Posted August 24, 201312 yr Hello, I am working on a mod that changes the players speed based on armor and certain other attributes. I have the mod almost done, except for the phase suit. I would like it to be so that when the player reaches a certain speed, the player is then able to walk through blocks on the same y plane (so he would be able to move forward/backward/sideways, BUT NOT UP AND DOWN). I have a method that checks to see if the player is up at or past a certain speed, and if he is, sets him into no-clip mode, and then constantly checks his y value and keeps it at the same level, but this doesn't work very well. I don't know if there is another way to do this, but any help would be greatly appreciated! -d4rkfly3r
August 24, 201312 yr Prevent his y motion from increasing by setting it to 0 every tick? If you guys dont get it.. then well ya.. try harder...
August 24, 201312 yr Author Thanks for the response, i thought it would work at first, but the same thing happens, the player bounces up and down really quickly Ill try and get a video of what it does -d4rkfly3r EDIT: It will be up sometime soon here: http://youtu.be/isHvmEyaCJM
August 24, 201312 yr You could probably use player.onGround somehow. I like to make mods, just like you. Here's one worth checking out
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