
                 int j = MathHelper.floor_double(par1Entity.posY) - 1;
                 int k = MathHelper.floor_double(par1Entity.posZ);
                 byte b0 = 1;
                 byte b1 = 0;
                 for (int l = -2; l <= 2; ++l)
                 {
                         for (int i1 = -2; i1 <= 2; ++i1)
                         {
                                 for (int j1 = -1; j1 < 3; ++j1)
                                 {
                                         int k1 = i + i1 * b0 + l * b1;
                                         int l1 = j + j1;
                                         int i2 = k + i1 * b1 - l * b0;
                                         boolean flag = j1 < 0;
                                        
                                         /** change this block **/
                                         this.worldServerInstance.setBlock(k1, l1, i2, flag ? Block.blockDiamond.blockID : 0);
                                 }
                         }
                 }
                 par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
                 par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
         }
}
/**
         * Place an entity in a nearby portal which already exists.
         */
public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
         short short1 = 128;
         double d3 = -1.0D;
         int i = 0;
         int j = 0;
         int k = 0;
         int l = MathHelper.floor_double(par1Entity.posX);
         int i1 = MathHelper.floor_double(par1Entity.posZ);
         long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
         boolean flag = true;
         double d4;
         int k1;
         if (this.destinationCoordinateCache.containsItem(j1))
         {
                 PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(j1);
                 d3 = 0.0D;
                 i = portalposition.posX;
                 j = portalposition.posY;
                 k = portalposition.posZ;
                 portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
                 flag = false;
         }
         else
         {
                 for (k1 = l - short1; k1 <= l + short1; ++k1)
                 {
                         double d5 = (double)k1 + 0.5D - par1Entity.posX;
                         for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
                         {
                                 double d6 = (double)l1 + 0.5D - par1Entity.posZ;
                                 for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2)
                                 {
                                         /** change this block **/
                                         if (this.worldServerInstance.getBlockId(k1, i2, l1) == beanstalk_main.BeanstalkPortal.blockID)
                                         {
                                                 /** change this block **/
                                                 while (this.worldServerInstance.getBlockId(k1, i2 - 1, l1) == beanstalk_main.BeanstalkPortal.blockID)
                                                 {
                                                         --i2;
                                                 }
                                                 d4 = (double)i2 + 0.5D - par1Entity.posY;
                                                 double d7 = d5 * d5 + d4 * d4 + d6 * d6;
                                                 if (d3 < 0.0D || d7 < d3)
                                                 {
                                                         d3 = d7;
                                                         i = k1;
                                                         j = i2;
                                                         k = l1;
                                                 }
                                         }
                                 }
                         }
                 }
         }
         if (d3 >= 0.0D)
         {
                 if (flag)
                 {
                         this.destinationCoordinateCache.add(j1, new BeanstalkPortalPosition(this, i, j, k, this.worldServerInstance.getTotalWorldTime()));
                         this.destinationCoordinateKeys.add(Long.valueOf(j1));
                 }
                 double d8 = (double)i + 0.5D;
                 double d9 = (double)j + 0.5D;
                 d4 = (double)k + 0.5D;
                 int j2 = -1;
                 /** change this block **/
                 if (this.worldServerInstance.getBlockId(i - 1, j, k) == beanstalk_main.BeanstalkPortal.blockID)
                 {
                         j2 = 2;
                 }
                 /** change this block **/
                 if (this.worldServerInstance.getBlockId(i + 1, j, k) == beanstalk_main.BeanstalkPortal.blockID)
                 {
                         j2 = 0;
                 }
                 /** change this block **/
                 if (this.worldServerInstance.getBlockId(i, j, k - 1) == beanstalk_main.BeanstalkPortal.blockID)
                 {
                         j2 = 3;
                 }
                 /** change this block **/
                 if (this.worldServerInstance.getBlockId(i, j, k + 1) == beanstalk_main.BeanstalkPortal.blockID)
                 {
                         j2 = 1;
                 }
                 int k2 = par1Entity.getTeleportDirection();
                 if (j2 > -1)
                 {
                         int l2 = Direction.rotateLeft[j2];
                         int i3 = Direction.offsetX[j2];
                         int j3 = Direction.offsetZ[j2];
                         int k3 = Direction.offsetX[l2];
                         int l3 = Direction.offsetZ[l2];
                         boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3);
                         boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3);
                         if (flag1 && flag2)
                         {
                                 j2 = Direction.rotateOpposite[j2];
                                 l2 = Direction.rotateOpposite[l2];
                                 i3 = Direction.offsetX[j2];
                                 j3 = Direction.offsetZ[j2];
                                 k3 = Direction.offsetX[l2];
                                 l3 = Direction.offsetZ[l2];
                                 k1 = i - k3;
                                 d8 -= (double)k3;
                                 int i4 = k - l3;
                                 d4 -= (double)l3;
                                 flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3);
                                 flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3);
                         }
                         float f1 = 0.5F;
                         float f2 = 0.5F;
                         if (!flag1 && flag2)
                         {
                                 f1 = 1.0F;
                         }
                         else if (flag1 && !flag2)
                         {
                                 f1 = 0.0F;
                         }
                         else if (flag1 && flag2)
                         {
                                 f2 = 0.0F;
                         }
                         d8 += (double)((float)k3 * f1 + f2 * (float)i3);
                         d4 += (double)((float)l3 * f1 + f2 * (float)j3);
                         float f3 = 0.0F;
                         float f4 = 0.0F;
                         float f5 = 0.0F;
                         float f6 = 0.0F;
                         if (j2 == k2)
                         {
                                 f3 = 1.0F;
                                 f4 = 1.0F;
                         }
                         else if (j2 == Direction.rotateOpposite[k2])
                         {
                                 f3 = -1.0F;
                                 f4 = -1.0F;
                         }
                         else if (j2 == Direction.rotateRight[k2])
                         {
                                 f5 = 1.0F;
                                 f6 = -1.0F;
                         }
                         else
                         {
                                 f5 = -1.0F;
                                 f6 = 1.0F;
                         }
                         double d10 = par1Entity.motionX;
                         double d11 = par1Entity.motionZ;
                         par1Entity.motionX = d10 * (double)f3 + d11 * (double)f6;
                         par1Entity.motionZ = d10 * (double)f5 + d11 * (double)f4;
                         par1Entity.rotationYaw = par8 - (float)(k2 * 90) + (float)(j2 * 90);
                 }
                 else
                 {
                         par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
                 }
                 par1Entity.setLocationAndAngles(d8, d9, d4, par1Entity.rotationYaw, par1Entity.rotationPitch);
                 return true;
         }
         else
         {
                 return false;
         }
}
public boolean makePortal(Entity par1Entity)
{
         byte b0 = 16;
         double d0 = -1.0D;
         int i = MathHelper.floor_double(par1Entity.posX);
         int j = MathHelper.floor_double(par1Entity.posY);
         int k = MathHelper.floor_double(par1Entity.posZ);
         int l = i;
         int i1 = j;
         int j1 = k;
         int k1 = 0;
         int l1 = this.random.nextInt(4);
         int i2;
         double d1;
         double d2;
         int j2;
         int k2;
         int l2;
         int i3;
         int j3;
         int k3;
         int l3;
         int i4;
         int j4;
         int k4;
         double d3;
         double d4;
         for (i2 = i - b0; i2 <= i + b0; ++i2)
         {
                 d1 = (double)i2 + 0.5D - par1Entity.posX;
                 for (j2 = k - b0; j2 <= k + b0; ++j2)
                 {
                         d2 = (double)j2 + 0.5D - par1Entity.posZ;
                         label274:
                         for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; --k2)
                         {
                                 if (this.worldServerInstance.isAirBlock(i2, k2, j2))
                                 {
                                         while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
                                         {
                                                 --k2;
                                         }
                                         for (i3 = l1; i3 < l1 + 4; ++i3)
                                         {
                                                 l2 = i3 % 2;
                                                 k3 = 1 - l2;
                                                 if (i3 % 4 >= 2)
                                                 {
                                                         l2 = -l2;
                                                         k3 = -k3;
                                                 }
                                                 for (j3 = 0; j3 < 3; ++j3)
                                                 {
                                                         for (i4 = 0; i4 < 4; ++i4)
                                                         {
                                                                 for (l3 = -1; l3 < 4; ++l3)
                                                                 {
                                                                         k4 = i2 + (i4 - 1) * l2 + j3 * k3;
                                                                         j4 = k2 + l3;
                                                                         int l4 = j2 + (i4 - 1) * k3 - j3 * l2;
                                                                         if (l3 < 0 && !this.worldServerInstance.getBlockMaterial(k4, j4, l4).isSolid() || l3 >= 0 && !this.worldServerInstance.isAirBlock(k4, j4, l4))
                                                                         {
                                                                                 continue label274;
                                                                         }
                                                                 }
                                                         }
                                                 }
                                                 d4 = (double)k2 + 0.5D - par1Entity.posY;
                                                 d3 = d1 * d1 + d4 * d4 + d2 * d2;
                                                 if (d0 < 0.0D || d3 < d0)
                                                 {
                                                         d0 = d3;
                                                         l = i2;
                                                         i1 = k2;
                                                         j1 = j2;
                                                         k1 = i3 % 4;
                                                 }
                                         }
                                 }
                         }
                 }
         }
         if (d0 < 0.0D)
         {
                 for (i2 = i - b0; i2 <= i + b0; ++i2)
                 {
                         d1 = (double)i2 + 0.5D - par1Entity.posX;
                         for (j2 = k - b0; j2 <= k + b0; ++j2)
                         {
                                 d2 = (double)j2 + 0.5D - par1Entity.posZ;
                                 label222:
                                 for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; --k2)
                                 {
                                         if (this.worldServerInstance.isAirBlock(i2, k2, j2))
                                         {
                                                 while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
                                                 {
                                                         --k2;
                                                 }
                                                 for (i3 = l1; i3 < l1 + 2; ++i3)
                                                 {
                                                         l2 = i3 % 2;
                                                         k3 = 1 - l2;
                                                         for (j3 = 0; j3 < 4; ++j3)
                                                         {
                                                                 for (i4 = -1; i4 < 4; ++i4)
                                                                 {
                                                                         l3 = i2 + (j3 - 1) * l2;
                                                                         k4 = k2 + i4;
                                                                         j4 = j2 + (j3 - 1) * k3;
                                                                         if (i4 < 0 && !this.worldServerInstance.getBlockMaterial(l3, k4, j4).isSolid() || i4 >= 0 && !this.worldServerInstance.isAirBlock(l3, k4, j4))
                                                                         {
                                                                                 continue label222;
                                                                         }
                                                                 }
                                                         }
                                                         d4 = (double)k2 + 0.5D - par1Entity.posY;
                                                         d3 = d1 * d1 + d4 * d4 + d2 * d2;
                                                         if (d0 < 0.0D || d3 < d0)
                                                         {
                                                                 d0 = d3;
                                                                 l = i2;
                                                                 i1 = k2;
                                                                 j1 = j2;
                                                                 k1 = i3 % 2;
                                                         }
                                                 }
                                         }
                                 }
                         }
                 }
         }
         int i5 = l;
         int j5 = i1;
         j2 = j1;
         int k5 = k1 % 2;
         int l5 = 1 - k5;
         if (k1 % 4 >= 2)
         {
                 k5 = -k5;
                 l5 = -l5;
         }
         boolean flag;
         if (d0 < 0.0D)
         {
                 if (i1 < 70)
                 {
                         i1 = 70;
                 }
                 if (i1 > this.worldServerInstance.getActualHeight() - 10)
                 {
                         i1 = this.worldServerInstance.getActualHeight() - 10;
                 }
                 j5 = i1;
                 for (k2 = -1; k2 <= 1; ++k2)
                 {
                         for (i3 = 1; i3 < 3; ++i3)
                         {
                                 for (l2 = -1; l2 < 3; ++l2)
                                 {
                                         k3 = i5 + (i3 - 1) * k5 + k2 * l5;
                                         j3 = j5 + l2;
                                         i4 = j2 + (i3 - 1) * l5 - k2 * k5;
                                         flag = l2 < 0;
                                        
                                         /** change this block **/
                                         this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.blockDiamond.blockID : 0);
                                 }
                         }
                 }
         }
         for (k2 = 0; k2 < 4; ++k2)
         {
                 for (i3 = 0; i3 < 4; ++i3)
                 {
                         for (l2 = -1; l2 < 4; ++l2)
                         {
                                 k3 = i5 + (i3 - 1) * k5;
                                 j3 = j5 + l2;
                                 i4 = j2 + (i3 - 1) * l5;
                                 flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3;
                                
                                 /** change these blocks **/
                                 this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.blockDiamond.blockID : beanstalk_main.BeanstalkPortal.blockID, 0, 2);
                         }
                 }
                 for (i3 = 0; i3 < 4; ++i3)
                 {
                         for (l2 = -1; l2 < 4; ++l2)
                         {
                                 k3 = i5 + (i3 - 1) * k5;
                                 j3 = j5 + l2;
                                 i4 = j2 + (i3 - 1) * l5;
                                 this.worldServerInstance.notifyBlocksOfNeighborChange(k3, j3, i4, this.worldServerInstance.getBlockId(k3, j3, i4));
                         }
                 }
         }
         return true;
}
/**
         * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
         * WorldServer.getTotalWorldTime() value.
         */
public void removeStalePortalLocations(long par1)
{
         if (par1 % 100L == 0L)
         {
                 Iterator iterator = this.destinationCoordinateKeys.iterator();
                 long j = par1 - 600L;
                 while (iterator.hasNext())
                 {
                         Long olong = (Long)iterator.next();
                         PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());
                         if (portalposition == null || portalposition.lastUpdateTime < j)
                         {
                                 iterator.remove();
                                 this.destinationCoordinateCache.remove(olong.longValue());
                         }
                 }
         }
}
}

 

 

package mods.beanstalk;

import java.util.Random;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;
import net.minecraft.block.BlockBreakable;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemMonsterPlacer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockBeanstalkPortal extends BlockBreakable{

public BlockBeanstalkPortal(int par1)
{
super(par1,"BeanstalkPortal", Material.portal, false);
this.setTickRandomly(true);
this.setHardness(-1.0F);
this.setStepSound(soundGlassFootstep);
this.setLightValue(0.75F);
         this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
super.updateTick(par1World, par2, par3, par4, par5Random);
if (par1World.provider.isSurfaceWorld() && par5Random.nextInt(2000) < par1World.difficultySetting)
{
int l;
for (l = par3; !par1World.doesBlockHaveSolidTopSurface(par2, l, par4) && l > 0; --l)
{
;
}
if (l > 0 && !par1World.isBlockNormalCube(par2, l + 1, par4))
{
Entity entity = ItemMonsterPlacer.spawnCreature(par1World, 57, (double)par2 + 0.5D, (double)l + 1.1D, (double)par4 + 0.5D);
if (entity != null)
{
         entity.timeUntilPortal = entity.getPortalCooldown();
}
}
}
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
float f;
float f1;
if (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) != this.blockID && par1IBlockAccess.getBlockId(par2 + 1, par3, par4) != this.blockID)
{
f = 0.125F;
f1 = 0.5F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
}
else
{
f = 0.5F;
f1 = 0.125F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
}
}
/**
* Is this block (a) opaque and (B) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
@Override
public boolean renderAsNormalBlock()
{
return false;
}
/**
* Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z
*/
public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4)
{
byte b0 = 0;
byte b1 = 0;
if (par1World.getBlockId(par2 - 1, par3, par4) == Block.blockDiamond.blockID || par1World.getBlockId(par2 + 1, par3, par4) == Block.blockDiamond.blockID)
{
b0 = 1;
}
if (par1World.getBlockId(par2, par3, par4 - 1) == Block.blockDiamond.blockID || par1World.getBlockId(par2, par3, par4 + 1) == Block.blockDiamond.blockID)
{
b1 = 1;
}
if (b0 == b1)
{
return false;
}
else
{
if (par1World.getBlockId(par2 - b0, par3, par4 - b1) == 0)
{
par2 -= b0;
par4 -= b1;
}
int l;
int i1;
for (l = -1; l <= 2; ++l)
{
for (i1 = -1; i1 <= 3; ++i1)
{
         boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
         if (l != -1 && l != 2 || i1 != -1 && i1 != 3)
         {
         int j1 = par1World.getBlockId(par2 + b0 * l, par3 + i1, par4 + b1 * l);
         if (flag)
         {
         if (j1 != Block.blockDiamond.blockID)
         {
         return false;
         }
         }
         else if (j1 != 0 && j1 != Block.obsidian.blockID)
         {
         return false;
         }
         }
}
}
for (l = 0; l < 2; ++l)
{
for (i1 = 0; i1 < 3; ++i1)
{
         par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, beanstalk_main.BeanstalkPortal.blockID, 0, 2);
}
}
return true;
}
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
byte b0 = 0;
byte b1 = 1;
if (par1World.getBlockId(par2 - 1, par3, par4) == this.blockID || par1World.getBlockId(par2 + 1, par3, par4) == this.blockID)
{
b0 = 1;
b1 = 0;
}
int i1;
for (i1 = par3; par1World.getBlockId(par2, i1 - 1, par4) == this.blockID; --i1)
{
;
}
if (par1World.getBlockId(par2, i1 - 1, par4) != Block.blockDiamond.blockID)
{
par1World.setBlockToAir(par2, par3, par4);
}
else
{
int j1;
for (j1 = 1; j1 < 4 && par1World.getBlockId(par2, i1 + j1, par4) == this.blockID; ++j1)
{
;
}
if (j1 == 3 && par1World.getBlockId(par2, i1 + j1, par4) == Block.blockDiamond.blockID)
{
boolean flag = par1World.getBlockId(par2 - 1, par3, par4) == this.blockID || par1World.getBlockId(par2 + 1, par3, par4) == this.blockID;
boolean flag1 = par1World.getBlockId(par2, par3, par4 - 1) == this.blockID || par1World.getBlockId(par2, par3, par4 + 1) == this.blockID;
if (flag && flag1)
{
         par1World.setBlockToAir(par2, par3, par4);
}
else
{
         if ((par1World.getBlockId(par2 + b0, par3, par4 + b1) != Block.blockDiamond.blockID || par1World.getBlockId(par2 - b0, par3, par4 - b1) != this.blockID) && (par1World.getBlockId(par2 - b0, par3, par4 - b1) != Block.blockDiamond.blockID || par1World.getBlockId(par2 + b0, par3, par4 + b1) != this.blockID))
         {
         par1World.setBlockToAir(par2, par3, par4);
         }
}
}
else
{
par1World.setBlockToAir(par2, par3, par4);
}
}
}
@SideOnly(Side.CLIENT)
/**
* Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
* coordinates. Args: blockAccess, x, y, z, side
*/
public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if (par1IBlockAccess.getBlockId(par2, par3, par4) == this.blockID)
{
return false;
}
else
{
boolean flag = par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.blockID && par1IBlockAccess.getBlockId(par2 - 2, par3, par4) != this.blockID;
boolean flag1 = par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.blockID && par1IBlockAccess.getBlockId(par2 + 2, par3, par4) != this.blockID;
boolean flag2 = par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.blockID && par1IBlockAccess.getBlockId(par2, par3, par4 - 2) != this.blockID;
boolean flag3 = par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.blockID && par1IBlockAccess.getBlockId(par2, par3, par4 + 2) != this.blockID;
boolean flag4 = flag || flag1;
boolean flag5 = flag2 || flag3;
return flag4 && par5 == 4 ? true : (flag4 && par5 == 5 ? true : (flag5 && par5 == 2 ? true : flag5 && par5 == 3));
}
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random par1Random)
{
return 0;
}
/**
* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
*/
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
if ((par5Entity.ridingEntity == null) && (par5Entity.riddenByEntity == null) && ((par5Entity instanceof EntityPlayerMP)))
         {
         EntityPlayerMP thePlayer = (EntityPlayerMP)par5Entity;
         if (thePlayer.timeUntilPortal > 0)
         {
                 thePlayer.timeUntilPortal = 10;
         }
         else if (thePlayer.dimension != beanstalk_main.DimID)
         {
                 thePlayer.timeUntilPortal = 10;
                 thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, beanstalk_main.DimID, new BeanstalkTeleporter(thePlayer.mcServer.worldServerForDimension(beanstalk_main.DimID)));
         }
         else {
                 thePlayer.timeUntilPortal = 10;
                 thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, new BeanstalkTeleporter(thePlayer.mcServer.worldServerForDimension(0)));
         }
         }
}
@SideOnly(Side.CLIENT)
/**
* Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
*/
public int getRenderBlockPass()
{
return 1;
}
@SideOnly(Side.CLIENT)
/**
* A randomly called display update to be able to add particles or other items for display
*/
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par5Random.nextInt(100) == 0)
{
par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "portal.portal", 0.5F, par5Random.nextFloat() * 0.4F + 0.8F, false);
}
for (int l = 0; l < 4; ++l)
{
double d0 = (double)((float)par2 + par5Random.nextFloat());
double d1 = (double)((float)par3 + par5Random.nextFloat());
double d2 = (double)((float)par4 + par5Random.nextFloat());
double d3 = 0.0D;
double d4 = 0.0D;
double d5 = 0.0D;
int i1 = par5Random.nextInt(2) * 2 - 1;
d3 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;
d4 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;
d5 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;
if (par1World.getBlockId(par2 - 1, par3, par4) != this.blockID && par1World.getBlockId(par2 + 1, par3, par4) != this.blockID)
{
d0 = (double)par2 + 0.5D + 0.25D * (double)i1;
d3 = (double)(par5Random.nextFloat() * 2.0F * (float)i1);
}
else
{
d2 = (double)par4 + 0.5D + 0.25D * (double)i1;
d5 = (double)(par5Random.nextFloat() * 2.0F * (float)i1);
}
par1World.spawnParticle("portal", d0, d1, d2, d3, d4, d5);
}
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return 0;
}
}

Don't tell me to learn the basics of java, I already know.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have been working on a complex block for a mod I'm working on. This block is really unfinished right now, but there is this strange bug that is hindering progress. Basically, this block has a single slot where you put a specific item, then there are three "buttons" on the right like the Enchantment Table. Later on these buttons will have a special purpose so don't worry about them, but right now these buttons just increment a new property on the player as long as they have xp levels. The bug is that whenever you click on one of the three buttons, the items you put in are supposed to decrement, but when you take them out or you reopen the block's gui, the item stack mysteriously "resets", meaning that all the items that were consumed are present again. Here is the Block Entity class (do realize that I am developing this mod in IntelliJ IDEA 2024.1.4 Community Edition): package everyblu.ars_mythos.common.block.tiles; import com.github.alexthe666.iceandfire.item.IafItemRegistry; import everyblu.ars_mythos.client.menus.ArcaneScholarsAnalysisMenu; import everyblu.ars_mythos.common.block.ArcaneScholarsBlock; import everyblu.ars_mythos.common.block.ArsMythosBlockStateProperties; import everyblu.ars_mythos.common.registry.ArsMythosObjectRegistry; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.NonNullList; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.world.*; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import software.bernie.geckolib.animatable.GeoBlockEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; public class ArcaneScholarsTile extends BlockEntity implements GeoBlockEntity, WorldlyContainer, MenuProvider { public final String variant; private final NonNullList<ItemStack> items = NonNullList.withSize(1, ItemStack.EMPTY); public ArcaneScholarsTile(BlockPos pPos, BlockState pBlockState) { super(ArsMythosObjectRegistry.NEW_ARCANE_SCHOLARS_TILE.get(), pPos, pBlockState); this.variant = switch (pBlockState.getValue(ArsMythosBlockStateProperties.ARCANE_SCHOLARS_VARIANT)) { case 1 -> "fire"; case 2 -> "ice"; default -> "lightning"; }; } @Override public void load(@NotNull CompoundTag tag) { super.load(tag); ContainerHelper.loadAllItems(tag, this.items); System.out.println("loaded"); } @Override protected void saveAdditional(@NotNull CompoundTag tag) { if (this.level == null) return; ContainerHelper.saveAllItems(tag, this.items); super.saveAdditional(tag); } private ArcaneScholarsTile getFootPart() { if (this.level == null) return this; BlockEntity nextEntity = this.level.getBlockEntity( this.getBlockPos().relative(this.getBlockState().getValue(ArcaneScholarsBlock.FACING))); if (nextEntity instanceof ArcaneScholarsTile arcaneScholarsTile) return arcaneScholarsTile; return this; } AnimationController<ArcaneScholarsTile> controller; AnimatableInstanceCache factory = GeckoLibUtil.createInstanceCache(this); @Override public void registerControllers(AnimatableManager.ControllerRegistrar controllerRegistrar) { this.controller = new AnimationController<>(this, "controller", 1, (state) -> PlayState.CONTINUE); controllerRegistrar.add(this.controller); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.factory; } @Override public @NotNull Component getDisplayName() { return Component.literal("Arcane Scholar's Table"); } @Nullable @Override public AbstractContainerMenu createMenu(int pContainerId, @NotNull Inventory pPlayerInventory, @NotNull Player pPlayer) { BlockEntity entity = this.getFootPart(); return new ArcaneScholarsAnalysisMenu(pContainerId, pPlayerInventory, entity); } @Override public int @NotNull [] getSlotsForFace(@NotNull Direction pSide) { return new int[0]; } @Override public boolean canPlaceItemThroughFace(int pIndex, @NotNull ItemStack pItemStack, @Nullable Direction pDirection) { return pDirection == Direction.UP && pItemStack.is(IafItemRegistry.MANUSCRIPT.get()); } @Override public boolean canTakeItemThroughFace(int pIndex, @NotNull ItemStack pStack, @NotNull Direction pDirection) { return false; } @Override public int getContainerSize() { return 1; } @Override public boolean isEmpty() { return this.items.get(0).isEmpty(); } @Override public @NotNull ItemStack getItem(int pSlot) { return this.items.get(0); } @Override public @NotNull ItemStack removeItem(int pSlot, int pAmount) { ItemStack stack = ContainerHelper.removeItem(this.items, pSlot, pAmount); System.out.println(this.items.get(0).getCount()); return stack; } @Override public @NotNull ItemStack removeItemNoUpdate(int pSlot) { return ContainerHelper.takeItem(this.items, pSlot); } @Override public void setItem(int pSlot, @NotNull ItemStack pStack) { this.items.set(pSlot, pStack); if (pStack.getCount() > this.getMaxStackSize()) { pStack.setCount(this.getMaxStackSize()); } if (!pStack.isEmpty()) this.setChanged(); } @Override public boolean stillValid(@NotNull Player pPlayer) { return Container.stillValidBlockEntity(this, pPlayer); } @Override public void clearContent() { this.items.clear(); } } Here is the AbstractContainerMenu: package everyblu.ars_mythos.client.menus; import everyblu.ars_mythos.client.ArsMythosClientRegistry; import everyblu.ars_mythos.common.block.tiles.ArcaneScholarsTile; import everyblu.ars_mythos.common.capabilities.ArcaneResearchDataProvider; import everyblu.ars_mythos.common.helper.ContainerUtils; import everyblu.ars_mythos.common.registry.ArsMythosObjectRegistry; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.sounds.SoundEvents; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.inventory.Slot; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.block.entity.BlockEntity; import org.jetbrains.annotations.NotNull; public class ArcaneScholarsAnalysisMenu extends AbstractContainerMenu { private final ArcaneScholarsTile tile; public ArcaneScholarsAnalysisMenu(int index, Inventory playerInventory, FriendlyByteBuf data) { this(index, playerInventory, playerInventory.player.level().getBlockEntity(data.readBlockPos())); } public ArcaneScholarsAnalysisMenu(int index, Inventory playerInventory, BlockEntity entity) { super(ArsMythosClientRegistry.AS_ANALYSIS.get(), index); this.tile = ((ArcaneScholarsTile) entity); ContainerUtils.addPlayerInventoryTo(this, playerInventory); ContainerUtils.addPlayerHotBarTo(this, playerInventory); this.addSlot(new Slot(this.tile, 0, 15, 47)); } @Override public boolean clickMenuButton(@NotNull Player player, int pId) { if (this.tile.isEmpty()) return false; if (player.experienceLevel < 1) return false; player.getCapability(ArcaneResearchDataProvider.RESEARCH_DATA_KEY).ifPresent(research -> research.addOrSubResearch(research.getFireResearch(), 1, 0, 0, true)); player.playSound(SoundEvents.VILLAGER_WORK_CARTOGRAPHER); if (!player.getAbilities().instabuild) { this.tile.removeItem(0, 1); player.experienceLevel--; } return super.clickMenuButton(player, pId); } @Override public @NotNull ItemStack quickMoveStack(@NotNull Player pPlayer, int pIndex) { return ContainerUtils.quickMoveStack(pPlayer, pIndex, this.slots, this, (data) -> this.moveItemStackTo(data.getLeft(), data.getMiddle(), data.getRight(), false), 1); } @Override public boolean stillValid(@NotNull Player pPlayer) { return stillValid( ContainerLevelAccess.create(pPlayer.level(), this.tile.getBlockPos()), pPlayer, ArsMythosObjectRegistry.ARCANE_SCHOLARS_TABLE_FIRE.get()); } public boolean manuscriptsEmpty() { return this.tile.isEmpty(); } } And finally, here is the AbstractContainerScreen (if needed): package everyblu.ars_mythos.client.screens; import com.mojang.blaze3d.systems.RenderSystem; import everyblu.ars_mythos.ArsMythos; import everyblu.ars_mythos.client.menus.ArcaneScholarsAnalysisMenu; import everyblu.ars_mythos.common.capabilities.ArcaneResearchDataProvider; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.player.Inventory; import org.jetbrains.annotations.NotNull; public class ArcaneScholarsAnalysisScreen extends AbstractContainerScreen<ArcaneScholarsAnalysisMenu> { public static final ResourceLocation GUI_TEXTURE = ArsMythos.prefix("textures/gui/arcane_scholars_table_analysis.png"); public ArcaneScholarsAnalysisScreen(ArcaneScholarsAnalysisMenu pMenu, Inventory pPlayerInventory, Component pTitle) { super(pMenu, pPlayerInventory, pTitle); } @Override @SuppressWarnings("all") public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) { int x = (this.width - this.imageWidth) / 2; int y = (this.height - this.imageHeight) / 2; for(int k = 0; k < 3; ++k) { double d0 = pMouseX - (double)(x + 60); double d1 = pMouseY - (double)(y + 14 + 19 * k); if (d0 >= 0.0D && d1 >= 0.0D && d0 < 108.0D && d1 < 19.0D && this.menu.clickMenuButton(this.minecraft.player, k)) { this.minecraft.gameMode.handleInventoryButtonClick((this.menu).containerId, k); return true; } } return super.mouseClicked(pMouseX, pMouseY, pButton); } @Override @SuppressWarnings("all") protected void renderBg(@NotNull GuiGraphics guiGraphics, float pPartialTick, int pMouseX, int pMouseY) { RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderTexture(0, GUI_TEXTURE); int x = (this.width - this.imageWidth) / 2; int y = (this.height - this.imageHeight) / 2; guiGraphics.blit(GUI_TEXTURE, x, y, 0, 0, this.imageWidth, this.imageHeight); this.minecraft.player.getCapability(ArcaneResearchDataProvider.RESEARCH_DATA_KEY).ifPresent(research -> guiGraphics.drawString( this.minecraft.font, research.getFireResearch().getLeft().toString(), x + 160, y + 4, 255)); guiGraphics.drawString(this.minecraft.font, String.valueOf(this.minecraft.player.experienceLevel), x + 61, y + 74, 255); for (int k = 0; k < 3; ++k) { if (this.menu.manuscriptsEmpty() || this.minecraft.player.experienceLevel < 1) { guiGraphics.blit(GUI_TEXTURE, x + 60, y + 14 + (19 * k), 0, 185, 108, 19); continue; } guiGraphics.blit(GUI_TEXTURE, x + 60, y + 14 + (19 * k), 0, 166, 108, 19); double d0 = pMouseX - (double)(x + 60); double d1 = pMouseY - (double)(y + 14 + 19 * k); if (d0 >= 0.0D && d1 >= 0.0D && d0 < 108.0D && d1 < 19.0D) { guiGraphics.blit(GUI_TEXTURE, x + 60, y + 14 + (19 * k), 0, 204, 108, 19); } } } @Override public void render(@NotNull GuiGraphics guiGraphics, int mouseX, int mouseY, float delta) { renderBackground(guiGraphics); super.render(guiGraphics, mouseX, mouseY, delta); renderTooltip(guiGraphics, mouseX, mouseY); } } Any help is appreciated.
    • I have this raport to lounch the game The game crashed whilst rendering screen Error: java.lang.NullPointerException: Cannot invoke "net.minecraft.client.gui.components.Button.m_252907_()" because "this.serverBrowser$grabbedMultiplayerButton" is null Kod zakończenia: -1 And full message:   https://ntpd.eu/N3gq6
    • EDIT: I had to declare the library like a mod (using the @Mod annotation and adding the mods.toml + pack.mcmeta files). By doing this it works now Hi everyone  I'm trying to create an internal library for all my mods, and inside it I have a method that registers an Item public static RegistryObject<Item> registerItem(final DeferredRegister<Item> registry, final String name, final Supplier<Item> itemSupplier) { return registry.register(name, itemSupplier); } When the method is called from a mod, Forge raises this error   Exception message: java.lang.LinkageError: loader constraint violation: loader 'SECURE-BOOTSTRAP' @6bedbc4d wants to load class net.minecraftforge.registries.DeferredRegister. A different class with the same name was previously loaded by 'TRANSFORMER' @6d672bd4. (net.minecraftforge.registries.DeferredRegister is in module [email protected] of loader 'TRANSFORMER' @6d672bd4, parent loader 'bootstrap') Both the version of Forge included in the library's build.gradle and the mod's build.gradle are the same. I've never done this, so there's a good chance I'm configuring something wrong. This is the build.gradle file of the library (which is part of a multi-module project)   plugins { id 'net.minecraftforge.gradle' version '[6.0.24,6.2)' } repositories { gradlePluginPortal() maven { name = 'MinecraftForge' url = 'https://maven.minecraftforge.net/' } } java.toolchain.languageVersion = JavaLanguageVersion.of(21) minecraft { mappings channel: 'official', version: minecraft_version reobf = false copyIdeResources = true } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation('net.sf.jopt-simple:jopt-simple:5.0.4') { version { strictly '5.0.4' } } } tasks.withType(JavaCompile).configureEach { options.encoding = 'UTF-8' }  
    • Hello i wanna make a modded server for me and my friends and the game is crashing when i use items that pop-up and UI and we cannot place modded blocks.  Here is the video i take so it's more easy for you guys to see.   Help please! Thanks
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.