Posted September 9, 20223 yr Hello, I'm trying to make an item, which has an inventory and save it through nbt data, but it doesn't seem to work at all. Code: https://github.com/harleybantonstratocaster/musicdiscsmod/tree/main/src/main
September 9, 20223 yr You can't store your inventory here: https://github.com/harleybantonstratocaster/musicdiscsmod/blob/72c6d49e0f167dd0d37724908d7521e28b6b647f/src/main/java/com/pnm/musicdiscsmod/item/PortableJukeboxItem.java#L24 There is only ever one instance of your item. You either store data in the ItemStack or a capability. You seem to be setting up a capability. But instead of actually using the capability, i.e. ItemStack.getCapability() you are using that single shared "inv" field instead. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
September 9, 20223 yr Additionally here you are calling super() in your use method. https://github.com/harleybantonstratocaster/musicdiscsmod/blob/72c6d49e0f167dd0d37724908d7521e28b6b647f/src/main/java/com/pnm/musicdiscsmod/item/PortableJukeboxItem.java#L39 This means it will return PASS as the result, i.e. you don't want to do anything. Since this method is called first on the client that means the method is never invoked on the server. You should use IteractionResultHandler.sidedSuccess(), see ThrowablePotionItem.use() for a simple example. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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