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Posted

First off, before I even begin, I want to point out that yes I realize this COULD be IC2's bug, but I wanted to start here to make sure it isn't a forge-related issue that could affect more than just IC2.

 

That being said when I launch my minecraft 1.6.2 with 1.6.2-Forge9.10.0.804 I get a pop-up regarding a block id conflict with IC2...

 

Client> A conflicting block ID has been detected on your IndustrialCraft 2

Client> configuration file. Block IDs cannot be used more than once.

Client>

Client> Block with invalid ID: blockOreCopper

Client> Invalid ID: 349

Client> Already occupied by: block net.minecraftforge.common.MinecraftForge$1@380e4452 (tile.ForgeFiller)

 

I have tried changing this in the config, and the Invalid ID changes with it.  I've narrowed my mods list down to forge and IC2, so I know it's one or the other.  I'm hoping I can get clarification if it's Forge-caused, or if it's IC2-caused or if I'm just an idiot with too much time on his hands.

 

Log from Forge Mod Loader's identifying mods to final line.

 

Client> 2013-08-22 10:27:30 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load

Client> 2013-08-22 10:27:30 [iNFO] [mcp] Activating mod mcp

Client> 2013-08-22 10:27:30 [iNFO] [FML] Activating mod FML

Client> 2013-08-22 10:27:30 [iNFO] [Forge] Activating mod Forge

Client> 2013-08-22 10:27:30 [iNFO] [iC2] Activating mod IC2

Client> 2013-08-22 10:27:30 [WARNING] [industrialCraft 2] Mod IndustrialCraft 2 is missing a pack.mcmeta file, things may not work well

Client> 2013-08-22 10:27:30 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:IndustrialCraft 2

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT]

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT] SoundSystem shutting down...

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT]    Author: Paul Lamb, www.paulscode.com

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT]

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT]

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT] Starting up SoundSystem...

Client> 2013-08-22 10:27:30 [iNFO] [ForgeModLoader] Registering Forge Packet Handler

Client> 2013-08-22 10:27:30 [iNFO] [ForgeModLoader] Succeeded registering Forge Packet Handler

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

Client> 2013-08-22 10:27:30 [iNFO] [sTDOUT] OpenAL initialized.

Client> 2013-08-22 10:27:30 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0

Client> 2013-08-22 10:27:30 [iNFO] [iC2] Config loaded from C:\Minecraft\Forge\config\IC2.cfg

Client> 2013-08-22 10:27:30 [iNFO] [iC2] Using 32 audio sources.

Client> 2013-08-22 10:27:30 [sEVERE] [ForgeModLoader] IndustrialCraft 2 Error

Client>

Client> A conflicting block ID has been detected on your IndustrialCraft 2

Client> configuration file. Block IDs cannot be used more than once.

Client>

Client> Block with invalid ID: blockOreCopper

Client> Invalid ID: 349

Client> Already occupied by: block net.minecraftforge.common.MinecraftForge$1@2dedf6a9 (tile.ForgeFiller)

Client> 2013-08-22 10:27:31 [iNFO] [sTDOUT]

Client> AL lib: (EE) alc_cleanup: 1 device not closed

Game ended with bad state (exit code 1)

Ignoring visibility rule and showing launcher due to a game crash

Deleting C:\Users\Scors\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.804\1.6.2-Forge9.10.0.804-natives-54818020184199

Couldn't delete C:\Users\Scors\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.804\1.6.2-Forge9.10.0.804-natives-54818020184199 - scheduling for deletion upon exit

 

 

Quit trying to set the block id to vanilla item id's....

We throw this error when people do that because it's a really bad thing to do. Basically you were just saying that raw fish were copper ore. That's bad.

http://www.minecraftinfo.com/IDList.htm

Stay out of those ids.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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