Jump to content

[1.19.2] drop from block based on BlockStateProperties.AGE_3


perromercenary00

Recommended Posts

good days guys
i cannot manage how to solve this issue 

i made a manhole block whit a little animation for open and close i control the animation state whit the property age_3 
so if its 0 the block is fully closed and if its 3 then is fully open 

thinking about it i end making two version of the block one whit the manhole on an the other without manhole  and a third block only whit the manhole cover 

trapdoor_manhole_hole

trapdoor_manhole_block

manhole_cover_panel

 


i wan it to behave way than if is age=0  fully closed it must to drop a trapdoor_manhole_block the version whit the manhole on 

but if is (age > 0 )than one it must drop trapdoor_manhole_hole  and leave behind the cover  manhole_cover_panel  next to it 

 

this is the code i get from the oak slab im trying to change to suit mi needs but no avail it is just wrong and dont drops anything 

	{
  "type": "minecraft:block",
  "pools": [
    {
      "bonus_rolls": 0.0,
      "entries": [
        {
          "type": "minecraft:item",
          "functions": [
            {
              "add": false,
              "conditions": [
                {
                  "block": "basemmod:manhole_gravel_block",
                  "condition": "minecraft:block_state_property",
                  "properties": {
                    "age": "0"
                  }
                }
              ],
              "count": 1.0,
              "function": "minecraft:set_count"
            },
            {
              "function": "minecraft:explosion_decay"
            }
          ],
          "name": "basemmod:manhole_gravel_hole"
        }
      ],
      "rolls": 1.0
    }
  ]
}
	

 

is this the right approach or how i made a loot table suited for mi block ? 



 

 

 




 

Link to comment
Share on other sites

Your question is pretty much unanswerable. You don't show all the relevant code and the description of what are doing is very confused/contradictory.

 

 

I can suggest the following previously asked question since you seem to want to save block properties in your dropped loot?

https://forums.minecraftforge.net/topic/116437-1192-saving-blockstate-properties-in-itemstack-and-other-way-around/#comment-514095

https://github.com/misode/mcmeta/blob/data/data/minecraft/loot_tables/blocks/bee_nest.json

If you want to do something more complicated than what is provided by vanilla minecraft, you can always write your own LootItem(Conditional)Function and/or LootItemCondition

 

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Ok I understand the question now, but you don't still show nearly enough information to give you a definitive answer.

I can tell you the slab's loot tables doesn't drop different items. It drops different amounts of the same item based on the block state.

 

Here's a simple example where I have changed the redstone lamp to drop either a diamond or an emerald depending upon whether it is lit.

Note;

* the use of multiple (mutually exclusive) pools

* the use of minecraft:inverted to do a kind of else/not logic.

data/minecraft/loot_tables/blocks/redstone_lamp.json

{
  "type": "minecraft:block",
  "pools": [
    {
      "bonus_rolls": 0.0,
      "rolls": 1.0,
      "conditions": [
        {
          "block": "minecraft:redstone_lamp",
          "condition": "minecraft:block_state_property",
          "properties": {
            "lit": "true"
          }
        }
      ],
      "entries": [
        {
          "type": "minecraft:item",
          "name": "minecraft:diamond"
        }
      ]
    },
    {
      "bonus_rolls": 0.0,
      "rolls": 1.0,
      "conditions": [
        {
          "condition": "minecraft:inverted",
          "term": {
            "block": "minecraft:redstone_lamp",
            "condition": "minecraft:block_state_property",
            "properties": {
              "lit": "true"
            }
          }
        }
      ],
      "entries": [
        {
          "type": "minecraft:item",
          "name": "minecraft:emerald"
        }
      ]
    }
  ]
}

 

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • https://pastebin.com/VwpAW6PX My game crashes upon launch when trying to implement the Oculus mod to this mod compilation, above is the crash report, I do not know where to begin to attempt to fix this issue and require assistance.
    • https://youtube.com/shorts/gqLTSMymgUg?si=5QOeSvA4TTs-bL46
    • CubeHaven is a SMP server with unique features that can't be found on the majority of other servers! Java: MC.CUBEHAVEN.NET Bedrock: MC.CUBEHAVEN.NET:19132 3 different stores: - CubeHaven Store: Our store to purchase using real money. - Bitcoin Store: Store for Bitcoin. Bitcoin can be earned from playing the server. Giving options for players if they want to spend real money or grind to obtain exclusive packages. - Black Market: A hidden store for trading that operates outside our traditional stores, like custom enchantments, exclusive items and more. Some of our features include: Rank Up: Progress through different ranks to unlock new privileges and perks. 📈 Skills: RPG-style skill system that enhances your gaming experience! 🎮 Leaderboards: Compete and shine! Top players are rewarded weekly! 🏆 Random Teleporter: Travel instantly across different worlds with a click! 🌐 Custom World Generation: Beautifully generated world. 🌍 Dungeons: Explore challenging and rewarding dungeons filled with treasures and monsters. 🏰 Kits: Unlock ranks and gain access to various kits. 🛠️ Fishing Tournament: Compete in a friendly fishing tournament! 🎣 Chat Games: Enjoy games right within the chat! 🎲 Minions: Get some help from your loyal minions. 👥 Piñata Party: Enjoy a festive party with Piñatas! 🎉 Quests: Over 1000 quests that you can complete! 📜 Bounty Hunter: Set a bounty on a player's head. 💰 Tags: Displayed on nametags, in the tab list, and in chat. 🏷️ Coinflip: Bet with other players on coin toss outcomes, victory, or defeat! 🟢 Invisible & Glowing Frames: Hide your frames for a cleaner look or apply a glow to it for a beautiful look. 🔲✨[ Player Warp: Set your own warp points for other players to teleport to. 🌟 Display Shop: Create your own shop and sell to other players! 🛒 Item Skins: Customize your items with unique skins. 🎨 Pets: Your cute loyal companion to follow you wherever you go! 🐾 Cosmetics: Enhance the look of your character with beautiful cosmetics! 💄 XP-Bottle: Store your exp safely in a bottle for later use! 🍶 Chest & Inventory Sorting: Keep your items neatly sorted in your inventory or chest! 📦 Glowing: Stand out from other players with a colorful glow! ✨ Player Particles: Over 100 unique particle effects to show off. 🎇 Portable Inventories: Over virtual inventories with ease. 🧳 And a lot more! Become part of our growing community today! Discord: https://cubehaven.net/discord Java: MC.CUBEHAVEN.NET Bedrock: MC.CUBEHAVEN.NET:19132
    • # Problematic frame: # C [libopenal.so+0x9fb4d] It is always the same issue - this refers to the Linux OS - so your system may prevent Java from working   I am not familiar with Linux - check for similar/related issues  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.