Jump to content

How could I get the player to behave in lava as they would in water?


Recommended Posts

I want to have the player be able to swim in lava as they would in water, and so far I'm only able to change the pose if they're swimming, however, the swim speed stays the same despite me changing the SWIM_SPEED attribute and messing around with 'setDeltaMovement', as well as looking into how water and lava is handled inside LivingEntity.class and such. Can somebody point me in the right direction as to how I could achieve this?

Link to comment
Share on other sites

I'm not familiar with the new FluidApi added by Forge.
But you could try to set the canSwim value of the FluidType of Lava (ForgeMod.LAVA_TYPE) via Reflection inside FMLCommonSetupEvent in #enqueueWork to true.

Edited by Luis_ST
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.