$2000 for modding help
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By Sushi_Dog28 · Posted
When I open a world, it works fine. It only crashes when I place a create block down. It also crashes when I try to reopen the world that crashes. I already tried to reset the graphics drivers. -
i tried installing a mod on the BCG+ cobblemon modpack. i add the mod to the modpack and update them all. in theory, this shouldnt have made this happen. the mod i tried adding was "myths and legends" so i thought it might have just been this one so i tried to disable it but it still crashed. here is the crash report pastebin. the mod is disabled here. https://pastebin.com/bh2keR4t
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By CaptainArgus · Posted
In my mod I created a Block called CrucibleFurnace and a linked BlockEntity called CrucibleFurnaceBlockEntity. In-game, the block does not seem to render a model at all (not even missing texture, just completely blank). I am certain that my blockstate and model files work and are in the right place. I am sure the game detects the model correctly, because when I break the block in-game, the correct block breaking particles appear from the model. The item model also renders as expected. I became suspicious that the rendering issue was caused by the blockentity somehow, so I copied CrucibleFurnace into a new class called CurcibleFurnaceTest and removed any references to the blockentity. In-game, when placing this block, everything seems to render fine. I am no expert on how forge works since I have little experience modding. What could I be doing wrong? Forge 1.20.1 (I started this project a while back) https://github.com/CaptainArgus/Pressurized https://github.com/CaptainArgus/Pressurized/blob/658e1fbed1bd1f2d5090e871b696f6c5dbec07e1/src/main/java/com/argus/pressurized/block/CrucibleFurnaceBlock.java https://github.com/CaptainArgus/Pressurized/blob/658e1fbed1bd1f2d5090e871b696f6c5dbec07e1/src/main/java/com/argus/pressurized/blockentity/CrucibleFurnaceBlockEntity.java -
By TileEntity · Posted
Start with allocating more RAM
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