Posted November 12, 20222 yr I want to be able to detect if an item stack is touching a block and which block its touching when the player drops it. I am overloading the dropped by player event on this item. How can I get what the stack is touching / if its falling? Thanks! Edit: I am using Forge Version 1.18.2 Edited November 12, 20222 yr by Strahlend
November 12, 20222 yr You can override IForgeItem.onEntityItemUpdate() This is called from the ItemEntity.tick() method for your Item. Within that same method you can see it doing position based checks like if it is water or closer to your requirements, getting the friction of the block beneath the item. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
November 12, 20222 yr Author Your answer showed me that I had a bit more to learn but I was able to figure it out! Here is the finished result. Thank you! @Override public boolean onEntityItemUpdate(ItemStack stack, ItemEntity entity) { if (entity.isOnGround()) { entity.level.explode(entity, entity.getX(), entity.getY(0.0625D), entity.getZ(), 4.0F, Explosion.BlockInteraction.BREAK); entity.kill(); } return super.onEntityItemUpdate(stack, entity); }
November 12, 20222 yr You made a hand grenade. 🙂 That method is called on both the client and the server. You should really only be creating explosions on the server, check the entity.level.isClientSide Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
November 14, 20222 yr Author Lol yes! Thank you for the tip! I am looking into making an exploding arrow next and noticed that abstract arrows are only created server side as well. I have a lot to learn. 😵
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