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[SOLVED] 1.19.2 problems with access transformers


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Posted (edited)

Hello. I'm trying to update my mod from 1.12.2 to 1.19.2. Some work already done, but I got a few errors.

One of the problematic thing is a private inner classes which were transformed to protected(Wolf.WolfPanicGoal and Wolf.WolfAvoidEntityGoal).

When I run it in an ide all goes well, but when I built a mod jar and tried to test as mod I've got an error:

java.lang.IllegalAccessError: failed to access class net.minecraft.world.entity.animal.Wolf$WolfPanicGoal from class sophisticated_wolves.entity.SophisticatedWolf (net.minecraft.world.entity.animal.Wolf$WolfPanicGoal is in module [email protected] of loader 'TRANSFORMER' @5478ce1e; sophisticated_wolves.entity.SophisticatedWolf is in module [email protected] of loader 'TRANSFORMER' @5478ce1e)

full crash log:

https://gist.github.com/NightKosh/2a9c7239da0f26372c144f007faa6b91

My accesstransformer.cfg file:

https://github.com/NightKosh/Sophisticated-wolves/blob/feature/1.19.2_update/src/main/resources/META-INF/accesstransformer.cfg

And here is a link on a line of code, which is crashed:

https://github.com/NightKosh/Sophisticated-wolves/blob/feature/1.19.2_update/src/main/java/sophisticated_wolves/entity/SophisticatedWolf.java#L87

Edited by Kosh
Posted (edited)

Your project doesn't build for me.

Issues with old class names, e.g. in https://github.com/NightKosh/Sophisticated-wolves/blob/feature/1.19.2_update/src/main/java/sophisticated_wolves/SWGui.java

So I don't think the thing you have on github is what you are testing.

 

First thing to check is whether the META-INF/accesstransformer.cfg is actually in the mod jar? i.e. you are not filtering it out somehow.

You should also post the full logs/debug.log

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

I think you need to update your project so we can see what you are really doing.

I just tried simulating what you are doing with your access transformer and it doesn't even compile for me (each class below is in different packages)

public class TestA { // Wolf
    protected class Inner {} // WolfPanicGoal
}
public class TestB extends TestA { // Your api class
}
public class TestC extends TestB { // Your implementation
    public Inner test() {
        return new Inner(); // Compiler says not visible
    }
}

If I change the Inner class to public it does compile.

But you have protected in your accesstransformer.cfg

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
3 hours ago, warjort said:

I think you need to update your project so we can see what you are really doing.

Ok. I've done. Not completelly. At least there should be no broken files in repository.

Sources: https://github.com/NightKosh/Sophisticated-wolves/tree/1.19.2

I use git submodules for mod API, so look at readme.md file to read about it

jar file https://github.com/NightKosh/Sophisticated-wolves/releases/tag/1.19.2

Posted

Interesting.

So my simple test above compiles if I add a public constructor to the Inner class.

What is actually happening is the compiler is "cheating". When I look at the byte code, it is making that Inner class public not protected as it says in the source.

 

I guess forge's runtime access transformer code doesn't do the same cheat, which is why it is not working.

 

If I change your access transformer to use public instead of protected for those inner classes then obviously there is no crash.

  • Like 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
13 hours ago, warjort said:

Interesting.

So my simple test above compiles if I add a public constructor to the Inner class.

What is actually happening is the compiler is "cheating". When I look at the byte code, it is making that Inner class public not protected as it says in the source.

 

I guess forge's runtime access transformer code doesn't do the same cheat, which is why it is not working.

 

If I change your access transformer to use public instead of protected for those inner classes then obviously there is no crash.

Thank you very much!

  • Kosh changed the title to [SOLVED] 1.19.2 problems with access transformers

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