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Mixin config plasmovoice-common.mixins.json does not specify "minVersion" property


Chainik

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So, I have a mod on my Forge server (at least in folder) but there is no any active mod when Im joining it. I've found console fault: 
[main/ERROR] [mixin/]: Mixin config plasmovoice-common.mixins.jsondoes not specify "minVersion" property
[main/ERROR] [mixin/]: Mixin config plasmovoice.mixins.json does not specify "minVersion" property
Then I open plasmovoice.jar as WinRAR and tried to find that option, but there is no "minVersion" option in plasmovoice-common.mixins.jsondoes and Mixin config plasmovoice.mixins.json
What should I do?

Edited by Chainik
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but there is no "minVersion" option in plasmovoice-common.mixins.json

That's why there is an error logged.  🙂

It just means the mixin transformer can't validate if the config is compatible with its current version.

It will try to use it anyway, so unless you see other errors there is no problem.

You can still report it to the mod author so they can stop the log spam.

 

You shouldn't try to modify mod jars yourself. They often have cryptographic signatures which means they won't work properly if you modify the jar.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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3 minutes ago, warjort said:

That's why there is an error logged.  🙂

It just means the mixin transformer can't validate if the config is compatible with its current version.

It will try to use it anyway, so unless you see other errors there is no problem.

You can still report it to the mod author so they can stop the log spam.

 

You shouldn't try to modify mod jars yourself. They often have cryptographic signatures which means they won't work properly if you modify the jar.

But what I should type in the folder? And where?

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Just leave it alone, it's not a real error.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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We have no psychic powers.

Show your logs/debug.log and the crash report.

If there is no error in the log or crash report, show the launcher_log.txt in your minecraft folder.

You can post large log files to https://gist.github.com

And if you are using curseforge you need to enable the forge debug.log in its minecraft settings.

 

As it says in the sticky post at the top of this forum:

https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820

Quote

You must include the log files in your post, otherwise we cannot help you.

 

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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33 minutes ago, warjort said:

We have no psychic powers.

Show your logs/debug.log and the crash report.

If there is no error in the log or crash report, show the launcher_log.txt in your minecraft folder.

You can post large log files to https://gist.github.com

And if you are using curseforge you need to enable the forge debug.log in its minecraft settings.

 

As it says in the sticky post at the top of this forum:

https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820

 

Here is the debug.log: https://gist.github.com/ChainikL/dd6931a713e946407ff66d1803201d1b

There is no crash report.

And here is the launcher_log.txt: https://gist.github.com/ChainikL/b004d85bf37b2a636c80a55e16aafd60

Edited by Chainik
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That is the server log. It just says you were disconnected:

Quote

[17сент.2022 21:45:21.366] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: ChainikL lost connection: Disconnected

[17сент.2022 21:45:21.368] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ChainikL left the game

We need to see the client log.

The launcher log you posted is from 30 minutes before the server.log?

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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There are 2 things listed in your client log

Quote

[17сент.2022 21:44:19.990] [Render thread/WARN] [net.minecraft.client.multiplayer.ClientPacketListener/]: Unknown custom packet identifier: plasmo:voice

 

[17сент.2022 21:45:15.777] [Render thread/ERROR] [com.mojang.blaze3d.platform.Window/]: ########## GL ERROR ##########

[17сент.2022 21:45:15.777] [Render thread/ERROR] [com.mojang.blaze3d.platform.Window/]: @ Render

[17сент.2022 21:45:15.777] [Render thread/ERROR] [com.mojang.blaze3d.platform.Window/]: 65540: Invalid scancode -1

[17сент.2022 21:45:21.332] [Render thread/INFO] [Plasmo Voice/]: Disconnect from localhost

One seems to be an issue with the plasmo mod. You should check you have the latest versions on both the client and server, then contact the mod author.

 

The other looks like this issue? https://bugs.mojang.com/browse/MC-252216

But that doesn't look like it is fatal error. It is marked as "DEBUG" output by Mojang.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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5 minutes ago, warjort said:

One seems to be an issue with the plasmo mod. You should check you have the latest versions on both the client and server, then contact the mod author.

Nah, Its keep saying that PlasmoVoice doesnt installed on this server, but thanks for help. I'll try to find something 

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