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Posted

The exception must have something to do with the item rendering. In the inventory it works fine, but as soon as I drop the item or try to look at it in F5, the game crashes with the following error:

java.lang.IllegalStateException: Pose stack not empty
	at net.minecraft.client.renderer.LevelRenderer.checkPoseStack(LevelRenderer.java:1430) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.LevelRenderer.renderLevel(LevelRenderer.java:1229) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.GameRenderer.renderLevel(GameRenderer.java:1068) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:840) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.Minecraft.runTick(Minecraft.java:1115) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.Minecraft.run(Minecraft.java:700) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.main.Main.run(Main.java:212) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:runtimedistcleaner:A}
	at net.minecraft.client.main.Main.main(Main.java:51) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:runtimedistcleaner:A}
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:?] {}
	at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:?] {}
	at java.lang.reflect.Method.invoke(Unknown Source) ~[?:?] {}
	at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:25) ~[fmlloader-1.19.2-43.1.1.jar%2395!/:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.8.jar%23108!/:?] {}
	at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at net.minecraft.client.renderer.LevelRenderer.checkPoseStack(LevelRenderer.java:1430) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.LevelRenderer.renderLevel(LevelRenderer.java:1229) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.GameRenderer.renderLevel(GameRenderer.java:1068) ~[forge-1.19.2-43.1.1_mapped_official_1.19.2-recomp.jar%23183!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}

Below what I believe the relevant code is:

// Inside my custom BakedModel
@Override
public BakedModel applyTransform(TransformType transformType, PoseStack poseStack, boolean applyLeftHandTransform) {
  Transformation transformation = VerticalSlabPerspectiveTransformer.getTransformation(transformType);
  if (!transformation.isIdentity()) {
    transformation.push(poseStack);
  }
  return this;
}

And in myย VerticalSlabPerspectiveTransformer class:

public class VerticalSlabPerspectiveTransformer {
  /**
   * Map of all the Vertical Slab Item {@link Transformation transformations} associated with their respective {@link TransformType}.
   */
  private static final Map<TransformType, Transformation> TRANSFORMATIONS = Map.ofEntries(
    entry(TransformType.GUI, getTransformation(new Vector3f(0.1F, -0.05F, 0), new Vector3f(30, 45, 0), new Vector3f(0.625F, 0.625F, 0.625F))),
    entry(TransformType.GROUND, getTransformation(new Vector3f(0, 0.015F, 0.075F), Vector3f.ZERO, new Vector3f(0.25F, 0.25F, 0.25F))),
    entry(TransformType.FIXED, getTransformation(Vector3f.ZERO, Vector3f.ZERO, new Vector3f(0.5F, 0.5F, 0.5F))),
    entry(TransformType.FIRST_PERSON_LEFT_HAND, getTransformation(Vector3f.ZERO, new Vector3f(0, 315, 0), new Vector3f(0.4F, 0.4F, 0.4F))),
    entry(TransformType.FIRST_PERSON_RIGHT_HAND, getTransformation(Vector3f.ZERO, new Vector3f(0, 135, 0), new Vector3f(0.4F, 0.4F, 0.4F))),
    entry(TransformType.THIRD_PERSON_LEFT_HAND, getTransformation(new Vector3f(0F, 0.175F, 0), new Vector3f(75, 315, 0), new Vector3f(0.375F, 0.375F, 0.375F))),
    entry(TransformType.THIRD_PERSON_RIGHT_HAND, getTransformation(new Vector3f(0F, 0.175F, 0), new Vector3f(75, 135, 0), new Vector3f(0.375F, 0.375F, 0.375F)))
  );

  /**
   * Returns a new {@link Transformation} given the translation, rotation and scale {@link Vector3f vectors}.
   * 
   * @param translation - translation {@link Vector3f}.
   * @param rotation - rotation {@link Vector3f}, in degrees.
   * @param scale - scale {@link Vector3f}.
   * @return a new {@link Transformation}.
   */
  private static final Transformation getTransformation(Vector3f translation, Vector3f rotation, Vector3f scale) {
    return new Transformation(translation, TransformationHelper.quatFromXYZ(rotation, true), scale, null);
  }

  /**
   * Returns the correct Vertical Slab Item {@link Transformation} given the {@link TransformType}.
   * 
   * @param transformType - {@link TransformType}.
   * @return one of {@link #TRANSFORMATIONS Vertical Slab Item Transformations}.
   */
  public static final Transformation getTransformation(TransformType transformType) {
    return TRANSFORMATIONS.getOrDefault(transformType, Transformation.identity());
  }
}

All code is availableย here.

I am porting my mod from 1.18.2 to 1.19.2, in 1.18.2 the same code works fine, but in 1.19.2 it breaks.

Edited by X-Lomir
Improved clarity.

Not my area of expertise, but the error means you are pushing matrices onto the PoseStack and then not pop()ing them.

ย 

I can see your applyTransform() looks like you copied it from 1.18.2's IForgeBakedModel/ForgeHooksClient.handlePerspective()

But if you look at the 1.19.2 version of this code, IForgeBakedModel.applyTransform() that you override, it calls ItemTransform.apply() that applies the transform without a push().

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.comย  You should also read the support forum sticky post.

  • Author
12 minutes ago, warjort said:

Not my area of expertise, but the error means you are pushing matrices onto the PoseStack and then not pop()ing them.

ย 

I can see your applyTransform() looks like you copied it from 1.18.2's IForgeBakedModel/ForgeHooksClient.handlePerspective()

But if you look at the 1.19.2 version of this code, IForgeBakedModel.applyTransform() that you override, it calls ItemTransform.apply() that applies the transform without a push().

You're right, changing my code to

@Override
public BakedModel applyTransform(TransformType transformType, PoseStack poseStack, boolean applyLeftHandTransform) {
  ItemTransform transform = VerticalSlabPerspectiveTransformer.getTransformation(transformType);
  if (transform != ItemTransform.NO_TRANSFORM) {
    transform.apply(applyLeftHandTransform, poseStack);
  }
  return this;
}

and

public class VerticalSlabPerspectiveTransformer {
  /**
   * Map of all the Vertical Slab Item {@link Transformation transformations} associated with their respective {@link TransformType}.
   */
  private static final Map<TransformType, ItemTransform> TRANSFORMATIONS = Map.ofEntries(
    entry(TransformType.GUI, getItemTransform(new Vector3f(0.1F, -0.05F, 0), new Vector3f(30, 45, 0), new Vector3f(0.625F, 0.625F, 0.625F))),
    entry(TransformType.GROUND, getItemTransform(new Vector3f(0, 0.015F, 0.075F), Vector3f.ZERO, new Vector3f(0.25F, 0.25F, 0.25F))),
    entry(TransformType.FIXED, getItemTransform(Vector3f.ZERO, Vector3f.ZERO, new Vector3f(0.5F, 0.5F, 0.5F))),
    entry(TransformType.FIRST_PERSON_LEFT_HAND, getItemTransform(Vector3f.ZERO, new Vector3f(0, 315, 0), new Vector3f(0.4F, 0.4F, 0.4F))),
    entry(TransformType.FIRST_PERSON_RIGHT_HAND, getItemTransform(Vector3f.ZERO, new Vector3f(0, 135, 0), new Vector3f(0.4F, 0.4F, 0.4F))),
    entry(TransformType.THIRD_PERSON_LEFT_HAND, getItemTransform(new Vector3f(0F, 0.175F, 0), new Vector3f(75, 315, 0), new Vector3f(0.375F, 0.375F, 0.375F))),
    entry(TransformType.THIRD_PERSON_RIGHT_HAND, getItemTransform(new Vector3f(0F, 0.175F, 0), new Vector3f(75, 135, 0), new Vector3f(0.375F, 0.375F, 0.375F)))
  );

  /**
   * Returns the correct Vertical Slab Item {@link Transformation} given the {@link TransformType}.
   * 
   * @param transformType - {@link TransformType}.
   * @return one of {@link #TRANSFORMATIONS Vertical Slab Item Transformations}.
   */
  public static final ItemTransform getTransform(TransformType transformType) {
    return TRANSFORMATIONS.getOrDefault(transformType, ItemTransform.NO_TRANSFORM);
  }

  public static final ItemTransform getItemTransform(Vector3f translation, Vector3f rotation, Vector3f scale) {
    return new ItemTransform(rotation, translation, scale);
  }
}

works and doesn't make the game crash.

Some left hand transformation are a bit off, but I guess that's because of the new boolean variable and only needs some tinkering to fix.

Thanks

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