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Posted

Made a modpack (Well Rounded Blockheads, in case the modlist on curseforge helps) and server to host it, worked fine until last night. The issue that pops up after some days being up/working is when you leave a world (singleplayer) or shutdown a server, the process hangs and jumps to 8.5gb ram used, eats up CPU usage (50-60% in taskman on a 3800x) and just sits there. If done on a single player world, the game doesnt fully crash, (e.g. if you alt+f4 buttons like save and quit, options stay in the window, are still clickable but they do nothing) Saving seems to still happen, as location/inventory updates if I restart server or client and play the world again.

 

If I start the currently afflicted server but dont login the server closes properly, its only once I log back in the problem occurs. Its a priv server and I dont have anyone else to test atm so Idk if its a prob with my player or players/area in general.

Only recent changes in game are the additions of a pnuematicraft pressure chamber, an enchanting table, and bookshelves from builders crafts and additions....

I've been trying to get help on this all day, so ANY assistance goes a long way, even if its a way to debug this myself >~<

Debug/Latest logs

Posted

Sounds like some code is looping during the server shutdown?

You can use a tool like jstack to get a thread dump to see where it is stuck.

https://www.baeldung.com/java-thread-dump

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Any command line your operating system provides should work as long as you have java on it's path.

NOTE: You need the jdk (java development kit) version of java instead of just the normal jre (java runtime environment).

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

You need to pass the process id of minecraft to the command.

Use the jps command or task manager to find it.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Found the pid, tried to run jstack, told me to run jhsdb ran that, is giving some info in cmd, cant find a txt file output, not sure if it makes one or not, copied output to a txt file just in case. dunno if youd want to look at it, or provide info on where to learn to read it. Thanks again for the help thus far

Posted (edited)

If you want our help, you need to post the output of the command.

I believe windows has support for using pipes to redirect output to a file, something like?

jstack pid > output.txt

where pid is the process id.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

I did copy/past the log when I ran the cmd, I just didnt want to assume that was the kind of help offered. its the underscored word if that wasnt clear btw

Edited by RitzScythe
Posted

The client thread shows you in the pause screen.

The server thread shows hexerei responding to a chunk unload event for its Chest.

  Quote

- net.minecraft.world.level.Level.m_46745_(net.minecraft.core.BlockPos) @bci=15, line=170 (Compiled frame)

- net.joefoxe.hexerei.tileentity.ModChestBlockEntity.lambda$sync$1() @bci=8, line=157 (Interpreted frame)

- net.joefoxe.hexerei.tileentity.ModChestBlockEntity$$Lambda$44384+0x0000000804333da8.get() @bci=4 (Interpreted frame)

- net.minecraftforge.network.PacketDistributor.lambda$trackingChunk$9(java.util.function.Supplier, net.minecraft.network.protocol.Packet) @bci=1, line=240 (Interpreted frame)

- net.minecraftforge.network.PacketDistributor$$Lambda$41836+0x0000000804027920.accept(java.lang.Object) @bci=8 (Interpreted frame)

- net.minecraftforge.network.PacketDistributor$PacketTarget.send(net.minecraft.network.protocol.Packet) @bci=5, line=165 (Compiled frame)

- net.minecraftforge.network.simple.SimpleChannel.send(net.minecraftforge.network.PacketDistributor$PacketTarget, java.lang.Object) @bci=10, line=107 (Compiled frame)

- net.joefoxe.hexerei.tileentity.ModChestBlockEntity.sync() @bci=54, line=157 (Interpreted frame)

- net.joefoxe.hexerei.tileentity.ModChestBlockEntity.onChunkUnloaded() @bci=1, line=151 (Interpreted frame)

Expand  

It seems to be trying to broadcast a network packet to all players in the chunk.

 

Check to see if you still get the hang without this mod included.

  • Like 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

You need to ask the mod author about their mod. 🙂 

  • Like 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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    • After some time minecraft crashes with an error. Here is the log https://drive.google.com/file/d/1o-2R6KZaC8sxjtLaw5qj0A-GkG_SuoB5/view?usp=sharing
    • The specific issue is that items in my inventory wont stack properly. For instance, if I punch a tree down to collect wood, the first block I collected goes to my hand. So when I punch the second block of wood to collect it, it drops, but instead of stacking with the piece of wood already in my hand, it goes to the second slot in my hotbar instead. Another example is that I'll get some dirt, and then when I'm placing it down later I'll accidentally place a block where I don't want it. When I harvest it again, it doesn't go back to the stack that it came from on my hotbar, where it should have gone, but rather into my inventory. That means that if my inventory is full, then the dirt wont be picked up even though there should be space available in the stack I'm holding. The forge version I'm using is 40.3.0, for java 1.18.2. I'll leave the mods I'm using here, and I'd appreciate it if anybody can point me in the right direction in regards to figuring out how to fix this. I forgot to mention that I think it only happens on my server but I&#39;m not entirely sure. PLEASE HELP ME! LIST OF THE MODS. aaa_particles Adorn AdvancementPlaques AI-Improvements AkashicTome alexsdelight alexsmobs AmbientSounds amwplushies Animalistic another_furniture AppleSkin Aquaculture aquamirae architectury artifacts Atlas-Lib AutoLeveling AutoRegLib auudio balm betterfpsdist biggerstacks biomancy BiomesOPlenty blockui blueprint Bookshelf born_in_chaos Botania braincell BrassAmberBattleTowers brutalbosses camera CasinoCraft cfm (MrCrayfish’s Furniture Mod) chat_heads citadel cloth-config Clumps CMDCam CNB cobweb collective comforts convenientcurioscontainer cookingforblockheads coroutil CosmeticArmorReworked CozyHome CrabbersDelight crashexploitfixer crashutilities Create CreativeCore creeperoverhaul cristellib crittersandcompanions Croptopia CroptopiaAdditions CullLessLeaves curios curiouslanterns curiouslights Curses' Naturals CustomNPCs CyclopsCore dannys_expansion decocraft Decoration Mod DecorationDelightRefurbished Decorative Blocks Disenchanting DistantHorizons doubledoors DramaticDoors drippyloadingscreen durabilitytooltip dynamic-fps dynamiclights DynamicTrees DynamicTreesBOP DynamicTreesPlus Easy Dungeons EasyAnvils EasyMagic easy_npc eatinganimation ecologics effective_fg elevatorid embeddium emotecraft enchantlimiter EnchantmentDescriptions EnderMail engineersdecor entityculling entity_model_features entity_texture_features epicfight EvilCraft exlinefurniture expandability explosiveenhancement factory-blocks fairylights fancymenu FancyVideo FarmersDelight fast-ip-ping FastSuite ferritecore finsandtails FixMySpawnR Forge Middle Ages fossil FpsReducer2 furnish GamingDeco geckolib goblintraders goldenfood goodall H.e.b habitat harvest-with-ease hexerei hole_filler huge-structure-blocks HunterIllager iammusicplayer Iceberg illuminations immersive_paintings incubation infinitybuttons inventoryhud InventoryProfilesNext invocore ItemBorders itemzoom Jade jei (Just Enough Items) JetAndEliasArmors journeymap JRFTL justzoom kiwiboi Kobolds konkrete kotlinforforge lazydfu LegendaryTooltips libIPN lightspeed lmft lodestone LongNbtKiller LuckPerms Lucky77 MagmaMonsters malum ManyIdeasCore ManyIdeasDoors marbledsarsenal marg mcw-furniture mcw-lights mcw-paths mcw-stairs mcw-trapdoors mcw-windows meetyourfight melody memoryleakfix Mimic minecraft-comes-alive MineTraps minibosses MmmMmmMmmMmm MOAdecor (ART, BATH, COOKERY, GARDEN, HOLIDAYS, LIGHTS, SCIENCE) MobCatcher modonomicon mods_optimizer morehitboxes mowziesmobs MutantMonsters mysticalworld naturalist NaturesAura neapolitan NekosEnchantedBooks neoncraft2 nerb nifty NightConfigFixes nightlights nocube's_villagers_sell_animals NoSeeNoTick notenoughanimations obscure_api oculus oresabovediamonds otyacraftengine Paraglider Patchouli physics-mod Pillagers Gun PizzaCraft placeableitems Placebo player-animation-lib pneumaticcraft-repressurized polymorph PrettyPipes Prism projectbrazier Psychadelic-Chemistry PuzzlesLib realmrpg_imps_and_demons RecipesLibrary reeves-furniture RegionsUnexplored restrictedportals revive-me Scary_Mobs_And_Bosses selene shetiphiancore ShoulderSurfing smoothboot
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