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1.6.2 PlayBackGroundMusicEvent In a Custom Dimension


Heltrato
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Hello guys may i ask if my code is write about custom background music in custom in custom dimension . Id try many time to check but i never succeeded hopefully someone might help me with thes

heres my SoundLoader class

 

public class MHFSoundEvents 

{
 private final ArrayList<Object> music = Lists.newArrayList();  

@ForgeSubscribe
public void onSound(SoundLoadEvent event) {
// You add them the same way as you add blocks.
event.manager.addSound("monsterhunter:kirin/say1.ogg");
event.manager.addSound("monsterhunter:kirin/say2.ogg");
event.manager.addSound("monsterhunter:kirin/hurt1.ogg");


// Music Theme

}
public void onSoundLoadEvent(SoundLoadEvent event, URL URL) {
        music.add(new SoundPoolEntry("monsterhunter:MHFMainTheme1.ogg", URL)); // URL can be anything: point to a file, point to something in your classpath, etc.
        music.add(new SoundPoolEntry("monsterhunter:MHFMainTheme2.ogg", URL)); // URL can be anything: point to a file, point to something in your classpath, etc.
        music.add(new SoundPoolEntry("monsterhunter:MHFMainTheme3.ogg", URL)); // URL can be anything: point to a file, point to something in your classpath, etc.
    }

public void onBackgroundMusic(PlayBackgroundMusicEvent event, Random rand)
{
	Minecraft mc = Minecraft.getMinecraft();
        if (mc.thePlayer.dimension == 3) {
            event.result = (SoundPoolEntry) music.get(rand.nextInt(music.size()));
        }
    }
    




 

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Don't be impatient mate, europeans are still at work while americans are waking up now :P

A few hours and there will be more activity and your thread will be responded too if anyone has a proper answer :)

If you guys dont get it.. then well ya.. try harder...

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