Posted December 16, 20222 yr I have a ive been working on a pack that includes rubidium and oculus. it was working just fine with my list, however an unknown issue occurred i was unable to launch the game at all. after reinstalling my mod launcher entirely, the game starts now just fine. However, now im coming to an issue of the game crashing whenever the game atetmpts to render. ive narrowed it down to oculus being one half of the cause, however i cant seem to find whats causing the crash with oculus. I have the crash report and debug log pastebin links below. Ive tried to read them to best of my ability, but i just get lost in the spaghetti. Any help narrowing it dwon even a little would be helpful. crash report debug is apparently too big for paste bin, if it is needed please do let me know where i should or could post the debug and i will gladly do so. Edited December 16, 20222 yr by cody martlock
December 16, 20222 yr You need to contact the mod authors. Oculus is part of the cause. Quote Caused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Callback method iris$onRenderBlock(FFFLnet/minecraft/client/renderer/ChunkBufferBuilderPack;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk$RebuildTask$CompileResults;ILnet/minecraft/core/BlockPos;Lnet/minecraft/core/BlockPos;Lnet/minecraft/client/renderer/chunk/VisGraph;Lnet/minecraft/client/renderer/chunk/RenderChunkRegion;Lcom/mojang/blaze3d/vertex/PoseStack;Ljava/util/Set;Lnet/minecraft/util/RandomSource;Lnet/minecraft/client/renderer/block/BlockRenderDispatcher;Ljava/util/Iterator;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/material/FluidState;Lnet/minecraft/client/resources/model/BakedModel;Lnet/minecraftforge/client/model/data/ModelData;Ljava/util/Iterator;Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/BufferBuilder;)V in mixins.oculus.vertexformat.json:block_rendering.MixinChunkRebuildTask failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap oculus-refmap.json Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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