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Posted (edited)

Hi so I'm just learning forge now and am kind of confused about the whole client vs server side topic that I read about on forge: ForgeDocs. I don't understand how I'm supposed to structure my project and classes so that their methods doesn't cause this server-client conflict. Is there a list of certain methods that are client side only? I'm pretty new to forge so any advice or help would be appreciated!

Edited by bigMojitos
Posted

Basically, any class that contains a `client` package will almost always be client-side only. Everything else is either executed in common code (which means both sides), or on server only (which most people never interact with). The separation is just to make sure you understand that those in the vanilla client package do not exist on a physical server, so if you ever want to directly call code for that, you need to make sure using one of the methods described in the doc that the code only gets called then. This includes playing sounds directly (not through SoundEvent), rendering objects, player interactions with keyboard and mouse, and the Minecraft instance.

If you have trouble with a specific area, just ask another question in the modder support forum or on the discord. It's better to work through problems when you encounter them and you can't work out a solution on your own. Otherwise, you'll never actually program anything.

Posted
37 minutes ago, bigMojitos said:

Is there a list of certain methods that are client side only?

You can check for yourself whether a method is only available on the client side, use your IDE to open the class. If the class or the method is annotated with @OnlyIn (with Dist#CLIENT) the full class or the method is client only.
As far as i know there are no server side only classes/methods.

In general:

  • Client side stuff is: Keyboard & Mouse input, Rendering of Screens and Entities
  • Server side stuff is: Block placing & Entity spawning

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854 x 480 Launcher: standard Failed to reconstruct Minecraft assets. Java Arguments: [-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms512m, -Xmx5632m, -Duser.language=en] Minecraft process ID: 74920 Exception caught from launcher java.lang.ClassNotFoundException: net.fabricmc.loader.impl.launch.knot.KnotClient     at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)     at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)     at java.base/java.lang.ClassLoader.loadClass(Unknown Source)     at org.prismlauncher.utils.ReflectionUtils.findMainMethod(ReflectionUtils.java:88)     at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:104)     at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)     at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) Exiting with ERROR Process exited with code 2. Log upload triggered at: 02 Jan 2025 22:41:36 -0800 Log uploaded to: https://mclo.gs/thSD0Is Clipboard copy at: 02 Jan 2025 22:41:43 -0800  
    • I solved this already, but basically I was getting java.io.EOFException while installing Forge. From the (scarce) other forum postings on this, I needed to either clear the temp directory or delete some folder in `.minecraft/libraries`.  The other forum posts were for Windows, so I have no idea what temp folder they mean exactly, I doubt it is `/tmp`.  If someone can clarify where the download cache is for the Forge installer on Linux, that would be really nice.   Solution: In terminal, `cd` to your `.minecraft` folder, likely this command is what you want: `cd ~/.minecraft`. Run `find -name '*1.20.1*'`, or replace 1.20.1 with the version you're installing.  This shows where the damaged files might be which cause this error. Very carefully, determine which folders are safe to delete with `rm -rf`.  The commands I ran were: rm -rf ./versions/1.20.1* rm -rf ./libraries/de/oceanlabs/mcp/mcp_config/1.20.1* rm -rf ./libraries/net/minecraftforge/fmlcore/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/forge/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/mclanguage/1.20.1-47.3.22 After this I reran the install and it worked fine.
    • Hi everyone, I’m working on creating a UI similar to the one shown in the picture below. Most of the functionality is working perfectly, but I’m struggling to achieve a smooth blur effect for the background. Currently, I’m rendering the black transparent box using: "Gui.drawRect();" While the rest of the elements work as intended, the blur effect either drastically impacts performance or doesn’t look smooth at all. I’ve tried implementing the classes from Github, but I can’t seem to achieve the desired results.   I’d greatly appreciate your guidance or tips! Thanks in advance for your help! (This is on the hud no opened gui or something)
    • Please read the FAQ, and post logs as directed in your own new post in the support forum.
    • Hello, i Play Modded Minecraft on the Version 1.20.1. About half of the time my Minecraft crashes while starting the Game with the following Crash log. Any help would be appreciated.    Crashlog: https://mclo.gs/nB6kdBb  
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