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sciwhiz12

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Everything posted by sciwhiz12

  1. This seems to be an issue with OptiFine. Please try removing OptiFine, and see if the issue persists. If it does not happen, then we cannot help, as OptiFine is a closed-source modification. Please report this to the author of OptiFine. If it does happen again, then please upload the new debug.log.
  2. This is a known issue: https://github.com/MinecraftForge/MinecraftForge/issues/7297. Please wait for a fix to be released (such as this PR). Also, please use Java 8 when running Minecraft, as that is the only Java version officially supported by Forge and Minecraft. Newer version should work, but no guarantees will be made.
  3. For any other readers, please make your own topics instead of posting in another. Thank you. This is a known issue: https://github.com/MinecraftForge/MinecraftForge/issues/7297. Please wait until a fix is released (such as this PR).
  4. If the item you don't want a swing animation for is your own item, you should be able to override `onItemRightClick`, `onItemUse`, `itemInteractionForEntity`, and return a `ActionResultType.SUCCESS`.
  5. 1.12 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  6. 1.8 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  7. The Windows installer download option was removed because it was basically a wrapper around the JAR installer. Use the JAR installer. If running the installer does not seem to work, please check that you have Java installed (if not, download from AdoptOpenJDK), or download and run jarfix.
  8. Please post the whole debug.log under the logs directory in your minecraft folder (.minecraft). Use a paste site, like Pastebin or Paste.gg.
  9. 1.7 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  10. 1.12 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  11. Please speak English on this forum, so more users can understand your problem and help you resolve it. Thank you.
  12. 1.12 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  13. 1.12 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  14. `javafml: 33` means that the Tiny Mob Farm mod can only run on 1.16.2; `32` is the version for 1.16.1. Update to 1.16.2.
  15. 1.8 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  16. 1.12 is not supported on this forum. Please update to a modern version of Minecraft to receive support.
  17. From what I know, there is no way to define conditional dependencies with the Forge-provided mods.toml system. However, you could do it through code: detect if OptiFine is loaded (by which means, I do not know), and if that is present and OptiForge is not [ModList.get().isLoaded(<modid>)], then do some action (throw an exception, log a message, show a screen after loading, etc.).
  18. The configs/files in defaultconfigs (or the folder that is set in configs/fml.toml) will be copied to the serverconfigs folder of any newly created world. This is most likely for use by modpack developers, so they can setup the server configs they want to load every time a world is made in singleplayer.
  19. I'm not too sure on this (I haven't touched 1.14 yet), but I believe there's some methods in TileEntity that you need to override for custom data to be synchronized between the server and client. `getUpdatePacket` and `onDataPacket`, `getUpdateTag` and `handleUpdateTag`. I forget which pair is for initial chunk load and for subsequent tile updates.
  20. EntityPlayerMP is from an outdated version. Please update to a modern version of Minecraft to receive support.
  21. Give the code for when you open the Gui (the call to `NetworkHooks#openGui`). Your error is most likely from either not writing the data to the packet buffer, or calling the read and write methods of mismatched types (writeInt and readVarInt are two different methods with different effects). You do not need to use DistExecutor. You already have an instance of PlayerInventory, which has a PlayerEntity in the `player` variable, which has the player's World in the `world` variable. I suggest you inline your `getEntityFromBuf` method into the `create` method if there are no other classes calling that method, as it is unnecessary. I also suggest double-checking your code in CustomContainer, if there are places that will error if `null` is the entity passed into the constructor.
  22. Unfortunately, without backups, there is no surefire way to fix your world. The possible solutions for a corrupted world vary from issue to issue, but as you are made aware on the Main Menu, Forge 1.16 is in BETA. Stability is not yet guaranteed. Futhermore, you should always make a backup when upgrading between major Minecraft updates, and especially when using Forge in BETA. The only advice I can give for you is to create a new world with the same seed, /give yourself all your items, and rebuild from there. (Or use some kind of worldediting mod to copy chunks from a fresh, same-seed world, but that would require more effort on your part)
  23. See the documentation on registries and registering objects. Ignore the version difference, it's all the same in 1.15+ (except that its `DeferredRegister.create(...)`, not `new DeferredRegister(...)`)
  24. Are you creating your blocks in static fields in your `ModBlocks` class?
  25. I assume you're asking for 1.15.2+ versions, since 1.12 is unsupported. The only installer for Forge now is in Java, so the installer download is a JAR file. If you can't doubleclick to start the installer, install Java (see AdoptOpenJDK), or if you have it already, download and run Jarfix.
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