Posted November 27, 20222 yr I am created a packet that spawns 3 golems and adds a timer to their persistant data along with the name of the owner who spawned them. public boolean handle(Supplier<NetworkEvent.Context> supplier){ NetworkEvent.Context context = supplier.get(); context.enqueueWork(()-> { Player p = context.getSender(); if(p.getPersistentData().contains(XprtData.SALUS_CLASS)){ if(!p.getPersistentData().contains(XprtData.SALUS_DEFENDER_TIMER)){ for(int i=0;i<3;i++){ IronGolem golem = (IronGolem) EntityType.IRON_GOLEM.spawn(p.createCommandSourceStack().getLevel(), null, null, p.blockPosition(), MobSpawnType.MOB_SUMMONED, true, false); golem.getPersistentData().putInt(XprtData.SALUS_DEFENDER_TIMER, Utils.Seconds(50)); golem.getPersistentData().putString(XprtData.SALUS_DEFENDER_OWNER, p.getScoreboardName()); golem.setCustomName(Component.literal(ChatFormatting.GOLD + "" + p.getScoreboardName() + "'s Defender")); } p.getPersistentData().putInt(XprtData.SALUS_DEFENDER_TIMER, Utils.Seconds(5)); } else { int time = p.getPersistentData().getInt(XprtData.SALUS_DEFENDER_TIMER); Utils.Message(p, ChatFormatting.RED + "You cannot summon defenders right now, " + Utils.TicksToSeconds(time) + " seconds remaining."); } } }); return true; } the problem is when I call upon their data in an external class here @SubscribeEvent public static void onLivingTick(LivingEvent.LivingTickEvent e){ LivingEntity entity = e.getEntity(); if(entity instanceof IronGolem){ if(entity.getPersistentData().contains(XprtData.SALUS_DEFENDER_TIMER)){ Mob mob = (Mob)entity; for(LivingEntity target : Utils.getNear(entity, 8)){ if(target instanceof Player || target instanceof Villager || target instanceof Wolf || target instanceof IronGolem){ mob.setTarget(null); } else { mob.setTarget(target); } } } if(entity.getPersistentData().contains(XprtData.SALUS_DEFENDER_OWNER)){ String owner = entity.getPersistentData().getString(XprtData.SALUS_DEFENDER_OWNER); for(String pNames : entity.getServer().getPlayerNames()){ if(pNames.equals(owner)){ Player p = entity.getServer().getPlayerList().getPlayerByName(owner); if(entity.distanceTo(p) >= 7f){ entity.teleportTo(p.getBlockX(), p.getBlockY()+1, p.getBlockZ()); } } } } } } neither XprtData.SALUS_DEFENDER_TIMER nor XprtData.SALUS_DEFENDER_OWNER contain any data, for the timer it starts off at 0 when it should be (22*50) and defender owner should contain the players name which instead contains a blank. This isnt my first time doing something like this, ive done it will illagers and it worked perfectly but when it comes to golems it doesnt work at all. I could do with it the timer killing them at -(22*50) but it wont help that i still need the owners name to teleport them to the owner if they move to far away. Any Ideas? Im calling this packet from a keybind by the way EDIT: I figured out the issue I accidentally had the same String name for both of the Strings so it kept overriding eachother Edited November 27, 20222 yr by ChasePlays
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