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Posted (edited)

I want to perform an action each tick the player is holding right click with a custom item in their hand. I tried to use the even "onUsingTick" like this:

@Override

public void onUsingTick(ItemStack BasicWandItem, LivingEntity player, int count) {

     player.teleportTo((player.position().x+1),(player.position().y+1),(player.position().z+1));

     super.onUsingTick(BasicWandItem, player, count);

}

 

but it doesn´t work, any suggestions?

thx 

Edited by PAstBand
Posted

Item#onUsingTick is only called if the Item is in use, therefore you need to call LivingEntity#startUsingItem in Item#use.
and the return value of Item#getUseDuration is larger than 0.

In addition teleport the Player is a server side operation and you should use Entity#teleportToWithTicket.

Posted
29 minutes ago, Luis_ST said:

Item#onUsingTick is only called if the Item is in use, therefore you need to call LivingEntity#startUsingItem in Item#use.
and the return value of Item#getUseDuration is larger than 0.

In addition teleport the Player is a server side operation and you should use Entity#teleportToWithTicket.

Im sorry to waste your time, but im able to make it works how i want. What i want is, while the player holds right click do something (for example writin 1 in the chat), and when he relese the button do something else once (for example writing 2 in the chat). I tried with this code:

 

@Override

public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pUsedHand) {

     pPlayer.startUsingItem(pUsedHand);

     return super.use(pLevel, pPlayer, pUsedHand);

}

@Override

public void onUsingTick(ItemStack BasicWandItem, LivingEntity player, int count) {

     player.sendMessage(new TranslatableComponent("1"),player.getUUID());

     super.onUsingTick(BasicWandItem, player, count);

}

@Override

public void releaseUsing(ItemStack pStack, Level pLevel, LivingEntity pLivingEntity, int pTimeCharged) {

     pLivingEntity.stopUsingItem();

     pLivingEntity.sendMessage(new TranslatableComponent("2"),pLivingEntity.getUUID());

     super.releaseUsing(pStack, pLevel, pLivingEntity, pTimeCharged);

}

Posted

The idea is, each tick the item is being use it should do something (Im printing number to test before i can do something better), When the player is no longer using the item it should do other thing just once. Basically

*Right click holded with item in hand*

*Each tick the chat should print 1*

*The player stop holding right click*

*the chat should print 2 just once*

if the player hold click for 5 ticks the chat should like this:

1

1

1

1

1

2

 

This is the item class

public class BasicWandItem extends Item {

     public BasicWandItem(Properties pProperties) { super(pProperties); }

     

@Override

public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pUsedHand) {

     pPlayer.startUsingItem(pUsedHand);

     return super.use(pLevel, pPlayer, pUsedHand);

}

@Override

public void onUsingTick(ItemStack BasicWandItem, LivingEntity player, int count) {

     player.sendMessage(new TranslatableComponent("1"),player.getUUID());

     super.onUsingTick(BasicWandItem, player, count);

}

@Override

public void releaseUsing(ItemStack pStack, Level pLevel, LivingEntity pLivingEntity, int pTimeCharged) {

     pLivingEntity.stopUsingItem();

     pLivingEntity.sendMessage(new TranslatableComponent("2"),pLivingEntity.getUUID());

     super.releaseUsing(pStack, pLevel, pLivingEntity, pTimeCharged);

}

     }

}

 

thx ❤️

Posted
13 hours ago, Luis_ST said:

and the return value of Item#getUseDuration is larger than 0

The default value is 0, you need to override the method and return a value which is larger than 0.
Note this is the max time (in ticks) a Entity can use this Item.

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(MrCrayfishFurnitureModv3.4.7(1.7.10).jar)      UCHI    Mystcraft{0.12.3.04} [Mystcraft] (mystcraft-1.7.10-0.12.3.04.jar)      UCHI    netherportalfix{1.0} [Nether Portal Fix] (netherportalfix-mc1.7.10-1.1.0.jar)      UCHI    OpenMods{0.10.1} [OpenMods] (OpenModsLib-1.7.10-0.10.1.jar)      UCHI    OpenBlocks{1.6} [OpenBlocks] (OpenBlocks-1.7.10-1.6.jar)      UCHI    clayspawn{1.7.10b} [Pam's Clayspawn] (Pam's Clay Spawn 1.7.10b.jar)      UCHI    harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar)      UCHI    Quadrum{1.2.0} [Quadrum] (Quadrum-1.7.10-1.2.0.B13-universal.jar)      UCHI    Roguelike{1.5.0} [Roguelike Dungeons] (roguelike-1.7.10-1.5.0b.jar)      UCHI    Sanguimancy{1.7.10-1.1.9-35} [Sanguimancy] (Sanguimancy-1.7.10-1.1.9-35.jar)      UCHI    StorageDrawers{1.7.10-1.10.9} [Storage Drawers] (StorageDrawers-1.7.10-1.10.9.jar)      UCHI    TCBotaniaExoflame{1.0} [TCBotaniaExoflame] (TCBotaniaExoflame-1.7.10-1.4.jar)      UCHI    tcinventoryscan{1.0.11} [TC Inventory Scanning] (tcinventoryscan-mc1.7.10-1.0.11.jar)      UCHI    tcnodetracker{1.1.2} [TC Node Tracker] (tcnodetracker-1.7.10-1.1.2.jar)      UCHI    thaumcraftneiplugin{@VERSION@} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar)      UCHI    thaumicdyes{1.10.5} [Thaumic Dyes] (Thaumic-Dyes-[1.7.10] 1.10.5-0.jar)      UCHI    ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-53.jar)      UCHI    ThaumicHorizons{1.7.0} [ThaumicHorizons] (ThaumicHorizons-1.7.0.jar)      UCHI    thaumicinfusion{4.32} [Thaumic Infusion] (ThaumicInfusion-4.32.jar)      UCHI    TravellersGear{1.16.6} [Traveller's Gear] (TravellersGear-1.7.10-1.16.6.jar)      UCHI    wawla{1.3.1} [What Are We Looking At] (Wawla-1.0.5.120.jar)      UCHI    waystones{1.0.12} [Waystones] (Waystones-mc1.7.10-1.0.12.jar)      UCHI    weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar)      UCHI    witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar)      UCHI    WitchingGadgets{1.1.10} [Witching Gadgets] (WitchingGadgets-1.7.10-1.1.10.jar)      UCHI    wolfarmor{1.3.0} [Wolf Armor and Storage] (wolfarmor-1.3.0.1.jar)      UCHI    yampst{1.3.5} [YAMPST] (Yampst-Simply Magic-1.0.0.jar)      UCHI    aobd{2.9.2} [Another One Bites The Dust] (AOBD-2.9.2.jar)      OpenModsLib class transformers: [stencil_patches:ENABLED],[movement_callback:ENABLED],[player_damage_hook:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:ENABLED],[player_render_hook:ENABLED]     Class transformer null safety: found misbehaving transformers: me.guichaguri.betterfps.transformers.MathTransformer(me.guichaguri.betterfps.transformers.MathTransformer@25032123) returned non-null result: 0,me.guichaguri.betterfps.transformers.EventTransformer(me.guichaguri.betterfps.transformers.EventTransformer@c2bfe72) returned non-null result: 0     CoFHCore: -[1.7.10]3.1.4-329     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
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