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Java.Lang.Reflect.InvocationTargetException null while trying to start minecraft with custom modpack


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Posted (edited)

You are trying to use 1.19 mods with 1.19.1

When you download a mod you should make sure it is marked as compatible with the version of minecraft/forge you are using.

 

These mods don't even look like they are updated for the forge 1.19 recommended release, let alone 1.19.1? 🙂

merchantmarkers, TorchSlabsMod, MoreMinecartsMod, WaveyCapesMod, SkinLayerMod, Waddles, IronChests, IronFurnaces, notenoughanimations, buildersadditions

If these mods don't have a version marked as compatible with 1.19.1 (released last week), you will have to wait for them to update.

 

e.g. the latest IronFurnaces is for 1.19 and is an alpha release that has not been updated since June.

https://www.curseforge.com/minecraft/mc-mods/iron-furnaces/files/all?filter-game-version=1738749986%3a73407

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

As I said above.

Quote

These mods don't even look like they are updated for the forge 1.19 recommended release

They were written for an earlier beta release of forge 1.19

You could try to run an earlier beta of forge 1.19 like 41.0.63, but then you will probably find other mods don't work because they are written for the stable/recommended 41.1.0 release.

Then you would have to find earlier releases of these mods that work with the beta (if they even exist?).

 

I would recommend that instead of messing around with alpha/beta versions you wait for the stable versions of the mods you want to use.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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