Posted August 15, 20223 yr I've noticed a weird bit of behavior happening with the PlayerLoggedIn event in 1.18.2. I have some the following test code to debug this issue: MinecraftForge.EVENT_BUS.addListener(EventPriority.NORMAL, false, PlayerEvent.PlayerLoggedInEvent.class, this::test); ... public void test(final PlayerEvent.PlayerLoggedInEvent event) { System.out.println("-------------------------------"); System.out.println("Logged in event"); System.out.println("-------------------------------"); } The output in console when I log into my server is: ---------------------------- Logged in event ---------------------------- ---------------------------- Logged in event ---------------------------- Any help is appreciated. Thanks!
August 15, 20223 yr Author 8 hours ago, vemerion said: Perhaps you accidentally registered the event twice? Turns out there was some unexpected behavior in my dependency injection library, so in a roundabout way, it was getting registered twice. Thanks for your reply!
August 15, 20223 yr 1 hour ago, Jimmeh said: Thanks for your reply! No problem, glad you were able to figure it out!
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