limexplosion7 Posted October 22, 2022 Share Posted October 22, 2022 Hello. I'm making a vehicle entity. The class is barebones but I can't get the interact() to work properly. I have a simple print line but it's not being called. Entity class: Spoiler // package & imports @ParametersAreNonnullByDefault public class CaveSuitEntity extends Entity { public CaveSuitEntity(EntityType<CaveSuitEntity> type, Level level) { super(type, level); blocksBuilding = true; } @Override public boolean canBeCollidedWith() { return true; } @Override public boolean isPushable() { return !isVehicle(); } @Override public @NotNull InteractionResult interact(Player player, InteractionHand hand) { System.out.println("Interact test"); return InteractionResult.PASS; } @Override public @Nullable Entity getControllingPassenger() { return getFirstPassenger(); } @Override protected void defineSynchedData() { } @Override protected void readAdditionalSaveData(CompoundTag tag) { } @Override protected void addAdditionalSaveData(CompoundTag tag) { } public @NotNull Packet<?> getAddEntityPacket() { return new ClientboundAddEntityPacket(this); } } And the registration if it helps: Spoiler // Package & imports public class LimaTechEntities { private static final DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, LimaTech.MODID); public static void init(IEventBus bus) { ENTITY_TYPES.register(bus); } public static List<EntityType<?>> getAllEntityTypes() { return ENTITY_TYPES.getEntries().stream().map(RegistryObject::get).collect(Collectors.toList()); } public static final RegistryObject<EntityType<CaveSuitEntity>> cave_suit = ENTITY_TYPES.register(LimaTechIds.CAVE_SUIT, () -> EntityType.Builder.of(CaveSuitEntity::new, MobCategory.MISC) .sized(1.25f, 2.625f) .clientTrackingRange(10) .fireImmune() .build(LimaTechIds.CAVE_SUIT)); public static final RegistryObject<EntityType<OrbMineEntity>> orb_mine = ENTITY_TYPES.register(LimaTechIds.ORB_MINE, () -> EntityType.Builder.of(OrbMineEntity::new, MobCategory.MISC) .sized(0.4f, 0.4f) .clientTrackingRange(10) .updateInterval(20) .fireImmune() .noSummon() .build(LimaTechIds.ORB_MINE)); } Quote Link to comment Share on other sites More sharing options...
warjort Posted October 22, 2022 Share Posted October 22, 2022 (edited) Entity.isPickable() - controls whether the ray trace hits your entity - see GameRenderer.pick() It is false by default, i.e. it is opt in You can see which entity is "picked" if you press F3 to show the debug screen. Unless you know what you are doing, I suggest you start with the Boat or Minecart as a reference. Doing it from scratch and getting it right will be difficult with all the ad hoc policy methods an entity has. Edited October 22, 2022 by warjort Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post. Link to comment Share on other sites More sharing options...
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