Posted October 30, 20222 yr As the title says, is there any way to define an Enum or List, to use as an argument in a command? Currently, if I am copying a section of my command for each subsequent argument. This is what I am taking about: .then(Commands.literal("-B") .then(Commands.literal("-m") .then(Commands.literal("-b") .executes(context -> execute(context, "mine","blocks","book")) ) .then(Commands.literal("-i") .executes(context -> execute(context, "mine","items","book")) ) ) .then(Commands.literal("-a") .then(Commands.literal("-b") .executes(context -> execute(context, "aot","blocks","book")) ) .then(Commands.literal("-i") .executes(context -> execute(context, "aot","items","book")) ) ) ) The code above will repeat the -i and -b section for each argument before them. For example, the first argument has the possible values of: B, M, S, T, and A. The above section of code has to be copied for the list of values for the first argument. It would be much cleaner and more maintainable, if I could use the values of a List or Enum instead, so I can use just one section of code and not five or more. Simply, I would like to accomplish something like the give command, where you have a list of entities you can use as an argument (@e, @a, @p, @s, @r). The code of the give command uses the EntityArgument, however, I just need an Enum or List of Strings to use as the argument.
October 30, 20222 yr There is an EnumArgument subclass of ArgumentType provided by forge. Never used it myself. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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