Posted August 31, 201312 yr I'm making a custom XPOrb which has the same code as EntityXPOrb and RenderXPOrb. I just changed a few things and changed what happens on pick up, then I get them to spawn when I throw an XP Bottle as well as normal XP Orbs. When I throw a bottle, only the vanilla XP Orbs render, not my own XP Orb (with its custom texture and texture location). They don't render, however what happens when I pick them up does happen. This means my custom XP Orb gets registered into the world and it exists in the world, but I physically cannot see it. Is there something I'm doing wrong? I use EntityRegistry.registerGlobalEntityID and RenderingRegistry.registerEntityRenderingHandler as my two main methods in my base mod file.
August 31, 201312 yr did you do a EntityRegistry.registerModEntity Legend of Zelda Mod[updated September 20th to 3.1.1] Extra Achievements(Minecraft 1.8!)[updated April 3rd to 2.3.0] Fancy Cheeses[updated May 8th to 0.5.0]
August 31, 201312 yr Author did you do a EntityRegistry.registerModEntity No i did not but I wouldn't think that's the problem because I know and can prove the entity renders in the world. I just physically cannot see it as it does not render.
August 31, 201312 yr Author I will try doing .registermodentity as a few other topics on the internet said to do that as a solution. I'll get back to you as to if it worked
August 31, 201312 yr Author .registermodentity this causes the game to close and give this error AL lib: (EE) alc_cleanup: 1 device not closed what does this mean? How do I use this method correctly?
August 31, 201312 yr Choose one of the entity registry method. Don't do both, that is useless. Use @NetworkMod annotation.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.