Posted August 6, 20223 yr As the title suggests how can we implement a sound event that plays once when the entity is spawned etc in a way boss music, thanks in advance
August 11, 20223 yr You can register a sound event as usual, and then use AbstractTickableSoundInstance to play the sound once the boss spawns. That way you can stop the sound when the boss is defeated. Here is how Botania does it for their boss music 🙂
October 7, 20232 yr Very good . I really like this issue. But music is a wonderful thing it helps me dzwonki na telefon za darmo Edited October 8, 20232 yr by Eudora9999
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