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Posted (edited)

Hi, how to put a String on block entity GUI screen? I found a method called drawString in GuiComponent class, but I dont know how to pass a Font variable to it (*define font variable, i dont need a custom font, simple minecraft or java lib one would do it).

I tried looking how Font is created, but constructor requires function with resourceLoc to fontSet, fontSet needs textureManager and etc... So it kinda gets really complicated.

Minecraft version is 1.19.1

Edited by Mr Bonobo
Posted

Just look at what AbstractContainerScreen.renderLabels() does.

It draws the title and the "Inventory" text.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Thanks,

If someone has same problem, use protected variable font in AbstractContainerScreen class and draw it : font.draw(variables);

If you want to delete inventory and title name, you can override renderLables method and not use super() method.

  • Mr Bonobo changed the title to [SOLVED] DrawString method of GuiComponent abstract class

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