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When I create a world minecraft crashes


Ear_thy

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After struggling with several issues with Minecraft, i finally get into Minecraft but now when i create a world it crashes. Ive spent the past week getting mods, fixing mods, and now fixing Minecraft so I can play

Log:https://zerobin.net/?d3a7b18795a63180#10HjK1Ta6ZxHJqUjUomsYr+CDfBlIdpGg0aA0LaD1o0=

link might look a lil sketch but i couldn't find anything that would expect the amount of characters

 

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java.lang.NoSuchMethodError: 'float team.creative.creativecore.common.util.mc.TickUtils.getDeltaFrameTime(net.minecraft.world.level.Level)'

You are missing the creativecore mod.

 

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After struggling with several issues with Minecraft, i finally get into Minecraft but now when i create a world it crashes. Ive spent the past week getting mods, fixing mods, and now fixing Minecraft so I can play

That's because you are doing it wrong. The way to do modded minecraft is not to dump a set of random mods in your mods folder and hope it works. It most likely won't.

If you don't know how to read/understand the error messages, you will have to ask questions here and wait for answers for every problem (which can be many).

 

The way to do it is install mods individually and then check it works. If it doesn't work, you know which mod is the problem. No waiting for answers.

 

If you use a launcher that tracks mod dependencies like curseforge, you get less problems like the one reported above.

Without such a feature, you have to carefully read the mod's documentation to see which other mods the mod requires or wait for us to tell you.

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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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11 minutes ago, warjort said:

You are missing the creativecore mod.

 

That's because you are doing it wrong. The way to do modded minecraft is not to dump a set of random mods in your mods folder and hope it works. It most likely won't.

If you don't know how to read/understand the error messages, you will have to ask questions here and wait for answers for every problem (which can be many).

 

The way to do it is install mods individually and then check it works. If it doesn't work, you know which mod is the problem. No waiting for answers.

 

If you use a launcher that tracks mod dependencies like curseforge, you get less problems like the one reported above.

Without such a feature, you have to carefully read the mod's documentation to see which other mods the mod requires or wait for us to tell you.

ill keep that in mind, but I have creative core mod(im also gonna do what you said and transfer all my mods to curseforge)

Edited by Ear_thy
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ill keep that in mind, but I have creative core mod,

 

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java.lang.NoSuchMethodError: 'float team.creative.creativecore.common.util.mc.TickUtils.getDeltaFrameTime(net.minecraft.world.level.Level)' at TRANSFORMER/ambientsounds@0.0NONE/team.creative.ambientsounds.env.TerrainEnviroment.analyzeAirPocket(TerrainEnviroment.java:73)

Then it is an issue with ambientsounds that is using that mod. Make sure you have the latest version then contact the mod author.

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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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The latest release has a reference to the change in this method name in its change log.

https://www.curseforge.com/minecraft/mc-mods/ambientsounds/files/3876483

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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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43 minutes ago, warjort said:

The latest release has a reference to the change in this method name in its change log.

https://www.curseforge.com/minecraft/mc-mods/ambientsounds/files/3876483

After doing what you said ealier using curseforge launcher it says this

Failed to download file.
Name: forge-41.1.0.jar
URL: https://launcher.mojang.com/v1/objects/c0898ec7c6a5a2eaa317770203a1554260699994/client.jar
Error details: schannel: failed to receive handshake, SSL/TLS connection failed
Filename on disk: forge-41.1.0.jar
Path: C:\Users\p47ma\curseforge\minecraft\Install\versions\forge-41.1.0\forge-41.1.0.jar
Exists: Nonexistent

 

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Most likely you have a very old version of java installed on your machine and curseforge is using it because it is the java in your operating system path .

This comes up multiple times a week in relation to the Forge installer. e.g.

https://forums.minecraftforge.net/topic/113778-version-119-41098-not-installing-due-to-javaxnetsslsslhandshakeexceptionsunsecurityvalidatorvalidatorexception/

 

If that doesn't fix it, you will need to speak to curseforge: https://support.curseforge.com/en/support/home

  • Thanks 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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7 minutes ago, warjort said:

Most likely you have a very old version of java installed on your machine and curseforge is using it because it is the java in your operating system path .

This comes up multiple times a week in relation to the Forge installer. e.g.

https://forums.minecraftforge.net/topic/113778-version-119-41098-not-installing-due-to-javaxnetsslsslhandshakeexceptionsunsecurityvalidatorvalidatorexception/

 

If that doesn't fix it, you will need to speak to curseforge: https://support.curseforge.com/en/support/home

Used information from that and my brain to fix it, thank you its installing just taking a while. By the way thank you so much for all the help

Edited by Ear_thy
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DDR4       Memory slot #1 capacity (MB): 8192.00       Memory slot #1 clockSpeed (GHz): 3.20       Memory slot #1 type: DDR4       Virtual memory max (MB): 27943.30       Virtual memory used (MB): 14154.98       Swap memory total (MB): 11776.00       Swap memory used (MB): 90.13       JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M       Launched Version: 1.20.4-forge-49.0.30       Launcher name: minecraft-launcher       Backend library: LWJGL version 3.3.2+13       Backend API: Intel(R) UHD Graphics GL version 4.6.0 - Build 31.0.101.1999, Intel       Window size: 854x480       GL Caps: Using framebuffer using OpenGL 3.2       GL debug messages:       Using VBOs: Yes       Is Modded: Definitely; Client brand changed to 'forge'       Universe: 400921fb54442d18       Type: Client (map_client.txt)       Graphics mode: fast       Render Distance: 12/12 chunks       Resource Packs:       Current Language: en_us       Locale: en_US       CPU: 16x 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz       ModLauncher: 10.1.2       ModLauncher launch target: forge_client       ModLauncher naming: srg       ModLauncher services:             / slf4jfixer PLUGINSERVICE             / runtimedistcleaner PLUGINSERVICE             / runtime_enum_extender PLUGINSERVICE             / object_holder_definalize PLUGINSERVICE             / capability_token_subclass PLUGINSERVICE             / accesstransformer PLUGINSERVICE             / eventbus PLUGINSERVICE             / mixin PLUGINSERVICE             / fml TRANSFORMATIONSERVICE             / mixin TRANSFORMATIONSERVICE       FML Language Providers:             minecraft@1.0             lowcodefml@49             javafml@49.0.30       Mod List:             forge-1.20.4-49.0.30-client.jar                   |Minecraft                     |minecraft                     |1.20.4              |COMMON_SET|Manifest: NOSIGNATURE             forge-1.20.4-49.0.30-universal.jar                |Forge                         |forge                         |49.0.30             |COMMON_SET|Manifest: NOSIGNATURE       Crash Report UUID: 5380853b-d030-466a-8c5e-5c81ce00053c       FML: 0.0       Forge: net.minecraftforge:49.0.30
    • I am new at modding and i am in forge My question was how do i modify an already existing block property, like for blocks that you create its easy: public static final RegistryObject<Block> BURNEDWOOD = registerBlock("burnedwood", () -> new Block(BlockBehaviour.Properties.of().blablablabla)); but what do I put in for just vanilla blocks(I want to change the oak log to take more time to cut down, but idk how to access the properties of said block)
    • Your drivers are in a broken state, follow the guide in the FAQ: https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/#:~:text=How do I update my drivers%3F
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