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fatally missing registry entries


friendzees

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I have issues joining my minecraft server and it keeps giving me "fatally missing registry entries". Single player works and every mod in the modpack I made is included in the server, so what might be the problem? If you need more info let me know. 

 

 

Netty Epoll Server IO #0/INFO Client attempting to join with 116 mods : disenchanter@1.8,tropicraft@7.1.9.115,w_tweaks@1.4.0,netherportalfix@5.3.17,aether@0.3.0,guilib@$version,betternether@0.1.8.6,tickprofiler@1.12-0.0.10,findme@1.1.0,bettercaves@1.12.2,neat@1.4-17,ctm@MC1.12.2-1.0.2.31,controlling@3.0.10,placebo@1.6.0,bettertabs@1.0.2,stevekung's_lib@1.2.0,neid@1.5.4.4,ultimate_unicorn_mod@1.5.17,forgelin@1.8.4,improvedbackpacks@1.12.2-1.5.0.0,llibrary@1.7.20,jjraces@1.0.14,moreplanetsextras@1.12.2-1.0,additionalstructures@2.5.0,waila@1.8.26,mekanismgenerators@1.12.2-9.8.3.390,galacticraftplanets@4.0.3,librarianliblate@4.22,guideapi@1.12-2.1.8-63,fpsreducer@mc1.12.2-1.20,jeresources@0.9.2.60,twilightforest@3.11.1021,extra_spells@1.2.0,ancientbeasts@1.9.15,tinkertoolleveling@1.12.2-1.1.0.DEV.b23e769,aireducer@0.3.0,biolib@1.1.3,battletowers@1.6.5,reccomplex@1.4.8.2,simplylight@1.12.2-0.8.7,wizardryutils@1.0.1,villagespawnpoint@1.8,roguelike@2.4.1,patchouli@1.0-23.6,collective@3.0,craftablewizardry@2.0,tfspellpack@1.1.0,FML@8.0.99.99,mekanismtools@1.12.2-9.8.3.390,particleculling@v1.3,bettermineshafts@1.12.2-2.2.1,avatarmod@1.6.2,geckolib3@3.0.30,wailaharvestability@1.1.12,mixinbooter@5.0,librarianlib@4.22,coralreef@2.0,tinkers_reforged@1.5.6,gorecore@1.12.2-0.4.5,renderlib@1.1.7,ebwizardry@4.3.7,jei@4.16.1.302,mekanism@1.12.2-9.8.3.390,ivtoolkit@1.3.3-1.12,artemislib@1.0.6,waystones@4.1.0,yoyos@1.12.2-1.3.3.25,mcp@9.42,tinkers_reforged_preload@1.5.6,comforts@1.4.1.3,naturescompass@1.8.5,sereneseasons@1.2.18,conarm@1.2.5.10,inventorytweaks@1.64+dev.151.822d839,foamfixcore@7.7.4,orbis-lib@0.2.0,iceandfire@1.9.1,moartinkers@0.6.0,micdoodlecore@4.0.3,forge@14.23.5.2860,bloodmagic@1.12.2-2.4.3-105,phosphor-lighting@1.12.2-0.2.6,ironchest@1.12.2-7.0.67.844,minecraft@1.12.2,tconstruct@1.12.2-2.13.0.183,tcomplement@1.12.2-0.4.3,enchdesc@1.1.20,fxcontrol@0.1.14,bedbreakbegone@1.0.1,mousetweaks@2.10.1,baubles@1.5.2,somanyenchantments@0.5.5,forbidden_arcanus@1.12.2-1.1.4,rustic@1.1.7,golems@7.1.9,quark@r1.6-179,mantle@1.12-1.3.3.55,the_rising_of_the_shield_hero@2.0.1,autoreglib@1.3-32,galacticraftcore@4.0.3,entityculling@6.2.3,morepaintings@$version,taiga@1.12.2-1.3.3,appleskin@1.0.14,chisel@MC1.12.2-1.0.2.45,lootr@0.4.4,ancientspellcraft@1.5,foamfix@0.10.14-1.12.2,paintingselgui@$version,tinkersjei@1.2,aquaculture@1.6.8,byg@1.7.1,mjrlegendslib@1.12.2-1.2.1,wizardrygolems@1.2.0,moreplanets@2.2.4,base@3.14.0
05.09 15:58:42 [Disconnect] User friendzees has disconnected, reason: Disconnected

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    • Hi everyone  I'm trying to make a custom door and give it a custom sound. In order to do so I've registered the sounds like this   private static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, MineWorld.MOD_ID); ... public static final RegistryObject<SoundEvent> SCULK_DOOR_CLOSE = SOUNDS.register("sculk_door_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_close"))); public static final RegistryObject<SoundEvent> SCULK_DOOR_OPEN = SOUNDS.register("sculk_door_open", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_open"))); call the register method of the Sounds registry as the first thing in my mod initialize method IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus(); SOUNDS.register(eventBus); Then I create a BlockSetType like this   public static final BlockSetType SCULK = BlockSetType.register(new BlockSetType(new ResourceLocation(MineWorld.MOD_ID, "sculk").toString(), true, SoundType.WOOD, SCULK_DOOR_CLOSE.get(), SCULK_DOOR_OPEN.get(), SoundEvents.WOODEN_TRAPDOOR_CLOSE, SoundEvents.WOODEN_TRAPDOOR_OPEN, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_OFF, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_ON, SoundEvents.WOODEN_BUTTON_CLICK_OFF, SoundEvents.WOODEN_BUTTON_CLICK_ON); And finally the door block like this private static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MineWorld.MOD_ID); ... BLOCKS.register("sculk_door", () -> new DoorBlock(BlockBehaviour.Properties.copy(Blocks.OAK_DOOR), blockSetType)); But when I launch the game I get this error   Registry Object not present: mineworld:sculk_door_close Am I doing something wrong? Maybe the BlockSetType registration needs to be done in a different way? I have other BlockSetTypes registered like this that only uses vanilla sounds and they work just fine. You can see an example in my GitHub repo here: https://github.com/JimiIT92/MineWorld/blob/master/src/main/java/org/mineworld/core/MWBlockSetTypes.java
    • it was eldritch end, thank you
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    • I have no idea - the last mentioned mods are eldritch_end, supplementaries and mahoutsukai Start with removing mahoutsukai
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