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Posted

my ForgeSlider can't drag , it can only be click ,I'm not sure if I'm doing something wrong

this is my Screen code

public class MannequinScreen extends AbstractContainerScreen<MannequinMenu> {
    private EditBox NameBox;
    private final MannequinEntity mannequin;
    public final MannequinMenu menu;
    private ForgeSlider xRotationSlider;
    private ForgeSlider yRotationSlider;
    private ForgeSlider zRotationSlider;
    private ForgeSlider scaleSlider;
    private CycleButton<Part> partButton;
    private Part nowPart;
    private Rotations rotations;
    private float xMouse;
    private float yMouse;
    private static final ResourceLocation TEXTURE = new ResourceLocation(KpRandomThing.MODID,
            "textures/gui/mannequin.png");

    public MannequinScreen(MannequinMenu container, Inventory inventory, Component text) {
        super(container, inventory, text);
        this.imageWidth = 176;
        this.imageHeight = 210;
        this.mannequin = container.mannequin;
        this.menu = container;
    }

    @Override
    public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) {
        this.renderBackground(matrixStack);
        super.render(matrixStack, mouseX, mouseY, partialTicks);
        this.renderTooltip(matrixStack, mouseX, mouseY);
        this.xMouse = mouseX;
        this.yMouse = mouseY;
    }

    @Override
    protected void renderBg(PoseStack matrixStack, float partialTicks, int gx, int gy) {
        RenderSystem.setShaderColor(1, 1, 1, 1);
        RenderSystem.enableBlend();
        RenderSystem.defaultBlendFunc();
        RenderSystem.setShaderTexture(0, TEXTURE);
        GuiComponent.blit(matrixStack, this.leftPos, this.topPos, 0, 0, this.imageWidth, this.imageHeight,
                this.imageWidth,
                this.imageHeight);
        RenderSystem.disableBlend();
        int width = (this.width - this.imageWidth) / 2;
        int height = (this.height - this.imageHeight) / 2;
        InventoryScreen.renderEntityInInventory(width + 46, height + 106, 30, (float) (width + 51) - this.xMouse,
                (float) (height + 75 - 50) - this.yMouse, this.mannequin);
    }

    @Override
    public void init() {
        super.init();
        this.minecraft.keyboardHandler.setSendRepeatsToGui(true);

        NameBox = new EditBox(this.font, this.leftPos + 6, this.topPos + 4, 99, 20, new TextComponent("name"));
        NameBox.setMaxLength(60);
        this.addRenderableWidget(NameBox);

        Button rename = new Button(this.leftPos + 114, this.topPos + 4, 54, 20, new TextComponent("Rename"),
                onPress -> {
                    if (!NameBox.getValue().isEmpty()) {
                        KpRandomThing.INSTANCE.sendToServer(
                                new MessagePacket(1, new TextComponent(NameBox.getValue())));
                    }
                });
        this.addRenderableWidget(rename);

        int sliderX = this.leftPos + 92;
        int sliderY = this.topPos + 5;

        this.partButton = createPartButton(sliderX, sliderY + 80);
        this.addRenderableWidget(partButton);

        rotations = this.partButton.getValue().getPose(mannequin);
        this.xRotationSlider = createAngleSlider(sliderX, sliderY + 20, 74, 20, "X:", rotations.getX());
        this.yRotationSlider = createAngleSlider(sliderX, sliderY + 40, 74, 20, "Y:", rotations.getY());
        this.zRotationSlider = createAngleSlider(sliderX, sliderY + 60, 74, 20, "Z:", rotations.getZ());
        this.scaleSlider = new ForgeSlider(sliderX, sliderY + 100, 74, 20,
                new TranslatableComponent("button.kp_random_thing.scale"),
                TextComponent.EMPTY, 0.1, 2, mannequin.getScale(), 0, 2, true);
        this.addRenderableWidget(xRotationSlider);
        this.addRenderableWidget(yRotationSlider);
        this.addRenderableWidget(zRotationSlider);
        this.addRenderableWidget(scaleSlider);
    }

    @Override
    protected void renderLabels(PoseStack poseStack, int mouseX, int mouseY) {
    }

    @Override
    public boolean mouseReleased(double xMouse, double yMouse, int id) {
        updata();
        return super.mouseReleased(xMouse, yMouse, id);
    }

    @Override
    public boolean keyPressed(int key, int b, int c) {
        if (key == 256) {
            this.minecraft.player.closeContainer();
            return true;
        }
        return super.keyPressed(key, b, c);
    }

    private void updata() {
        if (nowPart != partButton.getValue())
            switchPart();
        String name = partButton.getValue().name;
        double x = xRotationSlider.getValue();
        double y = yRotationSlider.getValue();
        double z = zRotationSlider.getValue();
        double scale = scaleSlider.getValue();
        KpRandomThing.INSTANCE.sendToServer(new MessagePacket(0, x, y, z, scale, new TextComponent(name)));
    }

    private void switchPart() {
        Rotations rotations = partButton.getValue().getPose(mannequin);
        this.xRotationSlider.setValue(rotations.getX());
        this.yRotationSlider.setValue(rotations.getY());
        this.zRotationSlider.setValue(rotations.getZ());
        this.nowPart = partButton.getValue();
    }

    private CycleButton<Part> createPartButton(int width, int height) {
        CycleButton<Part> button = CycleButton.builder(Part::getName).withValues(Part.values()).create(width, height,
                80, 20,
                new TranslatableComponent("button.kp_random_thing.part"));
        return button;
    }

    private ForgeSlider createAngleSlider(int x, int y, int width, int height, String prefix,
            double currentValue) {
        return new ForgeSlider(x, y, width, height, new TextComponent(prefix), TextComponent.EMPTY, -180D,
                180D, currentValue, 0, 2, true);
    }

    public enum Part {
        HEAD(MannequinEntity.DATA_HEAD_POSE, MannequinEntity.HEAD),
        BODY(MannequinEntity.DATA_BODY_POSE, MannequinEntity.BODY),
        LEFT_ARM(MannequinEntity.DATA_LEFT_ARM_POSE, MannequinEntity.LEFT_ARM),
        RIGHT_ARM(MannequinEntity.DATA_RIGHT_ARM_POSE, MannequinEntity.RIGHT_ARM),
        LEFT_LEG(MannequinEntity.DATA_LEFT_LEG_POSE, MannequinEntity.LEFT_LEG),
        RIGHT_LEG(MannequinEntity.DATA_RIGHT_LEG_POSE, MannequinEntity.RIGHT_LEG);

        final EntityDataAccessor<Rotations> dataPose;
        final String name;

        Part(EntityDataAccessor<Rotations> dataPose, String name) {
            this.dataPose = dataPose;
            this.name = name;
        }

        public Rotations getPose(ArmorStand entity) {
            if (entity == null) {
                return new Rotations(0, 0, 0);
            }
            return entity.getEntityData().get(dataPose);
        }

        public Component getName() {
            return new TranslatableComponent("button.kp_random_thing.part." + name);
        }
    }
}

 

Looks like your issue is because you are in a container screen.

If you look at "normal" processing ContainerEventHandler.mouseDragged()

It sends the mouse dragged event to the focused widget (if there is one).

However, AbstractContainerScreen overrides this method and only considers slots.

You are going to have to override it again to put back the processing for your sliders and then call super() if there is no focused slider.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author
On 9/30/2022 at 4:44 PM, warjort said:

Looks like your issue is because you are in a container screen.

If you look at "normal" processing ContainerEventHandler.mouseDragged()

It sends the mouse dragged event to the focused widget (if there is one).

However, AbstractContainerScreen overrides this method and only considers slots.

You are going to have to override it again to put back the processing for your sliders and then call super() if there is no focused slider.

Thank you! It works now

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