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Custom 1.18.2 Mincecraft modpack doesn't launch


gecckosavage

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Your logs don't contain any error. If they are really the complete logs, post your launcher_log.txt

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If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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That log contains error either. It doesn't even show you starting minecraft.

If you restart the launcher after the crash it will clear the log.

Take a copy of the log with it showing you running minecraft, before restarting the launcher.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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[02:15:55] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 1 dependencies adding them to mods collection

02:16:05.793

Exception in thread "main" java.lang.module.ResolutionException: Modules debugify and okzoomer export package com.llamalad7.mixinextras to module duckling

Looks like a conflict between debugify and okzoomer?

Check you have the latest versions then contact the mod authors.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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Just remove both 2 mods and some other(Danny Expansion, BrainCell API), and adding Iris & Occulus flywheel compat mod, the game started normally, but has a warning from Not Enough Crashed mod, whit square text error like this: 
https://imgur.com/h9gMzLs
https://imgur.com/VZGWPi1

The NotEnoghtCrashed report: https://crashy.net/w4whyQFmshLMkHcke4rx

Crash log: 
https://pastebin.com/h3Tt3Ate
 

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net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file supplementaries-client.toml of type CLIENT for modid supplementaries

One of your config files is invalid/corrupted. You can find it in the config folder.

If you don't have a backup of this file, you can delete it and it should be recreated with default values.

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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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